Player Matchup

Bacchus
Bacchus
Egor1707
Bacchus
Level 44
God Stats
5W - 2L
1,598 SR
Queue Stats
90W - 123L
1,307 Elo+
Solo
Vamana
Vamana
Failnotdude
Vamana
Level 76
God Stats
18W - 23L
1,446 SR
Queue Stats
330W - 305L
1,488 Elo+
Party 3
Baron Samedi
Baron Samedi
Homan_love_big_d
Baron Samedi
Level 11
God Stats
1W - 0L
1,252 SR
Queue Stats
9W - 5L
1,435 Elo+
Party 1
Nemesis
Nemesis
Huoman-Warrior
Nemesis
Level 128
God Stats
10W - 11L
1,445 SR
Queue Stats
268W - 216L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
nicky414
Danzaburou
Level 76
God Stats
7W - 12L
1,403 SR
Queue Stats
266W - 302L
1,449 Elo+
Party 3
Team Averages
Level 67
1,429 SR
1,415 Elo+

VS

Team Averages
Level 68
1,581 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
DaViile_99
Cu Chulainn
Level 81
God Stats
11W - 7L
1,728 SR
Queue Stats
103W - 96L
1,500 Elo+
Party 4
Poseidon
Poseidon
Gorkiuss99
Poseidon
Level 129
God Stats
17W - 7L
1,654 SR
Queue Stats
244W - 228L
1,520 Elo+
Party 4
Ymir
Ymir
Herrojo_20
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Artemis
Artemis
SAFRENFULL041
Artemis
Level 74
God Stats
3W - 4L
1,581 SR
Queue Stats
220W - 230L
1,449 Elo+
Party 2
Pele
Pele
SLY_N1GHTMARE100
Pele
Level 48
God Stats
9W - 9L
1,441 SR
Queue Stats
63W - 84L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Egor1707
Bacchus
16
8 / 0 / 12
11,651
583
11,717
10,064
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vamana
17
5 / 2 / 3
11,135
557
18,953
25,013
21,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Homan_love_big_d
Baron Samedi
15
5 / 5 / 8
10,202
510
16,619
14,966
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
12 / 3 / 4
11,398
570
12,125
17,370
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
nicky414
Danzaburou
16
3 / 1 / 7
10,386
519
10,728
12,031
4,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaViile_99
Cu Chulainn
17
3 / 1 / 2
9,997
500
15,656
21,197
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Gorkiuss99
Poseidon
17
5 / 6 / 2
10,703
535
13,506
12,271
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 5
7,236
362
3,240
22,002
13,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
12
1 / 10 / 4
7,500
375
7,064
14,028
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 11 / 6
9,265
463
9,241
16,855
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
33
Kills
11
11
Deaths
33
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DaViile_99
Cu Chulainn
3
1
2
4
W
Bacchus
Egor1707
Bacchus
8
0
12
14
W
Vamana
5
2
3
3.25
L
Poseidon
Gorkiuss99
Poseidon
5
6
2
1
L
0
5
5
0.5
W
Baron Samedi
Homan_love_big_d
Baron Samedi
5
5
8
1.8
W
12
3
4
4.67
L
Artemis
1
10
4
0.3
L
2
11
6
0.45
W
Danzaburou
nicky414
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,142
Damage
48,707
79,444
Taken
86,353
54,580
Mitigated
41,231
33,006
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DaViile_99
Cu Chulainn
15,656
2,784
0
6,438
21,197
14,766
0
5,942
14,064
5,961
68,301
W
Bacchus
Egor1707
Bacchus
11,717
1,817
0
2,694
10,064
13,826
891
2,687
7,291
34,501
0
W
Vamana
18,953
7,131
287
11,643
25,013
21,898
1,639
3,625
20,240
13,651
66,104
L
Poseidon
Gorkiuss99
Poseidon
13,506
1,351
0
1,152
12,271
3,601
0
4,849
7,015
85,876
0
L
3,240
953
0
3,570
22,002
13,421
0
9,070
12,711
17,634
0
W
Baron Samedi
Homan_love_big_d
Baron Samedi
16,619
1,069
2,382
5,187
14,966
6,530
1,406
5,855
9,026
59,280
0
W
12,125
5,252
0
6,206
17,370
7,592
0
3,862
13,308
0
68,109
L
Artemis
7,064
3,080
0
2,128
14,028
3,002
0
4,284
9,686
0
32,036
L
9,241
2,009
0
1,979
16,855
6,441
0
6,862
9,397
0
46,802
W
Danzaburou
nicky414
Danzaburou
10,728
5,170
0
4,607
12,031
4,734
6,064
2,624
9,407
0
77,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
44,701
518
Minions Killed
460
0
Camps Cleared
0
1,828,068
Distance Traveled
1,768,349
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,997
500
140
7
0
414,154
1
W
Bacchus
11,651
583
40
2
0
394,285
1
W
Vamana
11,135
557
147
7
0
385,647
3
L
Poseidon
10,703
535
151
8
0
367,122
1
L
Ymir
7,236
362
39
2
0
351,830
2
W
Baron Samedi
10,202
510
103
5
0
319,361
3
W
Nemesis
11,398
570
105
5
0
372,791
0
L
Artemis
7,500
375
65
3
0
278,885
3
L
Pele
9,265
463
65
3
0
356,358
2
W
Danzaburou
10,386
519
123
6
0
355,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role