Player Matchup

Sol
Sol
Bronze III
gev3000
Sol
Bronze III
Level 67
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 2L
1,413 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,370 SR
1,413 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,510 SR
673 MMR
Bastet
Bastet
Silver V
HallowedPoint
Bastet
Silver V
Level 137
God Stats
16W - 21L
1,510 SR
Queue Stats
167W - 290L
673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 5 / 0
5,779
826
2,758
6,634
1,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
HadesAnubisKukulkanChronosOlorun

VS

Bans
KaliIzanamiUllrLokiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,213
1,030
5,561
6,184
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,758
Damage
5,561
6,634
Taken
6,184
1,602
Mitigated
2,759
463
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,561
1,792
0
2,172
6,184
2,759
1,110
3,287
2,897
0
27,867
L
Sol
2,758
1,275
0
463
6,634
1,602
0
264
5,998
22,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,779
Gold Earned
7,213
62
Minions Killed
58
2
Camps Cleared
5
135,983
Distance Traveled
158,106
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,213
1,030
58
8
5
158,106
4
L
Sol
5,779
826
62
9
2
135,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role