Player Matchup

Merlin
Merlin
Anarsama
Merlin
Level 34
God Stats
2W - 0L
1,528 SR
Queue Stats
40W - 53L
1,420 Elo+
Solo
Guan Yu
Guan Yu
AngelFenix
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Hachiman
Hachiman
ByLucke21
Hachiman
Level 46
God Stats
5W - 0L
1,876 SR
Queue Stats
142W - 173L
1,427 Elo+
Solo
Team Averages
Level 54
1,635 SR
1,461 Elo+

VS

Team Averages
Level 34
1,419 SR
1,114 Elo+
Neith
Neith
Dasuntboot
Neith
Level 40
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 10L
1,114 Elo+
Party 1
Athena
Athena
Snub
Athena
Level 53
God Stats
0W - 4L
1,247 SR
Queue Stats
0W - 12L
1,114 Elo+
Party 1
Hachiman
Hachiman
clampzix
Hachiman
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 10L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anarsama
Merlin
14
5 / 4 / 14
9,845
820
10,897
9,439
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
AngelFenix
Guan Yu
13
6 / 4 / 16
10,200
850
8,822
15,170
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ByLucke21
Hachiman
13
11 / 3 / 10
10,333
861
19,676
12,543
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
9 / 5 / 2
10,379
865
14,962
14,305
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Snub
Athena
13
2 / 4 / 9
8,518
710
5,181
18,287
13,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
clampzix
Hachiman
10
0 / 13 / 8
7,519
627
6,230
14,920
2,785
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
22
Kills
11
11
Deaths
22
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anarsama
Merlin
5
4
14
3
W
Guan Yu
AngelFenix
Guan Yu
6
4
16
3.5
W
Hachiman
ByLucke21
Hachiman
11
3
10
5.33
L
Neith
9
5
2
2
L
Athena
Snub
Athena
2
4
9
1.63
L
Hachiman
clampzix
Hachiman
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
26,373
37,152
Taken
47,512
22,136
Mitigated
20,554
16,661
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anarsama
Merlin
10,897
1,167
898
1,908
9,439
2,764
641
955
8,484
35,394
0
W
Guan Yu
AngelFenix
Guan Yu
8,822
740
4,939
6,058
15,170
14,502
417
1,880
13,290
0
17,832
W
Hachiman
ByLucke21
Hachiman
19,676
11,619
0
2,858
12,543
4,870
1,610
2,596
9,947
0
43,017
L
Neith
14,962
6,477
0
3,764
14,305
4,541
0
4,691
9,614
0
39,632
L
Athena
Snub
Athena
5,181
1,957
0
581
18,287
13,228
0
3,040
15,247
11,086
0
L
Hachiman
clampzix
Hachiman
6,230
2,473
0
453
14,920
2,785
0
3,224
11,696
0
17,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
26,416
122
Minions Killed
61
8
Camps Cleared
2
606,365
Distance Traveled
577,140
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,845
820
50
4
3
197,329
1
W
Guan Yu
10,200
850
24
2
2
221,151
2
W
Hachiman
10,333
861
48
4
3
187,885
1
L
Neith
10,379
865
34
3
1
200,304
1
L
Athena
8,518
710
11
1
0
245,302
2
L
Hachiman
7,519
627
16
1
1
131,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role