Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
AlefinAle
Anhur
Diamond V
Level 160
God Stats
37W - 29L
1,641 SR
Queue Stats
188W - 187L
1,937 MMR
Solo
Scylla
Scylla
Gold I
Asialils
Scylla
Gold I
Level 158
God Stats
59W - 54L
1,630 SR
Queue Stats
357W - 358L
1,758 MMR
Solo
Hercules
Hercules
Platinum III
MSmesroyale9
Hercules
Platinum III
Level 118
God Stats
5W - 3L
1,525 SR
Queue Stats
242W - 244L
1,766 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,559 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,572 SR
1,736 MMR
Apollo
Apollo
Diamond IV
Kurko
Apollo
Diamond IV
Level 160
God Stats
34W - 22L
1,685 SR
Queue Stats
171W - 153L
2,257 MMR
Solo
Camazotz
Camazotz
Gold I
Ralfiyss
Camazotz
Gold I
Level 160
God Stats
4W - 3L
1,561 SR
Queue Stats
128W - 127L
1,593 MMR
Solo
Hun Batz
Hun Batz
Gold IV
boŋes
Hun Batz
Gold IV
Level 109
God Stats
2W - 0L
1,747 SR
Queue Stats
30W - 25L
1,549 MMR
Solo
Janus
Janus
Platinum V
misteyrr
Janus
Platinum V
Level 106
God Stats
1W - 1L
1,367 SR
Queue Stats
167W - 172L
1,738 MMR
Solo
Ares
Ares
Bronze III
sjoggi
Ares
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 5 / 6
12,136
552
13,240
27,586
11,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
 
Chaac
17
1 / 6 / 8
10,253
466
8,966
20,177
13,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
AlefinAle
Anhur
18
4 / 4 / 5
11,523
524
9,859
16,701
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Asialils
Scylla
19
5 / 5 / 5
12,071
549
12,981
14,498
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
MSmesroyale9
Hercules
17
0 / 2 / 2
10,720
487
8,586
19,390
22,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SolBastetOdin

VS

Bans
CliodhnaMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kurko
Apollo
20
8 / 3 / 4
14,782
672
21,953
22,495
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Ralfiyss
Camazotz
20
7 / 3 / 8
14,104
641
11,816
20,904
9,724
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
boŋes
Hun Batz
20
2 / 1 / 5
13,266
603
17,064
16,461
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
misteyrr
Janus
19
3 / 7 / 7
12,753
580
6,473
13,845
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
sjoggi
Ares
17
2 / 3 / 13
12,868
585
17,165
24,175
30,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
17
Kills
22
22
Deaths
17
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
5
6
2
L
Chaac
 
Chaac
1
6
8
0.83
L
Anhur
AlefinAle
Anhur
4
4
5
1.63
L
Scylla
Asialils
Scylla
5
5
5
1.5
W
Apollo
Kurko
Apollo
8
3
4
3.33
L
Hercules
MSmesroyale9
Hercules
0
2
2
0.5
W
Camazotz
Ralfiyss
Camazotz
7
3
8
3.67
W
Hun Batz
boŋes
Hun Batz
2
1
5
4.5
W
Janus
misteyrr
Janus
3
7
7
0.93
W
Ares
sjoggi
Ares
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
74,471
98,352
Taken
97,880
56,316
Mitigated
65,859
39,854
Healing
39,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,240
9,582
0
12,591
27,586
11,554
572
10,775
16,347
0
92,655
L
Chaac
 
Chaac
8,966
1,126
724
7,203
20,177
13,428
0
4,273
15,654
0
78,298
L
Anhur
AlefinAle
Anhur
9,859
6,242
0
6,454
16,701
4,872
0
2,942
13,631
0
89,377
L
Scylla
Asialils
Scylla
12,981
1,760
0
2,508
14,498
3,918
0
3,987
10,411
84,482
0
W
Apollo
Kurko
Apollo
21,953
16,487
0
12,624
22,495
8,831
9,997
3,648
18,649
0
131,712
L
Hercules
MSmesroyale9
Hercules
8,586
2,082
0
10,374
19,390
22,544
0
1,630
16,787
0
58,827
W
Camazotz
Ralfiyss
Camazotz
11,816
3,560
0
13,432
20,904
9,724
6,105
2,678
18,136
0
99,491
W
Hun Batz
boŋes
Hun Batz
17,064
3,732
0
4,559
16,461
12,006
1,257
1,278
14,526
292
91,565
W
Janus
misteyrr
Janus
6,473
803
156
2,257
13,845
5,004
1,801
4,098
9,747
84,886
0
W
Ares
sjoggi
Ares
17,165
525
247
5,771
24,175
30,294
597
4,379
19,705
41,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,703
Gold Earned
67,773
667
Minions Killed
722
0
Camps Cleared
0
2,092,970
Distance Traveled
2,325,762
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,136
552
112
5
0
468,653
9
L
Chaac
10,253
466
128
6
0
427,008
5
L
Anhur
11,523
524
143
7
0
385,496
7
L
Scylla
12,071
549
140
6
0
396,329
7
W
Apollo
14,782
672
205
9
0
444,496
6
L
Hercules
10,720
487
144
7
0
415,484
5
W
Camazotz
14,104
641
149
7
0
531,542
1
W
Hun Batz
13,266
603
178
8
0
439,516
7
W
Janus
12,753
580
164
7
0
419,924
5
W
Ares
12,868
585
26
1
0
490,284
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role