Player Matchup

Hercules
Hercules
Anotherness7691
Hercules
Level 118
God Stats
12W - 17L
1,471 SR
Queue Stats
373W - 361L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ash From PC
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,526 SR
Queue Stats
55W - 47L
1,598 Elo+
Solo
Persephone
Persephone
CoinGecko1
Persephone
Level 144
God Stats
18W - 11L
1,633 SR
Queue Stats
303W - 252L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
GrottyOhio056
Gilgamesh
Level 84
God Stats
32W - 21L
1,538 SR
Queue Stats
208W - 203L
1,434 Elo+
Solo
Chronos
Chronos
mcnugget28
Chronos
Level 142
God Stats
4W - 1L
1,427 SR
Queue Stats
90W - 68L
1,606 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,549 Elo+

VS

Team Averages
Level 108
1,459 SR
1,493 Elo+
Arachne
Arachne
Deezblank
Arachne
Level 109
God Stats
0W - 3L
1,395 SR
Queue Stats
142W - 140L
1,436 Elo+
Solo
Danzaburou
Danzaburou
JetXwolf45
Danzaburou
Level 118
God Stats
8W - 10L
1,589 SR
Queue Stats
354W - 339L
1,430 Elo+
Solo
Osiris
Osiris
Kae glhf
Osiris
Level 125
God Stats
17W - 20L
1,614 SR
Queue Stats
821W - 812L
1,580 Elo+
Solo
Athena
Athena
LeakyTank
Athena
Level 154
God Stats
0W - 5L
1,066 SR
Queue Stats
72W - 84L
1,505 Elo+
Solo
Thanatos
Thanatos
Nothomelv9
Thanatos
Level 33
God Stats
2W - 3L
1,630 SR
Queue Stats
83W - 71L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 0 / 7
7,549
581
3,747
9,913
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Ash From PC
Ah Muzen Cab
14
2 / 0 / 1
8,186
630
4,470
8,314
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
CoinGecko1
Persephone
13
3 / 2 / 5
8,311
639
8,049
5,573
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
GrottyOhio056
Gilgamesh
13
5 / 0 / 4
7,984
614
6,070
6,892
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
mcnugget28
Chronos
14
6 / 2 / 3
8,788
676
11,872
10,997
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deezblank
Arachne
8
0 / 4 / 0
5,370
413
3,004
9,186
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
JetXwolf45
Danzaburou
10
1 / 6 / 1
6,009
462
6,633
10,490
3,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Kae glhf
Osiris
13
0 / 1 / 1
7,035
541
5,479
8,351
7,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
LeakyTank
Athena
10
1 / 3 / 1
5,945
457
2,976
11,514
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Nothomelv9
Thanatos
11
2 / 4 / 1
6,552
504
4,907
9,793
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
7
5.5
W
Ah Muzen Cab
Ash From PC
Ah Muzen Cab
2
0
1
2.5
W
Persephone
CoinGecko1
Persephone
3
2
5
2.75
L
Arachne
Deezblank
Arachne
0
4
0
0
W
Gilgamesh
GrottyOhio056
Gilgamesh
5
0
4
7
L
Danzaburou
JetXwolf45
Danzaburou
1
6
1
0.25
L
Osiris
Kae glhf
Osiris
0
1
1
0.5
L
Athena
LeakyTank
Athena
1
3
1
0.5
L
Thanatos
Nothomelv9
Thanatos
2
4
1
0.63
W
Chronos
mcnugget28
Chronos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
22,999
41,689
Taken
49,334
21,394
Mitigated
27,700
16,284
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,747
1,416
302
3,271
9,913
9,008
72
500
9,374
0
21,405
W
Ah Muzen Cab
Ash From PC
Ah Muzen Cab
4,470
1,426
0
5,466
8,314
3,727
357
0
8,272
0
48,870
W
Persephone
CoinGecko1
Persephone
8,049
397
0
1,783
5,573
1,322
917
311
5,043
48,895
0
L
Arachne
Deezblank
Arachne
3,004
2,115
0
2,454
9,186
2,708
0
1,545
7,641
0
24,318
W
Gilgamesh
GrottyOhio056
Gilgamesh
6,070
2,372
0
1,095
6,892
2,858
0
375
6,447
0
39,769
L
Danzaburou
JetXwolf45
Danzaburou
6,633
2,511
0
1,647
10,490
3,496
0
5,428
5,062
0
35,256
L
Osiris
Kae glhf
Osiris
5,479
805
92
2,847
8,351
7,354
0
234
7,348
0
46,472
L
Athena
LeakyTank
Athena
2,976
609
0
2,070
11,514
8,183
0
7,233
4,281
14,717
0
L
Thanatos
Nothomelv9
Thanatos
4,907
1,070
0
6,692
9,793
5,959
40
4,017
5,690
0
36,389
W
Chronos
mcnugget28
Chronos
11,872
5,829
0
4,367
10,997
4,479
2,157
1,790
9,125
50,239
6,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
30,911
417
Minions Killed
342
0
Camps Cleared
0
1,305,837
Distance Traveled
1,224,394
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,549
581
29
2
0
267,426
8
W
Ah Muzen Cab
8,186
630
103
8
0
245,958
0
W
Persephone
8,311
639
90
7
0
270,614
3
L
Arachne
5,370
413
49
4
0
240,441
0
W
Gilgamesh
7,984
614
77
6
0
284,823
2
L
Danzaburou
6,009
462
69
5
0
226,636
2
L
Osiris
7,035
541
118
9
0
255,621
5
L
Athena
5,945
457
25
2
0
257,332
4
L
Thanatos
6,552
504
81
6
0
244,364
4
W
Chronos
8,788
676
118
9
0
237,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role