Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CoolBreezeMP
Jormungandr
Level 46
God Stats
10W - 3L
1,801 SR
Queue Stats
219W - 114L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
raih0
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 181L
1,620 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,548 Elo+

VS

Team Averages
Level 152
1,525 SR
1,538 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordCARRY123
Ah Muzen Cab
Level 159
God Stats
8W - 4L
1,510 SR
Queue Stats
175W - 158L
1,507 Elo+
Solo
Anubis
Anubis
Roei
Anubis
Level 143
God Stats
5W - 1L
1,763 SR
Queue Stats
143W - 144L
1,599 Elo+
Solo
Xbalanque
Xbalanque
Shαggy
Xbalanque
Level 148
God Stats
6W - 2L
1,619 SR
Queue Stats
194W - 170L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
jdarcanimitola
Erlang Shen
Level 155
God Stats
1W - 1L
1,234 SR
Queue Stats
76W - 87L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 3 / 5
9,319
777
11,158
12,181
5,134
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
14
1 / 4 / 9
8,478
707
5,899
22,736
29,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
 
Hun Batz
14
2 / 4 / 7
8,471
706
14,284
14,732
7,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
CoolBreezeMP
Jormungandr
14
1 / 4 / 4
8,202
684
10,199
19,541
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
raih0
Ao Kuang
15
2 / 4 / 7
8,317
693
10,066
15,750
15,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 15
9,168
764
6,343
17,566
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
LordCARRY123
Ah Muzen Cab
16
3 / 2 / 13
9,731
811
17,188
11,361
5,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Roei
Anubis
18
8 / 2 / 8
10,732
894
17,584
8,490
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Shαggy
Xbalanque
15
4 / 2 / 11
9,249
771
22,674
11,741
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
jdarcanimitola
Erlang Shen
16
3 / 2 / 14
10,006
834
10,510
15,663
17,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
11
Kills
19
19
Deaths
11
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
5
2.5
L
Horus
 
Horus
1
4
9
1.38
L
Hun Batz
 
Hun Batz
2
4
7
1.38
W
Horus
 
Horus
1
3
15
2.83
L
Jormungandr
CoolBreezeMP
Jormungandr
1
4
4
0.75
W
Ah Muzen Cab
LordCARRY123
Ah Muzen Cab
3
2
13
4.75
W
Anubis
Roei
Anubis
8
2
8
6
W
Xbalanque
Shαggy
Xbalanque
4
2
11
4.75
W
Erlang Shen
jdarcanimitola
Erlang Shen
3
2
14
5
L
Ao Kuang
raih0
Ao Kuang
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,606
Damage
74,299
84,940
Taken
64,821
77,811
Mitigated
53,827
38,759
Healing
32,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,158
7,701
952
2,957
12,181
5,134
1,138
3,940
8,241
0
24,308
L
Horus
 
Horus
5,899
2,792
10,767
10,729
22,736
29,367
0
4,111
18,625
0
9,754
L
Hun Batz
 
Hun Batz
14,284
1,084
1,770
2,286
14,732
7,661
0
2,707
12,025
0
25,340
W
Horus
 
Horus
6,343
3,985
6,126
7,563
17,566
20,989
498
3,074
13,846
0
9,037
L
Jormungandr
CoolBreezeMP
Jormungandr
10,199
1,069
803
3,327
19,541
20,625
0
4,949
14,592
19,691
0
W
Ah Muzen Cab
LordCARRY123
Ah Muzen Cab
17,188
6,547
998
3,950
11,361
5,499
2,492
3,069
8,084
0
32,586
W
Anubis
Roei
Anubis
17,584
493
1,308
2,226
8,490
4,682
1,482
3,211
5,034
43,220
0
W
Xbalanque
Shαggy
Xbalanque
22,674
12,033
992
1,693
11,741
5,420
1,556
3,937
7,592
0
36,499
W
Erlang Shen
jdarcanimitola
Erlang Shen
10,510
2,410
2,267
5,310
15,663
17,237
22
6,099
9,017
973
15,006
L
Ao Kuang
raih0
Ao Kuang
10,066
1,350
755
4,413
15,750
15,024
862
2,365
13,385
15,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
48,886
110
Minions Killed
137
0
Camps Cleared
0
1,035,792
Distance Traveled
1,060,011
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,319
777
32
3
0
188,214
0
L
Horus
8,478
707
10
1
0
249,685
0
L
Hun Batz
8,471
706
29
2
0
182,379
3
W
Horus
9,168
764
8
1
0
208,151
2
L
Jormungandr
8,202
684
23
2
0
188,504
0
W
Ah Muzen Cab
9,731
811
41
3
0
213,964
0
W
Anubis
10,732
894
48
4
0
208,019
1
W
Xbalanque
9,249
771
28
2
0
192,166
0
W
Erlang Shen
10,006
834
12
1
0
237,711
1
L
Ao Kuang
8,317
693
16
1
0
227,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role