Player Matchup

Izanami
Izanami
Al514ex
Izanami
Level 68
God Stats
15W - 9L
1,560 SR
Queue Stats
29W - 24L
1,415 Elo+
Solo
Ra
Ra
Kravenhurst333
Ra
Level 141
God Stats
3W - 3L
1,320 SR
Queue Stats
194W - 258L
1,356 Elo+
Solo
Ymir
Ymir
SER Tragic
Ymir
Level 79
God Stats
4W - 3L
1,687 SR
Queue Stats
279W - 299L
1,461 Elo+
Party 2
Ravana
Ravana
Yo pixul
Ravana
Level 49
God Stats
7W - 11L
1,260 SR
Queue Stats
125W - 136L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
kingslaayer87
Danzaburou
Level 157
God Stats
2W - 3L
1,420 SR
Queue Stats
188W - 219L
1,355 Elo+
Solo
Team Averages
Level 99
1,450 SR
1,399 Elo+

VS

Team Averages
Level 65
1,520 SR
1,360 Elo+
Erlang Shen
Erlang Shen
Lawlbasaur
Erlang Shen
Level 108
God Stats
6W - 2L
1,816 SR
Queue Stats
351W - 412L
1,320 Elo+
Party 1
Ymir
Ymir
Na7ura1s 9
Ymir
Level 25
God Stats
14W - 11L
1,571 SR
Queue Stats
34W - 45L
1,374 Elo+
Party 3
Heimdallr
Heimdallr
NovaVortex18
Heimdallr
Level 81
God Stats
32W - 27L
1,539 SR
Queue Stats
71W - 70L
1,412 Elo+
Solo
Merlin
Merlin
lBullet F
Merlin
Level 51
God Stats
3W - 10L
1,212 SR
Queue Stats
156W - 189L
1,332 Elo+
Party 3
Neith
Neith
shahilprabhu025
Neith
Level 62
God Stats
28W - 32L
1,460 SR
Queue Stats
81W - 118L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Al514ex
Izanami
10
1 / 1 / 2
6,080
608
3,082
5,056
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,664
566
1,102
1,595
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 3
5,825
583
3,176
5,677
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Yo pixul
Ravana
11
6 / 0 / 1
6,345
635
3,688
2,651
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
kingslaayer87
Danzaburou
10
1 / 0 / 2
6,186
619
3,363
3,938
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lawlbasaur
Erlang Shen
9
0 / 1 / 0
5,322
532
1,249
4,708
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,559
456
2,517
7,957
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
NovaVortex18
Heimdallr
11
1 / 3 / 0
6,098
610
3,113
5,353
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lBullet F
Merlin
7
0 / 2 / 0
4,624
462
1,419
4,279
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,942
494
1,451
3,693
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Al514ex
Izanami
1
1
2
2
W
0
0
0
0
L
Erlang Shen
Lawlbasaur
Erlang Shen
0
1
0
0
L
0
4
0
0
L
Heimdallr
NovaVortex18
Heimdallr
1
3
0
0.33
W
2
0
3
3.5
W
Ravana
Yo pixul
Ravana
6
0
1
6.5
W
Danzaburou
kingslaayer87
Danzaburou
1
0
2
2
L
Merlin
lBullet F
Merlin
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
9,749
18,917
Taken
25,990
7,997
Mitigated
9,608
6,918
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Al514ex
Izanami
3,082
2,136
0
1,982
5,056
1,657
1,062
0
4,583
0
31,256
W
1,102
32
64
548
1,595
435
678
225
1,370
26,063
0
L
Erlang Shen
Lawlbasaur
Erlang Shen
1,249
408
0
2,391
4,708
1,964
0
72
4,530
0
31,539
L
2,517
734
0
2,087
7,957
3,387
0
2,166
5,753
10,673
0
L
Heimdallr
NovaVortex18
Heimdallr
3,113
931
0
1,100
5,353
2,183
0
0
5,070
0
33,751
W
3,176
905
0
1,705
5,677
3,509
0
1,633
4,044
20,271
0
W
Ravana
Yo pixul
Ravana
3,688
902
0
404
2,651
864
0
496
2,155
0
28,189
W
Danzaburou
kingslaayer87
Danzaburou
3,363
1,308
148
2,067
3,938
1,532
57
1,582
2,356
0
34,174
L
Merlin
lBullet F
Merlin
1,419
244
0
293
4,279
1,044
0
1,239
2,912
20,469
0
L
1,451
578
0
2,333
3,693
1,030
0
607
3,086
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
25,545
301
Minions Killed
253
0
Camps Cleared
0
984,209
Distance Traveled
940,464
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,080
608
83
8
0
197,963
1
W
Ra
5,664
566
65
7
0
192,492
0
L
Erlang Shen
5,322
532
71
7
0
201,756
1
L
Ymir
4,559
456
16
2
0
182,235
1
L
Heimdallr
6,098
610
72
7
0
188,597
2
W
Ymir
5,825
583
31
3
0
184,893
2
W
Ravana
6,345
635
53
5
0
214,534
2
W
Danzaburou
6,186
619
69
7
0
194,327
3
L
Merlin
4,624
462
39
4
0
176,610
4
L
Neith
4,942
494
55
6
0
191,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role