Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Funkskunk
Ymir
Level 78
God Stats
1W - 4L
1,587 SR
Queue Stats
2W - 6L
1,419 Elo+
Solo
Scylla
Scylla
Lizfraser
Scylla
Level 155
God Stats
3W - 10L
1,617 SR
Queue Stats
484W - 376L
1,679 Elo+
Solo
Izanami
Izanami
MillClipper0116
Izanami
Level 60
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NemesisXXVII
Tsukuyomi
Level 68
God Stats
4W - 1L
1,547 SR
Queue Stats
121W - 96L
1,566 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,533 Elo+

VS

Team Averages
Level 132
1,606 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BaronRadial
Skadi
Level 148
God Stats
3W - 4L
1,411 SR
Queue Stats
689W - 693L
1,508 Elo+
Solo
Hel
Hel
IkeStar
Hel
Level 114
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Danzaburou
Danzaburou
OilyManFish
Danzaburou
Level 158
God Stats
45W - 35L
1,611 SR
Queue Stats
565W - 543L
1,452 Elo+
Solo
Sylvanus
Sylvanus
doombotprime123
Sylvanus
Level 116
God Stats
5W - 1L
1,821 SR
Queue Stats
37W - 38L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 5 / 0
4,973
497
3,335
8,234
4,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
6
0 / 5 / 0
4,228
423
747
8,839
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Lizfraser
Scylla
9
0 / 2 / 1
4,784
478
5,128
3,015
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
3,992
399
2,572
4,821
408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
NemesisXXVII
Tsukuyomi
8
1 / 2 / 0
5,032
503
850
5,415
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 1
5,827
583
1,078
3,654
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 0 / 2
6,286
629
7,649
3,334
941
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
11
3 / 1 / 2
6,381
638
3,175
4,321
2,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
OilyManFish
Danzaburou
10
2 / 0 / 6
5,907
591
2,701
4,143
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
11
4 / 1 / 1
6,609
661
5,020
7,978
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
19
19
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Loki
 
Loki
2
0
1
2.5
W
8
0
2
9
L
Ymir
0
5
0
0
W
Hel
3
1
2
4
L
Scylla
Lizfraser
Scylla
0
2
1
0.25
L
0
5
0
0
L
Tsukuyomi
NemesisXXVII
Tsukuyomi
1
2
0
0.5
W
Danzaburou
OilyManFish
Danzaburou
2
0
6
5
W
Sylvanus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,632
Damage
19,623
30,324
Taken
23,430
10,412
Mitigated
10,016
5,109
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,335
595
0
1,750
8,234
4,203
0
3,175
5,059
0
25,927
W
Loki
 
Loki
1,078
198
0
2,648
3,654
958
0
117
3,513
0
30,472
W
7,649
4,525
0
839
3,334
941
0
364
2,970
0
33,418
L
Ymir
747
89
257
622
8,839
3,876
0
0
8,839
6,071
0
W
Hel
3,175
1,159
78
2,440
4,321
2,535
251
0
4,321
31,579
0
L
Scylla
Lizfraser
Scylla
5,128
529
0
464
3,015
673
0
1,781
1,234
24,949
0
L
2,572
1,615
0
133
4,821
408
0
0
4,821
0
19,997
L
Tsukuyomi
NemesisXXVII
Tsukuyomi
850
250
0
1,883
5,415
1,252
0
2,822
2,593
0
15,594
W
Danzaburou
OilyManFish
Danzaburou
2,701
867
369
1,395
4,143
1,719
0
1,237
2,856
0
28,638
W
Sylvanus
5,020
1,061
167
3,189
7,978
3,863
0
3,879
3,779
27,727
6,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
31,010
195
Minions Killed
315
0
Camps Cleared
0
877,537
Distance Traveled
936,538
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,973
497
53
5
0
174,789
3
W
Loki
5,827
583
68
7
0
214,498
0
W
Skadi
6,286
629
55
6
0
185,291
6
L
Ymir
4,228
423
9
1
0
184,257
1
W
Hel
6,381
638
66
7
0
183,359
2
L
Scylla
4,784
478
46
5
0
170,717
4
L
Izanami
3,992
399
38
4
0
163,971
1
L
Tsukuyomi
5,032
503
49
5
0
183,803
3
W
Danzaburou
5,907
591
51
5
0
179,318
1
W
Sylvanus
6,609
661
75
8
0
174,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role