Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AlexitoGTF2
Athena
Level 91
God Stats
8W - 15L
1,385 SR
Queue Stats
35W - 51L
1,356 Elo+
Party 1
Artemis
Artemis
Azulon94
Artemis
Level 129
God Stats
1W - 4L
1,283 SR
Queue Stats
61W - 82L
1,363 Elo+
Party 1
Atlas
Atlas
Serbers
Atlas
Level 147
God Stats
2W - 8L
1,393 SR
Queue Stats
26W - 32L
1,431 Elo+
Solo
Fenrir
Fenrir
gyurhor
Fenrir
Level 126
God Stats
1W - 3L
1,410 SR
Queue Stats
25W - 35L
1,487 Elo+
Solo
Team Averages
Level 120
1,394 SR
1,427 Elo+

VS

Team Averages
Level 86
1,604 SR
1,539 Elo+
Medusa
Medusa
Alех
Medusa
Level 82
God Stats
13W - 8L
1,546 SR
Queue Stats
32W - 21L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Embrya69
Nu Wa
Level 40
God Stats
7W - 6L
1,541 SR
Queue Stats
10W - 15L
1,457 Elo+
Solo
Sylvanus
Sylvanus
HokDzik
Sylvanus
Level 46
God Stats
11W - 8L
1,573 SR
Queue Stats
170W - 146L
1,494 Elo+
Solo
Fenrir
Fenrir
Matafoc
Fenrir
Level 111
God Stats
3W - 0L
1,830 SR
Queue Stats
56W - 41L
1,583 Elo+
Solo
Zeus
Zeus
Snakovitch
Zeus
Level 151
God Stats
2W - 1L
1,530 SR
Queue Stats
14W - 4L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 5 / 4
8,987
642
6,332
17,368
5,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
15
0 / 6 / 3
7,981
570
3,793
23,021
12,643
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Azulon94
Artemis
16
4 / 8 / 3
10,108
722
9,421
17,307
5,294
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Serbers
Atlas
14
0 / 9 / 6
7,941
567
9,198
24,399
12,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
gyurhor
Fenrir
16
4 / 5 / 4
9,786
699
7,847
18,156
11,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alех
Medusa
20
11 / 1 / 12
13,099
936
23,671
8,914
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Embrya69
Nu Wa
16
4 / 4 / 16
10,857
776
13,847
7,895
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HokDzik
Sylvanus
16
2 / 1 / 21
10,900
779
9,260
16,851
21,411
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Matafoc
Fenrir
16
4 / 4 / 9
10,446
746
8,762
13,387
12,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
12 / 0 / 12
12,784
913
34,456
7,728
4,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
10
Kills
33
33
Deaths
10
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
4
0.8
L
Athena
0
6
3
0.25
W
Medusa
Alех
Medusa
11
1
12
17
L
Artemis
Azulon94
Artemis
4
8
3
0.69
W
Nu Wa
Embrya69
Nu Wa
4
4
16
3
W
Sylvanus
HokDzik
Sylvanus
2
1
21
12.5
W
Fenrir
Matafoc
Fenrir
4
4
9
2.13
L
Atlas
Serbers
Atlas
0
9
6
0.33
W
12
0
12
18
L
Fenrir
gyurhor
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
89,996
100,251
Taken
54,775
47,344
Mitigated
45,645
14,822
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,332
2,002
0
3,043
17,368
5,459
0
9,053
8,315
0
22,693
L
Athena
3,793
661
0
4,305
23,021
12,643
272
10,610
12,411
26,224
0
W
Medusa
Alех
Medusa
23,671
10,481
0
1,799
8,914
4,338
3,119
1,903
7,011
0
66,642
L
Artemis
Azulon94
Artemis
9,421
4,159
0
1,776
17,307
5,294
2
11,364
5,943
0
39,070
W
Nu Wa
Embrya69
Nu Wa
13,847
1,990
1,009
435
7,895
3,393
451
1,462
6,433
35,345
0
W
Sylvanus
HokDzik
Sylvanus
9,260
2,594
5,738
6,276
16,851
21,411
851
5,169
11,682
15,278
0
W
Fenrir
Matafoc
Fenrir
8,762
2,281
0
631
13,387
12,448
1,332
3,032
10,355
0
23,543
L
Atlas
Serbers
Atlas
9,198
2,157
0
3,294
24,399
12,899
0
14,500
9,899
27,558
0
W
34,456
2,894
0
2,352
7,728
4,055
1,691
1,450
6,278
78,927
0
L
Fenrir
gyurhor
Fenrir
7,847
872
1,073
1,331
18,156
11,049
0
12,365
5,791
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
58,086
267
Minions Killed
308
4
Camps Cleared
11
1,192,481
Distance Traveled
1,303,023
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,987
642
57
4
0
282,574
6
L
Athena
7,981
570
74
5
0
253,146
4
W
Medusa
13,099
936
92
7
6
298,442
1
L
Artemis
10,108
722
74
5
2
208,720
1
W
Nu Wa
10,857
776
50
4
0
215,021
0
W
Sylvanus
10,900
779
17
1
1
256,556
4
W
Fenrir
10,446
746
39
3
0
263,445
0
L
Atlas
7,941
567
22
2
0
211,083
1
W
Zeus
12,784
913
110
8
4
269,559
0
L
Fenrir
9,786
699
40
3
2
236,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role