Player Matchup

Khepri
Khepri
 
Khepri
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
KittyKatKillerr
Bastet
Level 43
God Stats
29W - 10L
1,771 SR
Queue Stats
162W - 122L
1,541 Elo+
Party 3
Mulan
Mulan
MRpapabear85
Mulan
Level 59
God Stats
40W - 23L
1,641 SR
Queue Stats
153W - 132L
1,526 Elo+
Party 3
Merlin
Merlin
ThorKennedy
Merlin
Level 25
God Stats
2W - 0L
1,871 SR
Queue Stats
67W - 14L
1,901 Elo+
Party 2
Apollo
Apollo
z Little Light
Apollo
Level 14
God Stats
7W - 4L
1,801 SR
Queue Stats
27W - 7L
1,834 Elo+
Party 2
Team Averages
Level 44
1,717 SR
1,660 Elo+

VS

Team Averages
Level 111
1,565 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Abyssen_Incursio
Ravana
Level 146
God Stats
1W - 2L
1,655 SR
Queue Stats
129W - 149L
1,555 Elo+
Party 1
Fenrir
Fenrir
Cya_Catt
Fenrir
Level 109
God Stats
1W - 2L
1,494 SR
Queue Stats
44W - 52L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LutherJR12
Cu Chulainn
Level 144
God Stats
0W - 1L
1,562 SR
Queue Stats
47W - 47L
1,497 Elo+
Solo
Atlas
Atlas
NightcoreHeartt
Atlas
Level 129
God Stats
10W - 9L
1,612 SR
Queue Stats
121W - 148L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 10
7,846
490
3,128
10,923
9,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 6
8,807
550
10,391
12,925
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 10
8,803
550
12,010
13,754
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
16
13 / 1 / 2
9,566
598
14,765
7,558
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
7,939
496
3,062
9,358
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 9 / 3
6,260
391
4,708
10,967
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
8,335
521
11,277
14,028
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cya_Catt
Fenrir
12
3 / 6 / 3
8,105
507
7,134
11,380
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
LutherJR12
Cu Chulainn
8
1 / 2 / 3
6,222
389
3,913
9,302
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 2 / 2
8,051
503
5,366
11,889
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
9
9
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
10
2.5
L
Kukulkan
 
Kukulkan
0
9
3
0.17
L
1
4
2
0.5
L
Fenrir
Cya_Catt
Fenrir
3
6
3
0.75
W
5
3
6
2.67
L
Cu Chulainn
LutherJR12
Cu Chulainn
1
2
3
1.25
W
4
1
10
9
L
4
2
2
2.5
W
Merlin
13
1
2
14
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
32,398
54,518
Taken
57,566
30,897
Mitigated
27,971
20,153
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,128
189
2,448
2,434
10,923
9,671
205
3,432
7,282
22,720
0
L
Kukulkan
 
Kukulkan
4,708
380
0
538
10,967
3,486
72
4,241
6,286
24,032
0
L
11,277
2,857
336
3,096
14,028
8,653
106
3,461
9,871
5,769
46,317
L
Fenrir
Cya_Catt
Fenrir
7,134
1,195
0
1,238
11,380
3,933
0
3,226
7,961
0
34,840
W
10,391
2,747
0
4,048
12,925
5,094
338
2,685
10,046
0
58,184
L
Cu Chulainn
LutherJR12
Cu Chulainn
3,913
830
0
2,808
9,302
4,631
0
4,049
5,099
0
20,547
W
12,010
1,221
286
7,306
13,754
9,292
530
1,732
11,210
3,928
47,138
L
5,366
2,412
418
3,007
11,889
7,268
0
4,034
7,625
24,528
0
W
Merlin
14,765
898
0
898
7,558
3,921
114
1,862
5,540
77,519
0
W
3,062
1,575
0
2,733
9,358
2,919
2,685
1,471
7,764
0
52,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
36,973
463
Minions Killed
267
0
Camps Cleared
0
1,552,885
Distance Traveled
1,353,766
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,846
490
28
2
0
322,404
5
L
Kukulkan
6,260
391
39
2
0
270,976
2
L
Ravana
8,335
521
99
6
0
307,658
1
L
Fenrir
8,105
507
60
4
0
278,323
0
W
Bastet
8,807
550
96
6
0
344,466
3
L
Cu Chulainn
6,222
389
33
2
0
198,202
4
W
Mulan
8,803
550
114
7
0
328,461
1
L
Atlas
8,051
503
36
2
0
298,607
6
W
Merlin
9,566
598
123
8
0
283,692
3
W
Apollo
7,939
496
102
6
0
273,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role