Player Matchup

Mercury
Mercury
BasiclyLegit
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,491 Elo+
Party 1
Ymir
Ymir
Drooling
Ymir
Level 154
God Stats
1W - 0L
1,725 SR
Queue Stats
7W - 5L
1,542 Elo+
Party 1
Merlin
Merlin
EVILxKLUCH
Merlin
Level 69
God Stats
5W - 4L
1,151 SR
Queue Stats
48W - 48L
1,338 Elo+
Solo
Hou Yi
Hou Yi
GECO MASTER
Hou Yi
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 215L
1,452 Elo+
Solo
Bacchus
Bacchus
ll GetMurked ll
Bacchus
Level 91
God Stats
49W - 36L
1,525 SR
Queue Stats
92W - 94L
1,391 Elo+
Solo
Team Averages
Level 101
1,480 SR
1,443 Elo+

VS

Team Averages
Level 113
1,562 SR
1,460 Elo+
Yemoja
Yemoja
Antwan tha kid
Yemoja
Level 83
God Stats
0W - 3L
1,187 SR
Queue Stats
30W - 35L
1,378 Elo+
Solo
He Bo
He Bo
CaptainUsurper
He Bo
Level 124
God Stats
2W - 2L
1,779 SR
Queue Stats
134W - 133L
1,511 Elo+
Solo
Cupid
Cupid
PIGGY9094
Cupid
Level 154
God Stats
1W - 2L
1,517 SR
Queue Stats
471W - 532L
1,269 Elo+
Solo
Chaac
Chaac
Primitive Cali
Chaac
Level 74
God Stats
21W - 10L
1,723 SR
Queue Stats
54W - 40L
1,567 Elo+
Solo
Awilix
Awilix
Yamiboi
Awilix
Level 128
God Stats
3W - 4L
1,603 SR
Queue Stats
363W - 346L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BasiclyLegit
Mercury
15
3 / 1 / 4
8,568
659
5,801
8,188
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
15
3 / 0 / 2
8,466
651
7,957
11,335
5,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
EVILxKLUCH
Merlin
12
2 / 1 / 0
6,964
536
3,674
4,488
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
1 / 1 / 0
6,215
478
3,248
5,963
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 1
6,183
476
5,430
7,126
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,779
445
3,311
6,524
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 0
6,018
463
1,811
6,417
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
PIGGY9094
Cupid
11
0 / 1 / 2
5,987
461
2,554
7,339
2,108
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,856
450
4,691
9,484
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Yamiboi
Awilix
13
4 / 1 / 0
7,282
560
6,359
8,311
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Mercury
BasiclyLegit
Mercury
3
1
4
5
L
0
5
0
0
W
Ymir
3
0
2
4
W
Merlin
EVILxKLUCH
Merlin
2
1
0
2
W
Hou Yi
1
1
0
1
L
Cupid
PIGGY9094
Cupid
0
1
2
1
L
0
2
0
0
L
Awilix
Yamiboi
Awilix
4
1
0
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
18,726
37,100
Taken
38,075
18,370
Mitigated
18,183
16,664
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,311
234
1,359
2,007
6,524
3,455
0
4,111
2,413
13,526
0
W
Mercury
BasiclyLegit
Mercury
5,801
3,086
0
4,374
8,188
2,717
432
733
7,318
0
54,138
L
1,811
0
0
852
6,417
2,034
0
2,484
3,933
29,886
0
W
Ymir
7,957
3,724
0
7,784
11,335
5,684
0
844
9,917
59,666
0
W
Merlin
EVILxKLUCH
Merlin
3,674
218
0
872
4,488
1,269
500
748
3,740
35,168
0
W
Hou Yi
3,248
1,247
0
2,117
5,963
1,749
106
1,262
4,661
0
41,905
L
Cupid
PIGGY9094
Cupid
2,554
871
478
2,802
7,339
2,108
0
3,169
4,170
0
37,901
L
4,691
1,318
0
3,439
9,484
7,720
222
3,851
5,633
0
31,673
L
Awilix
Yamiboi
Awilix
6,359
2,474
0
3,656
8,311
2,866
0
3,446
4,865
0
42,447
W
5,430
82
119
1,398
7,126
6,951
0
1,613
5,513
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
30,922
420
Minions Killed
302
0
Camps Cleared
0
1,283,155
Distance Traveled
1,227,557
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,779
445
20
2
0
235,715
1
W
Mercury
8,568
659
119
9
0
312,187
0
L
He Bo
6,018
463
73
6
0
215,688
5
W
Ymir
8,466
651
125
10
0
259,532
1
W
Merlin
6,964
536
77
6
0
232,675
1
W
Hou Yi
6,215
478
65
5
0
237,803
2
L
Cupid
5,987
461
79
6
0
248,312
6
L
Chaac
5,856
450
54
4
0
232,412
2
L
Awilix
7,282
560
76
6
0
295,430
1
W
Bacchus
6,183
476
34
3
0
240,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role