Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HandCrafted God
Sylvanus
Level 147
God Stats
2W - 2L
1,528 SR
Queue Stats
19W - 13L
1,585 Elo+
Party 1
Fenrir
Fenrir
SwagniBombs
Fenrir
Level 143
God Stats
2W - 2L
1,412 SR
Queue Stats
25W - 26L
1,508 Elo+
Party 1
Chaac
Chaac
Vision_ShxrKz_z
Chaac
Level 144
God Stats
10W - 7L
1,580 SR
Queue Stats
133W - 131L
1,502 Elo+
Solo
Team Averages
Level 149
1,504 SR
1,519 Elo+

VS

Team Averages
Level 117
1,551 SR
1,520 Elo+
Da Ji
Da Ji
DeeSavagee-_-
Da Ji
Level 106
God Stats
1W - 2L
1,380 SR
Queue Stats
58W - 50L
1,493 Elo+
Solo
Hel
Hel
FieldMedicWolfy
Hel
Level 111
God Stats
126W - 113L
1,570 SR
Queue Stats
304W - 298L
1,512 Elo+
Party 2
Chernobog
Chernobog
PolarBearBlk
Chernobog
Level 149
God Stats
7W - 4L
1,628 SR
Queue Stats
537W - 563L
1,499 Elo+
Solo
Eset
Eset
ReitoSakura
Eset
Level 89
God Stats
1W - 2L
1,541 SR
Queue Stats
129W - 112L
1,572 Elo+
Party 2
Hades
Hades
Spiderman5541
Hades
Level 128
God Stats
5W - 5L
1,634 SR
Queue Stats
22W - 28L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 0 / 8
9,368
669
8,235
9,067
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
 
Yemoja
13
0 / 2 / 3
8,076
577
3,689
7,913
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
13
4 / 1 / 11
8,112
579
8,114
8,631
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
13 / 1 / 5
9,309
665
9,299
10,770
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 2 / 9
8,377
598
8,983
13,985
8,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,246
446
3,676
10,216
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 1
6,250
446
3,262
9,206
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chernobog
PolarBearBlk
Chernobog
11
0 / 3 / 3
6,593
471
3,809
8,356
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 2
7,585
542
6,423
9,333
2,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 2
7,558
540
11,794
14,807
7,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
6
6
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
8
9
W
Yemoja
 
Yemoja
0
2
3
0.75
L
0
6
2
0.17
L
2
5
1
0.5
W
Sylvanus
4
1
11
9.5
L
Chernobog
PolarBearBlk
Chernobog
0
3
3
0.5
L
1
5
2
0.4
L
3
7
2
0.57
W
Fenrir
13
1
5
15.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,320
Damage
28,964
50,366
Taken
51,918
29,699
Mitigated
20,064
24,744
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,235
3,901
0
5,317
9,067
3,257
1,877
3,658
5,409
0
66,587
W
Yemoja
 
Yemoja
3,689
394
661
1,553
7,913
5,510
1,336
4,004
3,909
41,974
0
L
3,676
820
0
1,456
10,216
3,919
0
1,155
9,041
0
38,047
L
3,262
278
1,490
3,226
9,206
3,963
0
2,219
6,987
21,129
0
W
Sylvanus
8,114
2,352
2,045
3,568
8,631
7,925
904
4,323
4,308
28,423
6,369
L
Chernobog
PolarBearBlk
Chernobog
3,809
2,178
0
2,102
8,356
1,628
982
1,849
6,507
0
39,578
L
6,423
824
694
1,400
9,333
2,773
738
3,429
5,465
41,700
0
L
11,794
798
189
4,702
14,807
7,781
1,202
2,958
11,809
45,551
0
W
Fenrir
9,299
3,285
0
4,027
10,770
4,810
551
3,250
7,520
0
40,857
W
8,983
2,078
1,290
6,283
13,985
8,197
70
6,414
7,571
7,723
43,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
34,232
421
Minions Killed
387
0
Camps Cleared
0
1,347,703
Distance Traveled
1,171,136
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,368
669
128
9
0
267,050
4
W
Yemoja
8,076
577
90
6
0
222,359
4
L
Da Ji
6,246
446
61
4
0
266,024
2
L
Hel
6,250
446
41
3
0
243,512
3
W
Sylvanus
8,112
579
63
5
0
259,767
1
L
Chernobog
6,593
471
83
6
0
219,772
1
L
Eset
7,585
542
106
8
0
196,874
7
L
Hades
7,558
540
96
7
0
244,954
0
W
Fenrir
9,309
665
72
5
0
306,478
0
W
Chaac
8,377
598
68
5
0
292,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role