Player Matchup

Anhur
Anhur
Agility_FTW
Anhur
Level 24
God Stats
0W - 2L
1,318 SR
Queue Stats
40W - 60L
1,348 Elo+
Party 3
Yemoja
Yemoja
BlackMetalx
Yemoja
Level 8
God Stats
7W - 7L
1,375 SR
Queue Stats
8W - 13L
1,346 Elo+
Party 1
Medusa
Medusa
Isucrealbad
Medusa
Level 77
God Stats
15W - 21L
1,605 SR
Queue Stats
80W - 70L
1,551 Elo+
Party 1
Loki
Loki
SonneDaClown
Loki
Level 35
God Stats
5W - 10L
1,342 SR
Queue Stats
80W - 104L
1,345 Elo+
Party 3
Kukulkan
Kukulkan
caveman5595
Kukulkan
Level 56
God Stats
19W - 14L
1,580 SR
Queue Stats
79W - 119L
1,315 Elo+
Party 3
Team Averages
Level 40
1,444 SR
1,381 Elo+

VS

Team Averages
Level 36
1,571 SR
1,594 Elo+
Baron Samedi
Baron Samedi
BlueServal
Baron Samedi
Level 20
God Stats
3W - 1L
1,654 SR
Queue Stats
27W - 21L
1,534 Elo+
Party 4
Jing Wei
Jing Wei
CarryKiwi
Jing Wei
Level 33
God Stats
9W - 5L
1,646 SR
Queue Stats
90W - 55L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
ItsmeKebbers
Kukulkan
Level 61
God Stats
25W - 17L
1,610 SR
Queue Stats
140W - 93L
1,604 Elo+
Party 2
Thor
Thor
JoshyyBoiii
Thor
Level 23
God Stats
9W - 4L
1,448 SR
Queue Stats
72W - 31L
1,683 Elo+
Party 2
Fafnir
Fafnir
KeizerJianzi
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 7
10,533
878
5,398
21,769
8,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
0 / 8 / 3
10,123
844
8,033
22,486
17,724
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
17
6 / 6 / 3
12,145
1,012
21,059
18,960
7,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 3
11,333
944
6,791
17,386
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
caveman5595
Kukulkan
17
1 / 5 / 6
10,633
886
11,823
14,745
5,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

79

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueServal
Baron Samedi
19
4 / 2 / 21
12,039
1,003
13,493
8,896
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CarryKiwi
Jing Wei
20
9 / 1 / 18
12,513
1,043
25,465
8,221
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ItsmeKebbers
Kukulkan
20
13 / 2 / 14
13,398
1,117
24,413
6,671
2,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 12
12,445
1,037
15,348
15,505
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
19
1 / 2 / 26
11,708
976
10,306
17,748
23,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
11
Kills
35
35
Deaths
11
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
12
7
0.29
L
Yemoja
0
8
3
0.19
W
Baron Samedi
BlueServal
Baron Samedi
4
2
21
7.25
W
Jing Wei
CarryKiwi
Jing Wei
9
1
18
18
L
Medusa
6
6
3
1.25
W
Kukulkan
ItsmeKebbers
Kukulkan
13
2
14
10
W
8
4
12
3.5
W
Fafnir
1
2
26
7
L
4
4
3
1.38
L
Kukulkan
caveman5595
Kukulkan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,104
Damage
89,025
95,346
Taken
57,041
45,979
Mitigated
36,969
7,304
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,398
3,988
0
880
21,769
8,440
0
9,826
11,943
0
28,473
L
Yemoja
8,033
1,168
1,009
667
22,486
17,724
0
11,147
11,339
21,646
0
W
Baron Samedi
BlueServal
Baron Samedi
13,493
331
2,437
2,162
8,896
3,589
0
4,807
4,089
34,076
0
W
Jing Wei
CarryKiwi
Jing Wei
25,465
22,697
0
1,513
8,221
2,715
0
4,566
3,655
0
50,048
L
Medusa
21,059
9,260
0
1,829
18,960
7,108
0
10,692
8,268
0
52,042
W
Kukulkan
ItsmeKebbers
Kukulkan
24,413
2,668
0
0
6,671
2,522
0
2,106
4,565
58,859
0
W
15,348
4,275
0
507
15,505
4,567
0
2,786
12,719
0
26,792
W
Fafnir
10,306
2,674
389
2,744
17,748
23,576
0
5,591
12,157
21,607
0
L
6,791
999
0
2,220
17,386
6,919
0
8,052
9,334
0
21,649
L
Kukulkan
caveman5595
Kukulkan
11,823
1,632
86
613
14,745
5,788
0
8,495
6,250
34,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
62,103
217
Minions Killed
229
5
Camps Cleared
12
1,062,585
Distance Traveled
1,147,634
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,533
878
57
5
0
200,477
0
L
Yemoja
10,123
844
16
1
0
179,761
0
W
Baron Samedi
12,039
1,003
62
5
0
221,430
0
W
Jing Wei
12,513
1,043
40
3
4
255,894
3
L
Medusa
12,145
1,012
63
5
1
238,351
0
W
Kukulkan
13,398
1,117
91
8
2
232,511
10
W
Thor
12,445
1,037
16
1
4
222,658
6
W
Fafnir
11,708
976
20
2
2
215,141
0
L
Loki
11,333
944
32
3
1
248,829
0
L
Kukulkan
10,633
886
49
4
3
195,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role