Player Matchup

Pele
Pele
Azron230
Pele
Level 156
God Stats
16W - 5L
1,689 SR
Queue Stats
448W - 450L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Sizumii
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 36L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Tarzan_Gmx
Sun Wukong
Level 43
God Stats
3W - 7L
1,164 SR
Queue Stats
61W - 88L
1,299 Elo+
Party 1
Neith
Neith
monszy
Neith
Level 150
God Stats
8W - 7L
1,474 SR
Queue Stats
318W - 336L
1,415 Elo+
Solo
Ymir
Ymir
yoyothomas62
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,293 Elo+
Party 1
Team Averages
Level 87
1,465 SR
1,423 Elo+

VS

Team Averages
Level 92
1,466 SR
1,511 Elo+
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 67
God Stats
128W - 125L
1,467 SR
Queue Stats
171W - 177L
1,407 Elo+
Solo
Chang'e
Chang'e
MehmetDeniz4898
Chang'e
Level 107
God Stats
28W - 21L
1,509 SR
Queue Stats
737W - 754L
1,483 Elo+
Solo
Ymir
Ymir
MonstruitoFeliz4
Ymir
Level 101
God Stats
3W - 4L
1,537 SR
Queue Stats
66W - 67L
1,439 Elo+
Solo
Achilles
Achilles
OPHeaIthSurvivor
Achilles
Level 118
God Stats
0W - 2L
1,318 SR
Queue Stats
108W - 118L
1,502 Elo+
Solo
Cupid
Cupid
derallerbeste57
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
10 / 3 / 3
9,651
643
12,183
11,734
3,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Sizumii
Nu Wa
16
1 / 0 / 3
8,982
599
4,615
2,978
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Tarzan_Gmx
Sun Wukong
12
0 / 3 / 2
7,056
470
2,985
8,060
2,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
monszy
Neith
12
1 / 3 / 6
6,862
457
7,883
9,291
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 5
7,039
469
3,796
13,512
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 0 / 1
6,539
436
3,319
3,074
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 1
8,770
585
3,091
7,164
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 5
7,208
481
4,072
12,624
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
8 / 3 / 1
9,148
610
7,782
11,276
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 4 / 3
7,404
494
10,651
13,924
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
12
12
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
10
3
3
3.83
L
Kukulkan
0
0
1
0.5
L
1
1
1
1.5
L
0
5
5
0.5
L
8
3
1
2.83
W
Nu Wa
Sizumii
Nu Wa
1
0
3
2.5
W
Sun Wukong
Tarzan_Gmx
Sun Wukong
0
3
2
0.33
L
3
4
3
1.13
W
Neith
monszy
Neith
1
3
6
1.33
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
28,915
45,575
Taken
48,062
18,501
Mitigated
24,439
10,182
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,183
3,174
0
1,652
11,734
3,797
0
2,638
8,817
0
61,957
L
Kukulkan
3,319
132
0
0
3,074
819
15
527
2,526
28,856
0
L
3,091
227
848
4,673
7,164
1,971
0
2,408
4,578
60,514
0
L
4,072
377
598
1,971
12,624
10,338
0
1,620
10,983
22,220
0
L
7,782
1,588
0
2,301
11,276
7,111
0
1,262
9,975
5,747
42,367
W
Nu Wa
Sizumii
Nu Wa
4,615
1,754
0
829
2,978
907
684
1,392
1,432
66,468
0
W
Sun Wukong
Tarzan_Gmx
Sun Wukong
2,985
410
0
2,432
8,060
2,989
140
754
6,907
0
33,552
L
10,651
5,662
730
5,105
13,924
4,200
793
2,314
11,589
0
55,167
W
Neith
monszy
Neith
7,883
2,081
0
2,517
9,291
2,673
0
994
8,208
0
43,409
W
3,796
477
0
2,752
13,512
8,135
0
4,657
8,616
19,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
39,069
436
Minions Killed
419
0
Camps Cleared
0
1,425,443
Distance Traveled
1,359,349
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,651
643
119
8
0
309,067
0
L
Kukulkan
6,539
436
63
4
0
279,216
0
L
Chang'e
8,770
585
138
9
0
310,214
7
L
Ymir
7,208
481
33
2
0
258,271
5
L
Achilles
9,148
610
93
6
0
250,478
3
W
Nu Wa
8,982
599
141
9
0
276,102
3
W
Sun Wukong
7,056
470
74
5
0
295,750
5
L
Cupid
7,404
494
92
6
0
261,170
2
W
Neith
6,862
457
77
5
0
264,439
5
W
Ymir
7,039
469
25
2
0
280,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role