Player Matchup

Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chronic_420Chaos
Izanami
Level 156
God Stats
15W - 10L
1,532 SR
Queue Stats
115W - 133L
1,499 Elo+
Party 2
Terra
Terra
GreyAlaze
Terra
Level 28
God Stats
20W - 15L
1,606 SR
Queue Stats
20W - 15L
1,550 Elo+
Party 2
Hel
Hel
Mister_Picklez
Hel
Level 126
God Stats
1W - 1L
1,432 SR
Queue Stats
148W - 174L
1,505 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,511 Elo+

VS

Team Averages
Level 92
1,679 SR
1,385 Elo+
Bellona
Bellona
BradelyHawkflame
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 3
Vulcan
Vulcan
BroncoDude24
Vulcan
Level 133
God Stats
8W - 9L
1,578 SR
Queue Stats
390W - 358L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
ResoBlaze
Cliodhna
Level 107
God Stats
2W - 3L
1,532 SR
Queue Stats
140W - 135L
1,464 Elo+
Solo
Medusa
Medusa
Xxgho5twolfxX
Medusa
Level 108
God Stats
7W - 2L
1,675 SR
Queue Stats
70W - 64L
1,405 Elo+
Party 3
Sobek
Sobek
conconf
Sobek
Level 107
God Stats
19W - 2L
2,110 SR
Queue Stats
366W - 315L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 0
7,946
662
4,023
2,446
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
 
Thanatos
11
0 / 2 / 0
6,255
521
1,718
7,916
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 1
7,178
598
7,260
6,160
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
GreyAlaze
Terra
10
0 / 1 / 3
5,710
476
1,790
8,395
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 1
7,192
599
4,227
5,268
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,019
418
558
5,662
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
10
1 / 1 / 0
6,213
518
3,951
3,930
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ResoBlaze
Cliodhna
10
0 / 2 / 2
5,868
489
3,642
5,393
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,694
475
3,039
6,398
1,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
conconf
Sobek
9
1 / 2 / 1
5,849
487
3,102
9,282
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Thanatos
 
Thanatos
0
2
0
0
L
0
3
0
0
L
Vulcan
1
1
0
1
W
4
0
1
4.5
W
Terra
GreyAlaze
Terra
0
1
3
1.5
W
2
0
1
2.5
L
Cliodhna
ResoBlaze
Cliodhna
0
2
2
0.5
L
1
2
0
0.5
L
Sobek
conconf
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
14,292
30,185
Taken
30,665
10,280
Mitigated
11,365
18,826
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,023
1,674
0
1,558
2,446
945
2,730
365
2,041
43,039
6,098
W
Thanatos
 
Thanatos
1,718
159
0
7,785
7,916
2,366
0
1,329
6,481
0
33,553
L
558
50
0
978
5,662
2,876
0
3,804
1,858
0
13,933
L
Vulcan
3,951
761
0
649
3,930
1,247
0
1,910
1,906
39,982
0
W
7,260
6,122
0
3,140
6,160
1,567
1,194
1,321
4,839
0
52,365
W
Terra
GreyAlaze
Terra
1,790
254
233
2,377
8,395
3,825
0
1,495
6,876
11,489
0
W
4,227
219
723
3,010
5,268
1,577
0
2,419
2,665
43,323
0
L
Cliodhna
ResoBlaze
Cliodhna
3,642
349
0
2,972
5,393
1,360
0
731
4,604
0
36,860
L
3,039
1,678
0
3,075
6,398
1,220
0
909
5,355
0
38,228
L
Sobek
conconf
Sobek
3,102
199
367
3,929
9,282
4,662
0
1,909
7,121
12,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
28,643
410
Minions Killed
274
0
Camps Cleared
0
1,162,103
Distance Traveled
1,142,404
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,946
662
100
8
0
191,127
1
W
Thanatos
6,255
521
77
6
0
264,466
3
L
Bellona
5,019
418
24
2
0
229,385
1
L
Vulcan
6,213
518
95
8
0
244,147
5
W
Izanami
7,178
598
113
9
0
219,545
6
W
Terra
5,710
476
21
2
0
225,159
0
W
Hel
7,192
599
99
8
0
261,806
6
L
Cliodhna
5,868
489
73
6
0
260,681
6
L
Medusa
5,694
475
68
6
0
169,181
0
L
Sobek
5,849
487
14
1
0
239,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role