Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
I Jiren Rojo I
Osiris
Level 78
God Stats
2W - 5L
1,450 SR
Queue Stats
10W - 16L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
gon2a
Kukulkan
Level 39
God Stats
0W - 1L
1,751 SR
Queue Stats
5W - 3L
1,602 Elo+
Solo
Kali
Kali
knightrage24
Kali
Level 126
God Stats
75W - 62L
1,605 SR
Queue Stats
168W - 147L
1,532 Elo+
Party 1
Bacchus
Bacchus
nicknockcrip
Bacchus
Level 43
God Stats
2W - 2L
1,752 SR
Queue Stats
28W - 34L
1,492 Elo+
Solo
Team Averages
Level 87
1,611 SR
1,513 Elo+

VS

Team Averages
Level 70
1,453 SR
1,575 Elo+
He Bo
He Bo
Prias
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,707 Elo+
Party 3
Hercules
Hercules
PrimoHoVak
Hercules
Level 88
God Stats
2W - 1L
1,531 SR
Queue Stats
251W - 233L
1,491 Elo+
Party 2
Chernobog
Chernobog
ZiTrOzZX
Chernobog
Level 85
God Stats
1W - 1L
1,276 SR
Queue Stats
266W - 250L
1,596 Elo+
Party 3
Fafnir
Fafnir
qp pruduct qp55
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 65L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
starhors23
Amaterasu
Level 100
God Stats
3W - 4L
1,459 SR
Queue Stats
304W - 252L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 6 / 1
7,598
447
5,812
11,660
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 0
7,356
433
3,732
11,357
9,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
gon2a
Kukulkan
15
1 / 3 / 2
8,894
523
8,168
7,494
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 2
8,399
494
5,554
13,688
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
nicknockcrip
Bacchus
12
1 / 1 / 3
7,879
463
5,193
9,787
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Prias
He Bo
13
3 / 3 / 5
8,513
501
8,786
7,759
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PrimoHoVak
Hercules
14
5 / 1 / 4
8,992
529
5,733
12,233
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
ZiTrOzZX
Chernobog
16
3 / 2 / 3
8,953
527
8,046
10,930
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 5
7,552
444
2,147
9,023
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
starhors23
Amaterasu
15
7 / 1 / 3
9,530
561
11,275
10,556
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
18
18
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
1
0.42
L
0
6
0
0
W
He Bo
Prias
He Bo
3
3
5
1.83
W
Hercules
PrimoHoVak
Hercules
5
1
4
7
W
Chernobog
ZiTrOzZX
Chernobog
3
2
3
2.25
L
Kukulkan
gon2a
Kukulkan
1
3
2
0.67
L
3
2
2
2
L
Bacchus
nicknockcrip
Bacchus
1
1
3
2.5
W
0
0
5
2.5
W
Amaterasu
starhors23
Amaterasu
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
35,987
53,986
Taken
50,501
30,984
Mitigated
28,853
12,228
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,812
2,395
0
1,770
11,660
4,146
1,956
2,547
8,929
0
44,465
L
3,732
1,676
0
1,855
11,357
9,446
1,842
821
9,882
555
37,941
W
He Bo
Prias
He Bo
8,786
548
0
538
7,759
2,649
463
2,882
4,877
44,223
0
W
Hercules
PrimoHoVak
Hercules
5,733
1,712
0
5,467
12,233
5,956
274
4,211
8,022
0
49,958
W
Chernobog
ZiTrOzZX
Chernobog
8,046
4,595
0
4,916
10,930
3,739
305
2,195
8,735
0
72,382
L
Kukulkan
gon2a
Kukulkan
8,168
769
0
1,905
7,494
2,552
0
2,447
4,783
73,703
0
L
5,554
2,062
0
3,657
13,688
6,839
30
2,883
10,611
0
55,493
L
Bacchus
nicknockcrip
Bacchus
5,193
966
386
2,655
9,787
8,001
0
1,704
7,973
20,595
0
W
2,147
680
0
2,094
9,023
7,435
0
3,294
5,729
17,627
0
W
Amaterasu
starhors23
Amaterasu
11,275
5,310
0
3,357
10,556
9,074
170
1,227
9,329
0
52,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
43,540
441
Minions Killed
462
0
Camps Cleared
0
1,565,686
Distance Traveled
1,799,130
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,598
447
91
5
0
256,819
0
L
Osiris
7,356
433
81
5
0
247,813
1
W
He Bo
8,513
501
102
6
0
309,168
0
W
Hercules
8,992
529
94
6
0
395,498
5
W
Chernobog
8,953
527
133
8
0
363,084
1
L
Kukulkan
8,894
523
141
8
0
341,969
6
L
Kali
8,399
494
96
6
0
366,263
3
L
Bacchus
7,879
463
32
2
0
352,822
10
W
Fafnir
7,552
444
31
2
0
348,359
2
W
Amaterasu
9,530
561
102
6
0
383,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role