Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Louiex
Serqet
Level 76
God Stats
7W - 5L
1,530 SR
Queue Stats
151W - 115L
1,583 Elo+
Party 1
Hel
Hel
platinumvanity
Hel
Level 98
God Stats
25W - 22L
1,529 SR
Queue Stats
162W - 169L
1,495 Elo+
Solo
Vulcan
Vulcan
vHovaa
Vulcan
Level 67
God Stats
4W - 3L
1,663 SR
Queue Stats
41W - 34L
1,563 Elo+
Party 1
Team Averages
Level 98
1,544 SR
1,528 Elo+

VS

Team Averages
Level 90
1,543 SR
1,522 Elo+
Ullr
Ullr
GuyHoPhuckTsWyfe
Ullr
Level 79
God Stats
1W - 1L
1,637 SR
Queue Stats
20W - 21L
1,499 Elo+
Solo
Janus
Janus
LilDeadpool
Janus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,676 Elo+
Solo
Cthulhu
Cthulhu
Modelo essay
Cthulhu
Level 102
God Stats
37W - 51L
1,494 SR
Queue Stats
169W - 176L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
agent00nuggets
Ao Kuang
Level 108
God Stats
17W - 23L
1,495 SR
Queue Stats
92W - 100L
1,513 Elo+
Solo
Skadi
Skadi
hctifx
Skadi
Level 69
God Stats
20W - 14L
1,589 SR
Queue Stats
28W - 30L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
13 / 0 / 14
12,279
1,228
22,381
10,192
4,466
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
 
Cthulhu
17
5 / 5 / 14
10,614
1,061
14,903
13,564
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Louiex
Serqet
17
4 / 0 / 14
9,802
980
8,184
7,021
2,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 16
10,646
1,065
5,559
9,025
4,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
vHovaa
Vulcan
18
5 / 1 / 21
10,979
1,098
11,797
5,321
1,917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

260

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,696
970
7,836
13,574
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 3
8,856
886
7,981
12,737
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Modelo essay
Cthulhu
15
1 / 8 / 5
10,054
1,005
10,463
19,513
22,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
14
0 / 6 / 0
7,819
782
2,805
8,284
2,746
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
hctifx
Skadi
15
2 / 5 / 4
9,317
932
12,092
12,123
4,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
32
Kills
6
6
Deaths
32
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
0
14
20
W
Cthulhu
 
Cthulhu
5
5
14
2.4
L
2
5
4
0.8
L
1
8
3
0.31
W
Serqet
Louiex
Serqet
4
0
14
11
L
Cthulhu
Modelo essay
Cthulhu
1
8
5
0.44
L
Ao Kuang
0
6
0
0
L
Skadi
hctifx
Skadi
2
5
4
0.8
W
5
0
16
13
W
Vulcan
vHovaa
Vulcan
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,824
Damage
41,177
45,123
Taken
66,231
19,495
Mitigated
37,831
16,058
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,381
9,025
0
3,462
10,192
4,466
0
5,710
4,482
0
38,338
W
Cthulhu
 
Cthulhu
14,903
297
1,778
1,393
13,564
5,977
0
4,945
8,619
41,266
0
L
7,836
3,184
0
960
13,574
4,958
0
6,004
7,570
0
47,383
L
7,981
107
0
0
12,737
3,794
0
4,379
8,358
28,730
0
W
Serqet
Louiex
Serqet
8,184
2,566
0
150
7,021
2,486
0
3,825
3,196
0
11,698
L
Cthulhu
Modelo essay
Cthulhu
10,463
111
259
1,100
19,513
22,225
0
9,640
9,580
26,226
0
L
Ao Kuang
2,805
971
0
450
8,284
2,746
0
4,651
3,633
5,287
0
L
Skadi
hctifx
Skadi
12,092
5,446
0
428
12,123
4,108
0
7,585
4,538
0
25,835
W
5,559
104
5,843
3,432
9,025
4,649
0
4,339
4,686
17,639
0
W
Vulcan
vHovaa
Vulcan
11,797
3,247
0
0
5,321
1,917
0
2,430
2,891
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
45,742
185
Minions Killed
207
9
Camps Cleared
7
1,074,716
Distance Traveled
799,177
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,279
1,228
26
3
2
219,022
2
W
Cthulhu
10,614
1,061
80
8
2
206,119
0
L
Ullr
9,696
970
92
9
1
175,097
0
L
Janus
8,856
886
42
4
2
168,081
0
W
Serqet
9,802
980
11
1
2
228,196
0
L
Cthulhu
10,054
1,005
35
4
1
185,015
0
L
Ao Kuang
7,819
782
3
0
0
104,335
0
L
Skadi
9,317
932
35
4
3
166,649
0
W
Hel
10,646
1,065
28
3
3
218,561
0
W
Vulcan
10,979
1,098
40
4
0
202,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role