Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bfett52
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
Gambiinnoo
Gilgamesh
Level 48
God Stats
1W - 4L
1,253 SR
Queue Stats
66W - 77L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
WolfbornXVII
Danzaburou
Level 148
God Stats
1W - 4L
1,454 SR
Queue Stats
199W - 203L
1,303 Elo+
Party 1
Olorun
Olorun
xPJCx 187Karma
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,289 Elo+
Party 2
Team Averages
Level 101
1,441 SR
1,339 Elo+

VS

Team Averages
Level 66
1,418 SR
1,365 Elo+
Ah Muzen Cab
Ah Muzen Cab
OGFoxman
Ah Muzen Cab
Level 61
God Stats
5W - 2L
1,488 SR
Queue Stats
23W - 17L
1,423 Elo+
Party 3
Ao Kuang
Ao Kuang
Oreo71999
Ao Kuang
Level 125
God Stats
1W - 5L
1,145 SR
Queue Stats
210W - 317L
1,425 Elo+
Solo
Chernobog
Chernobog
Skiiz_Yx
Chernobog
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 103L
1,309 Elo+
Solo
Bellona
Bellona
YBZ216
Bellona
Level 46
God Stats
3W - 1L
1,591 SR
Queue Stats
39W - 61L
1,250 Elo+
Solo
Arachne
Arachne
stbpike24
Arachne
Level 47
God Stats
1W - 0L
1,369 SR
Queue Stats
22W - 16L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 6 / 12
12,502
521
15,091
32,525
43,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Bfett52
Pele
17
1 / 9 / 4
10,790
450
8,205
19,693
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gambiinnoo
Gilgamesh
20
16 / 5 / 5
16,091
670
21,874
24,956
13,305
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
WolfbornXVII
Danzaburou
18
8 / 6 / 4
12,741
531
18,646
20,387
8,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 8
10,929
455
11,128
18,955
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OGFoxman
Ah Muzen Cab
20
21 / 4 / 5
15,592
650
46,806
30,986
13,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Oreo71999
Ao Kuang
20
3 / 4 / 2
12,475
520
4,843
20,614
9,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Skiiz_Yx
Chernobog
18
4 / 5 / 8
12,691
529
12,992
22,660
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
YBZ216
Bellona
15
2 / 8 / 5
10,611
442
10,639
14,807
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
stbpike24
Arachne
17
6 / 10 / 11
12,150
506
12,153
24,446
9,264
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
30
Kills
36
36
Deaths
31
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
12
1.5
L
Pele
Bfett52
Pele
1
9
4
0.33
L
Gilgamesh
Gambiinnoo
Gilgamesh
16
5
5
3.7
W
Ah Muzen Cab
OGFoxman
Ah Muzen Cab
21
4
5
5.88
W
Ao Kuang
Oreo71999
Ao Kuang
3
4
2
1
W
Chernobog
Skiiz_Yx
Chernobog
4
5
8
1.6
L
Danzaburou
WolfbornXVII
Danzaburou
8
6
4
1.67
W
Bellona
YBZ216
Bellona
2
8
5
0.56
W
Arachne
stbpike24
Arachne
6
10
11
1.15
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,944
Damage
87,433
116,516
Taken
113,513
79,121
Mitigated
51,711
32,692
Healing
49,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,091
1,073
1,287
6,651
32,525
43,388
218
1,810
30,715
47,157
0
L
Pele
Bfett52
Pele
8,205
727
872
5,066
19,693
7,073
289
1,092
18,601
0
68,693
L
Gilgamesh
Gambiinnoo
Gilgamesh
21,874
6,367
82
6,998
24,956
13,305
2,400
1,035
23,921
8,329
89,361
W
Ah Muzen Cab
OGFoxman
Ah Muzen Cab
46,806
33,732
148
19,325
30,986
13,494
3,267
8,096
22,692
0
149,534
W
Ao Kuang
Oreo71999
Ao Kuang
4,843
2,256
0
9,285
20,614
9,892
2,470
4,927
15,587
77,982
17,668
W
Chernobog
Skiiz_Yx
Chernobog
12,992
7,554
0
9,577
22,660
8,493
279
3,476
19,121
0
96,902
L
Danzaburou
WolfbornXVII
Danzaburou
18,646
7,449
1,106
7,103
20,387
8,397
6,525
372
20,015
0
83,308
W
Bellona
YBZ216
Bellona
10,639
3,911
0
2,104
14,807
10,568
1,078
4,612
9,800
0
39,012
W
Arachne
stbpike24
Arachne
12,153
9,547
629
8,391
24,446
9,264
753
7,122
17,167
0
44,958
L
11,128
4,746
1,048
2,479
18,955
6,958
0
0
18,955
43,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,053
Gold Earned
63,519
567
Minions Killed
566
0
Camps Cleared
0
2,058,929
Distance Traveled
2,007,363
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,502
521
77
3
0
455,678
11
L
Pele
10,790
450
127
5
0
425,821
0
L
Gilgamesh
16,091
670
148
6
0
420,231
2
W
Ah Muzen Cab
15,592
650
161
7
0
418,875
2
W
Ao Kuang
12,475
520
150
6
0
408,853
7
W
Chernobog
12,691
529
146
6
0
413,057
0
L
Danzaburou
12,741
531
137
6
0
394,192
1
W
Bellona
10,611
442
62
3
0
304,956
2
W
Arachne
12,150
506
47
2
0
461,622
1
L
Olorun
10,929
455
78
3
0
363,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role