Player Matchup

Chang'e
Chang'e
Chris Darkwater
Chang'e
Level 141
God Stats
20W - 23L
1,418 SR
Queue Stats
445W - 513L
1,423 Elo+
Solo
Fenrir
Fenrir
Gare_bot
Fenrir
Level 47
God Stats
8W - 5L
1,764 SR
Queue Stats
92W - 105L
1,479 Elo+
Solo
Vamana
Vamana
J0SHUA O29
Vamana
Level 115
God Stats
6W - 10L
1,480 SR
Queue Stats
50W - 56L
1,469 Elo+
Solo
Discordia
Discordia
Kalden25
Discordia
Level 80
God Stats
9W - 11L
1,435 SR
Queue Stats
252W - 246L
1,495 Elo+
Solo
Xbalanque
Xbalanque
M00ki3Pi3
Xbalanque
Level 43
God Stats
1W - 0L
1,881 SR
Queue Stats
9W - 5L
1,640 Elo+
Solo
Team Averages
Level 85
1,596 SR
1,501 Elo+

VS

Team Averages
Level 38
1,385 SR
1,314 Elo+
Danzaburou
Danzaburou
ArcDrakken
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 1
Cerberus
Cerberus
DjFirewolf
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Zeus
Zeus
KawaiiBakaPally
Zeus
Level 153
God Stats
0W - 3L
1,517 SR
Queue Stats
39W - 44L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
The7thDuckman
Aphrodite
Level 7
God Stats
1W - 4L
1,288 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 1
Loki
Loki
gurillaspark
Loki
Level 10
God Stats
0W - 4L
1,122 SR
Queue Stats
2W - 11L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
16,024
1,068
21,728
16,957
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Gare_bot
Fenrir
20
11 / 7 / 13
16,400
1,093
22,695
26,535
20,180
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
J0SHUA O29
Vamana
18
1 / 0 / 1
11,192
746
1,491
1,447
901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Kalden25
Discordia
20
5 / 2 / 17
14,988
999
41,112
11,296
3,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
M00ki3Pi3
Xbalanque
20
4 / 4 / 16
13,929
929
17,142
16,921
6,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcDrakken
Danzaburou
20
1 / 6 / 10
13,280
885
16,934
27,442
10,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DjFirewolf
Cerberus
20
1 / 10 / 7
12,469
831
1,967
26,764
13,897
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 6 / 7
15,191
1,013
31,222
21,354
7,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
The7thDuckman
Aphrodite
20
2 / 6 / 9
13,470
898
3,644
16,369
9,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 8
14,252
950
15,134
18,417
6,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
57
33
Kills
16
16
Deaths
33
54
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcDrakken
Danzaburou
1
6
10
1
W
12
3
7
5.17
L
Cerberus
DjFirewolf
Cerberus
1
10
7
0.45
W
Fenrir
Gare_bot
Fenrir
11
7
13
2.5
W
Vamana
J0SHUA O29
Vamana
1
0
1
1.5
W
Discordia
Kalden25
Discordia
5
2
17
6.75
L
6
6
7
1.58
W
Xbalanque
M00ki3Pi3
Xbalanque
4
4
16
3
L
Aphrodite
The7thDuckman
Aphrodite
2
6
9
1.08
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,168
Damage
68,901
73,156
Taken
110,346
37,165
Mitigated
48,396
14,269
Healing
24,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcDrakken
Danzaburou
16,934
8,625
0
5,103
27,442
10,565
0
14,119
13,115
0
56,417
W
21,728
2,770
1,893
4,629
16,957
6,335
0
9,337
7,620
75,192
0
L
Cerberus
DjFirewolf
Cerberus
1,967
35
0
2,506
26,764
13,897
0
18,965
7,663
7,805
0
W
Fenrir
Gare_bot
Fenrir
22,695
3,878
0
2,635
26,535
20,180
0
10,304
16,231
0
41,495
W
Vamana
J0SHUA O29
Vamana
1,491
651
0
880
1,447
901
0
841
606
0
6,454
W
Discordia
Kalden25
Discordia
41,112
886
0
1,858
11,296
3,704
0
8,017
3,279
76,210
0
L
31,222
1,655
279
4,686
21,354
7,370
0
11,148
9,887
89,680
0
W
Xbalanque
M00ki3Pi3
Xbalanque
17,142
10,586
0
2,374
16,921
6,045
0
8,334
8,587
0
27,620
L
Aphrodite
The7thDuckman
Aphrodite
3,644
913
6,866
4,888
16,369
9,810
0
9,786
6,347
12,151
0
L
15,134
1,682
0
0
18,417
6,754
0
8,822
9,419
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,533
Gold Earned
68,662
278
Minions Killed
276
11
Camps Cleared
10
1,155,740
Distance Traveled
1,407,531
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,280
885
84
6
4
286,807
0
W
Chang'e
16,024
1,068
129
9
2
278,211
1
L
Cerberus
12,469
831
12
1
0
227,141
0
W
Fenrir
16,400
1,093
35
2
7
265,679
3
W
Vamana
11,192
746
15
1
0
41,330
0
W
Discordia
14,988
999
75
5
2
305,493
0
L
Zeus
15,191
1,013
135
9
3
267,227
0
W
Xbalanque
13,929
929
24
2
0
265,027
3
L
Aphrodite
13,470
898
19
1
2
293,234
0
L
Loki
14,252
950
26
2
1
333,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role