Player Matchup

Cliodhna
Cliodhna
BongSZN
Cliodhna
Level 105
God Stats
26W - 27L
1,496 SR
Queue Stats
338W - 366L
1,485 Elo+
Party 1
Hades
Hades
MaKiwie
Hades
Level 108
God Stats
2W - 0L
1,699 SR
Queue Stats
64W - 73L
1,479 Elo+
Party 1
Anubis
Anubis
Tiindah
Anubis
Level 67
God Stats
3W - 1L
1,475 SR
Queue Stats
39W - 59L
1,381 Elo+
Party 1
Bacchus
Bacchus
ayByron
Bacchus
Level 13
God Stats
5W - 2L
1,398 SR
Queue Stats
14W - 12L
1,491 Elo+
Party 1
Neith
Neith
gon2a
Neith
Level 39
God Stats
3W - 0L
1,606 SR
Queue Stats
5W - 3L
1,218 Elo+
Solo
Team Averages
Level 66
1,535 SR
1,411 Elo+

VS

Team Averages
Level 55
1,554 SR
1,493 Elo+
Mulan
Mulan
DJ22202
Mulan
Level 35
God Stats
4W - 9L
1,336 SR
Queue Stats
84W - 99L
1,435 Elo+
Party 3
Nox
Nox
KhrissyUwU
Nox
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 47L
1,518 Elo+
Solo
Nemesis
Nemesis
PrimoHoVak
Nemesis
Level 88
God Stats
4W - 2L
1,716 SR
Queue Stats
251W - 233L
1,516 Elo+
Party 2
Artemis
Artemis
Zombieslayer2225
Artemis
Level 71
God Stats
16W - 13L
1,801 SR
Queue Stats
295W - 286L
1,508 Elo+
Party 3
Bacchus
Bacchus
qp pruduct qp55
Bacchus
Level 49
God Stats
3W - 6L
1,417 SR
Queue Stats
63W - 65L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BongSZN
Cliodhna
7
3 / 1 / 3
4,356
726
2,980
4,731
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
MaKiwie
Hades
8
2 / 0 / 0
4,738
790
2,606
4,704
2,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Tiindah
Anubis
8
2 / 0 / 2
4,720
787
2,823
1,994
933
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ayByron
Bacchus
6
1 / 0 / 6
4,241
707
1,658
3,447
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
gon2a
Neith
8
4 / 0 / 4
4,833
806
3,927
2,741
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DJ22202
Mulan
7
0 / 2 / 0
4,295
716
3,214
5,221
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 1 / 0
3,352
559
799
2,831
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
PrimoHoVak
Nemesis
6
1 / 2 / 0
4,057
676
2,104
4,622
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 5 / 0
3,377
563
3,888
4,655
699
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 1
3,696
616
1,151
4,069
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BongSZN
Cliodhna
3
1
3
4.5
L
Mulan
DJ22202
Mulan
0
2
0
0
L
0
1
0
0
W
Hades
MaKiwie
Hades
2
0
0
2
L
Nemesis
PrimoHoVak
Nemesis
1
2
0
0.5
W
Anubis
Tiindah
Anubis
2
0
2
3
L
0
5
0
0
W
Bacchus
ayByron
Bacchus
1
0
6
4
W
Neith
gon2a
Neith
4
0
4
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
11,156
17,617
Taken
21,398
7,003
Mitigated
6,870
7,720
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BongSZN
Cliodhna
2,980
999
0
1,806
4,731
1,144
0
440
4,291
0
18,444
L
Mulan
DJ22202
Mulan
3,214
1,067
0
1,716
5,221
2,276
0
2,181
2,674
0
22,058
L
799
274
0
185
2,831
502
0
1,642
1,189
7,777
0
W
Hades
MaKiwie
Hades
2,606
373
0
2,585
4,704
2,115
0
0
4,376
20,728
0
L
Nemesis
PrimoHoVak
Nemesis
2,104
994
0
1,707
4,622
1,276
0
1,299
3,323
0
17,175
W
Anubis
Tiindah
Anubis
2,823
483
0
1,362
1,994
933
76
729
1,195
23,927
0
L
3,888
1,663
0
451
4,655
699
0
583
4,072
0
12,664
W
Bacchus
ayByron
Bacchus
1,658
254
0
480
3,447
1,941
0
492
2,955
5,919
0
W
Neith
gon2a
Neith
3,927
2,419
0
1,487
2,741
870
96
219
2,522
0
22,609
L
1,151
246
0
430
4,069
2,117
0
1,016
3,053
6,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
18,777
214
Minions Killed
126
0
Camps Cleared
0
624,143
Distance Traveled
571,289
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,356
726
42
7
0
152,106
0
L
Mulan
4,295
716
48
8
0
111,791
0
L
Nox
3,352
559
22
4
0
89,075
1
W
Hades
4,738
790
60
10
0
115,950
0
L
Nemesis
4,057
676
32
5
0
140,117
3
W
Anubis
4,720
787
51
9
0
121,612
1
L
Artemis
3,377
563
13
2
0
107,139
2
W
Bacchus
4,241
707
14
2
0
116,443
0
W
Neith
4,833
806
47
8
0
118,032
2
L
Bacchus
3,696
616
11
2
0
123,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role