Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EsIstJuri
Discordia
Level 109
God Stats
4W - 2L
1,552 SR
Queue Stats
81W - 42L
1,705 Elo+
Party 2
Fafnir
Fafnir
Nicerdiesir
Fafnir
Level 121
God Stats
17W - 11L
1,644 SR
Queue Stats
235W - 198L
1,688 Elo+
Party 2
Team Averages
Level 121
1,565 SR
1,631 Elo+

VS

Team Averages
Level 114
1,578 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
B3rZerK92
Guan Yu
Level 30
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anhur
Anhur
nika13
Anhur
Level 156
God Stats
2W - 7L
1,476 SR
Queue Stats
106W - 128L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 8
6,880
688
8,598
5,677
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
EsIstJuri
Discordia
13
8 / 0 / 2
8,184
818
11,831
4,139
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
12
2 / 1 / 7
7,491
749
3,471
9,123
8,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 5 / 1
5,878
588
4,867
9,001
2,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
B3rZerK92
Guan Yu
9
0 / 3 / 1
5,823
582
3,350
10,508
4,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
nika13
Anhur
10
2 / 3 / 0
6,278
628
4,261
8,097
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
8
5
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
L
Guan Yu
B3rZerK92
Guan Yu
0
3
1
0.17
W
Discordia
EsIstJuri
Discordia
8
0
2
9
W
Fafnir
2
1
7
5.5
L
Anhur
nika13
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
12,478
18,939
Taken
27,606
11,660
Mitigated
9,705
5,990
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,598
4,156
0
1,254
5,677
1,742
622
1,064
4,613
0
33,674
L
Morgan Le Fay
 
Morgan Le Fay
4,867
268
581
1,646
9,001
2,839
0
5,812
2,965
19,454
0
L
Guan Yu
B3rZerK92
Guan Yu
3,350
529
255
1,662
10,508
4,144
0
3,551
6,769
0
8,914
W
Discordia
EsIstJuri
Discordia
11,831
276
0
439
4,139
1,288
56
2,191
1,948
30,350
0
W
Fafnir
3,471
338
222
4,075
9,123
8,630
49
2,079
7,044
12,734
0
L
Anhur
nika13
Anhur
4,261
1,374
0
511
8,097
2,722
0
5,191
2,419
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
17,979
120
Minions Killed
85
7
Camps Cleared
2
587,642
Distance Traveled
521,295
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,880
688
46
5
3
182,001
3
L
Morgan Le Fay
5,878
588
41
4
2
169,608
4
L
Guan Yu
5,823
582
20
2
0
184,880
2
W
Discordia
8,184
818
66
7
3
195,885
1
W
Fafnir
7,491
749
8
1
1
209,756
5
L
Anhur
6,278
628
24
2
0
166,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role