Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LenTheButcher
Jing Wei
Level 66
God Stats
3W - 2L
1,588 SR
Queue Stats
316W - 257L
1,565 Elo+
Party 2
Bacchus
Bacchus
Neo4Zero
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 70L
1,520 Elo+
Party 2
Sol
Sol
SITОNMYFACE
Sol
Level 79
God Stats
3W - 3L
1,489 SR
Queue Stats
350W - 346L
1,501 Elo+
Party 2
Thanatos
Thanatos
sulky935
Thanatos
Level 148
God Stats
4W - 4L
1,534 SR
Queue Stats
161W - 139L
1,600 Elo+
Solo
Team Averages
Level 94
1,522 SR
1,537 Elo+

VS

Team Averages
Level 38
1,600 SR
1,569 Elo+
Yemoja
Yemoja
BlackMetalx
Yemoja
Level 7
God Stats
7W - 7L
1,745 SR
Queue Stats
8W - 13L
1,713 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ColdYogurt
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 134L
1,407 Elo+
Solo
Odin
Odin
Isucrealbad
Odin
Level 77
God Stats
8W - 7L
1,625 SR
Queue Stats
80W - 70L
1,584 Elo+
Party 3
Merlin
Merlin
TucusEater
Merlin
Level 13
God Stats
2W - 1L
1,824 SR
Queue Stats
16W - 14L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
thtguyuknw
Cliodhna
Level 56
God Stats
0W - 2L
1,304 SR
Queue Stats
33W - 28L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 20
11,679
1,062
19,875
9,070
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
LenTheButcher
Jing Wei
19
7 / 2 / 12
12,299
1,118
21,754
10,268
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Neo4Zero
Bacchus
19
2 / 3 / 19
10,786
981
7,526
14,593
24,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 1 / 18
12,253
1,114
16,165
8,714
3,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
sulky935
Thanatos
19
12 / 0 / 11
13,452
1,223
22,933
12,352
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

218

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 7 / 5
9,745
886
6,115
19,308
18,471
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ColdYogurt
Tsukuyomi
17
5 / 6 / 3
11,416
1,038
9,504
20,408
7,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 7 / 6
10,273
934
11,311
23,725
20,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TucusEater
Merlin
17
2 / 6 / 4
10,127
921
11,958
17,012
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
thtguyuknw
Cliodhna
16
2 / 4 / 7
10,418
947
11,969
14,235
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
30
Kills
10
10
Deaths
30
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
20
3.5
L
Yemoja
0
7
5
0.36
L
Tsukuyomi
ColdYogurt
Tsukuyomi
5
6
3
1.08
L
1
7
6
0.57
W
Jing Wei
LenTheButcher
Jing Wei
7
2
12
6.5
W
Bacchus
Neo4Zero
Bacchus
2
3
19
3.83
W
5
1
18
14
L
Merlin
TucusEater
Merlin
2
6
4
0.67
W
Thanatos
sulky935
Thanatos
12
0
11
17.5
L
Cliodhna
thtguyuknw
Cliodhna
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,253
Damage
50,857
54,997
Taken
94,688
45,002
Mitigated
55,104
16,428
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
19,875
7,126
0
408
9,070
7,086
0
3,833
5,237
33,220
2,503
L
Yemoja
6,115
1,466
2,603
1,738
19,308
18,471
0
7,994
11,314
27,268
0
L
Tsukuyomi
ColdYogurt
Tsukuyomi
9,504
2,091
76
688
20,408
7,149
0
11,156
9,252
0
42,724
L
11,311
1,544
0
205
23,725
20,927
0
10,099
13,626
13,611
15,542
W
Jing Wei
LenTheButcher
Jing Wei
21,754
11,790
0
454
10,268
4,143
0
3,315
6,953
0
66,297
W
Bacchus
Neo4Zero
Bacchus
7,526
978
334
337
14,593
24,842
0
7,486
7,107
14,760
0
W
16,165
4,699
0
3,593
8,714
3,261
0
3,360
5,354
38,085
0
L
Merlin
TucusEater
Merlin
11,958
1,327
0
267
17,012
4,077
0
7,824
9,188
26,759
0
W
Thanatos
sulky935
Thanatos
22,933
4,677
0
11,302
12,352
5,670
0
5,287
7,065
0
33,235
L
Cliodhna
thtguyuknw
Cliodhna
11,969
1,438
1,033
171
14,235
4,480
0
5,141
9,094
0
32,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,469
Gold Earned
51,979
218
Minions Killed
232
13
Camps Cleared
5
1,209,049
Distance Traveled
1,052,164
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,679
1,062
29
3
1
204,758
1
L
Yemoja
9,745
886
39
4
0
169,882
0
L
Tsukuyomi
11,416
1,038
66
6
2
216,034
0
L
Odin
10,273
934
40
4
1
246,058
0
W
Jing Wei
12,299
1,118
103
9
5
250,214
0
W
Bacchus
10,786
981
14
1
0
241,905
0
W
Sol
12,253
1,114
53
5
2
230,170
1
L
Merlin
10,127
921
36
3
1
192,617
1
W
Thanatos
13,452
1,223
19
2
5
282,002
1
L
Cliodhna
10,418
947
51
5
1
227,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role