Player Matchup

Poseidon
Poseidon
NaturalFinesser0
Poseidon
Level 15
God Stats
1W - 5L
1,237 SR
Queue Stats
7W - 23L
1,118 Elo+
Party 2
Kukulkan
Kukulkan
The-Rage_of_Ryan
Kukulkan
Level 55
God Stats
6W - 3L
1,671 SR
Queue Stats
38W - 61L
1,241 Elo+
Party 2
Tiamat
Tiamat
TheStemDaddy
Tiamat
Level 14
God Stats
3W - 6L
1,364 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 2
Team Averages
Level 28
1,424 SR
1,198 Elo+

VS

Team Averages
Level 49
1,352 SR
1,367 Elo+
Fenrir
Fenrir
Carti Kun8264
Fenrir
Level 52
God Stats
2W - 4L
1,342 SR
Queue Stats
16W - 17L
1,287 Elo+
Party 1
Neith
Neith
Juan Uzumaki635
Neith
Level 65
God Stats
2W - 0L
1,556 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
eV IXurz
Kukulkan
Level 29
God Stats
2W - 1L
1,160 SR
Queue Stats
12W - 8L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
11,907
662
5,868
12,338
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 7 / 3
11,745
653
14,203
14,370
8,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
14
2 / 10 / 5
11,277
627
7,925
16,146
8,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 11
13,662
759
13,947
14,965
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 3 / 9
13,916
773
11,621
17,495
7,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
eV IXurz
Kukulkan
14
2 / 4 / 12
11,541
641
10,600
12,965
4,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
25
25
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
12
3
9
5.5
L
3
8
2
0.5
L
3
7
3
0.64
L
Tiamat
2
10
5
0.45
W
Kukulkan
eV IXurz
Kukulkan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
36,168
42,854
Taken
45,425
22,587
Mitigated
20,501
2,755
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,947
2,472
0
5,189
14,965
8,622
130
6,319
7,878
0
38,867
W
11,621
5,718
0
7,767
17,495
7,350
2,837
12,783
4,712
0
56,977
L
5,868
138
0
0
12,338
4,964
0
3,150
9,188
38,372
0
L
14,203
311
0
0
14,370
8,965
0
3,135
11,235
41,866
0
L
Tiamat
7,925
0
0
2,755
16,146
8,658
0
5,477
10,669
30,673
0
W
Kukulkan
eV IXurz
Kukulkan
10,600
422
255
2,207
12,965
4,529
299
9,918
3,047
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
39,119
169
Minions Killed
166
8
Camps Cleared
6
903,287
Distance Traveled
891,289
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,662
759
35
2
4
343,359
4
W
Neith
13,916
773
91
5
0
263,930
2
L
Poseidon
11,907
662
69
4
2
296,569
0
L
Kukulkan
11,745
653
72
4
2
318,670
4
L
Tiamat
11,277
627
28
2
4
288,048
0
W
Kukulkan
11,541
641
40
2
2
284,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role