Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Quikyheals
Thoth
Level 59
God Stats
1W - 1L
1,341 SR
Queue Stats
29W - 24L
1,567 Elo+
Party 1
Fenrir
Fenrir
breakingbonezz
Fenrir
Level 23
God Stats
0W - 4L
1,007 SR
Queue Stats
15W - 18L
1,425 Elo+
Party 1
Team Averages
Level 76
1,283 SR
1,498 Elo+

VS

Team Averages
Level 64
1,423 SR
1,351 Elo+
Zeus
Zeus
BigBlue11
Zeus
Level 74
God Stats
7W - 7L
1,346 SR
Queue Stats
131W - 218L
1,284 Elo+
Solo
Nemesis
Nemesis
Hangmans_Ghost
Nemesis
Level 89
God Stats
15W - 23L
1,448 SR
Queue Stats
123W - 155L
1,426 Elo+
Party 2
Hercules
Hercules
Space-Pope7
Hercules
Level 28
God Stats
8W - 7L
1,474 SR
Queue Stats
63W - 85L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 0
6,486
649
5,384
13,121
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
10
0 / 3 / 0
6,051
605
5,921
5,073
1,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 0
5,570
557
1,013
6,321
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 0 / 6
7,165
717
6,505
2,868
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 6
7,903
790
9,430
6,694
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Space-Pope7
Hercules
12
3 / 0 / 8
7,495
750
5,718
10,799
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
W
Zeus
3
0
6
6
W
5
0
6
8
L
Thoth
0
3
0
0
W
Hercules
Space-Pope7
Hercules
3
0
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,318
Damage
21,653
24,515
Taken
20,361
13,158
Mitigated
14,195
3,794
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,384
518
0
2,968
13,121
9,297
0
3,866
8,132
15,866
0
W
Zeus
6,505
383
0
777
2,868
746
134
2,638
230
24,334
0
W
9,430
2,576
0
1,423
6,694
4,769
633
3,063
3,631
0
23,439
L
Thoth
5,921
329
0
181
5,073
1,462
0
949
3,870
27,071
0
W
Hercules
Space-Pope7
Hercules
5,718
1,776
524
4,528
10,799
8,680
276
6,195
4,604
3,799
15,440
L
1,013
487
105
540
6,321
2,399
0
2,498
3,610
0
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
22,563
105
Minions Killed
121
4
Camps Cleared
5
547,156
Distance Traveled
570,866
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,486
649
44
4
1
179,367
3
W
Zeus
7,165
717
46
5
2
159,203
1
W
Nemesis
7,903
790
38
4
2
216,866
1
L
Thoth
6,051
605
56
6
3
196,284
1
W
Hercules
7,495
750
37
4
1
194,797
0
L
Fenrir
5,570
557
5
1
0
171,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role