Player Matchup

Skadi
Skadi
ScoobyLarenzo
Skadi
Level 134
God Stats
3W - 2L
1,595 SR
Queue Stats
96W - 82L
1,613 Elo+
Party 2
Anubis
Anubis
ShakespeareIV
Anubis
Level 155
God Stats
1W - 1L
1,270 SR
Queue Stats
86W - 61L
1,673 Elo+
Party 2
Sylvanus
Sylvanus
kanjita
Sylvanus
Level 18
God Stats
2W - 1L
1,528 SR
Queue Stats
10W - 5L
1,622 Elo+
Party 2
Team Averages
Level 102
1,464 SR
1,636 Elo+

VS

Team Averages
Level 74
1,507 SR
1,560 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigusChungus
Merlin
Level 27
God Stats
4W - 1L
1,522 SR
Queue Stats
13W - 8L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
reacon32
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
12,003
750
18,482
10,326
4,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 11
11,566
723
12,550
14,398
8,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
kanjita
Sylvanus
14
2 / 3 / 9
11,157
697
4,400
14,157
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 6 / 3
9,992
625
10,466
14,176
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
15
5 / 3 / 4
10,430
652
10,833
10,376
2,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
reacon32
Gilgamesh
13
0 / 6 / 7
9,377
586
10,674
21,231
13,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
6
3
0.92
L
Merlin
5
3
4
2.33
W
9
2
4
5.5
W
4
4
11
2.38
W
Sylvanus
kanjita
Sylvanus
2
3
9
2.17
L
Gilgamesh
reacon32
Gilgamesh
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
31,973
38,881
Taken
45,783
30,332
Mitigated
21,093
13,813
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,466
5,538
0
1,837
14,176
4,198
891
5,761
8,415
0
41,852
L
Merlin
10,833
833
99
1,495
10,376
2,900
245
5,178
5,198
34,092
0
W
18,482
10,326
0
1,820
10,326
4,371
1,957
3,053
7,029
0
60,651
W
12,550
504
0
6,462
14,398
8,290
870
3,328
10,714
48,383
0
W
Sylvanus
kanjita
Sylvanus
4,400
1,385
2,097
3,434
14,157
17,671
534
5,517
8,259
12,131
0
L
Gilgamesh
reacon32
Gilgamesh
10,674
1,268
0
1,225
21,231
13,995
296
6,536
14,695
3,543
27,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
29,799
199
Minions Killed
159
10
Camps Cleared
4
839,021
Distance Traveled
790,211
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,992
625
66
4
1
244,500
2
L
Merlin
10,430
652
57
4
0
264,455
0
W
Skadi
12,003
750
116
7
4
294,025
2
W
Anubis
11,566
723
75
5
5
286,841
2
W
Sylvanus
11,157
697
8
1
1
258,155
0
L
Gilgamesh
9,377
586
36
2
3
281,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role