Player Matchup

Atlas
Atlas
CptnChlrfrm
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,407 Elo+
Party 2
Ravana
Ravana
Jchop99
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 139L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
SinisterHavoc21
Danzaburou
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
45W - 77L
1,335 Elo+
Party 2
Team Averages
Level 73
1,427 SR
1,377 Elo+

VS

Team Averages
Level 96
1,498 SR
1,598 Elo+
Neith
Neith
ImagClaw
Neith
Level 157
God Stats
5W - 4L
1,668 SR
Queue Stats
36W - 35L
1,589 Elo+
Solo
Sol
Sol
Pushalot
Sol
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
139W - 79L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
ZFG Lynx
Gilgamesh
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 185L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
7,802
650
6,321
12,569
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Jchop99
Ravana
11
3 / 3 / 1
7,897
658
6,362
14,150
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
SinisterHavoc21
Danzaburou
11
0 / 7 / 4
7,219
602
6,885
14,049
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImagClaw
Neith
13
5 / 1 / 7
9,423
785
11,056
4,929
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 4
9,143
762
16,015
8,592
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ZFG Lynx
Gilgamesh
12
2 / 2 / 9
8,609
717
8,320
15,045
10,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Neith
ImagClaw
Neith
5
1
7
8.5
L
Ravana
Jchop99
Ravana
3
3
1
1.17
W
5
1
4
7
L
Danzaburou
SinisterHavoc21
Danzaburou
0
7
4
0.29
W
Gilgamesh
ZFG Lynx
Gilgamesh
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
35,391
40,768
Taken
28,566
27,470
Mitigated
16,157
4,305
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,321
1,487
306
1,936
12,569
14,784
0
6,160
6,409
14,277
0
W
Neith
ImagClaw
Neith
11,056
4,376
0
2,515
4,929
2,170
562
769
4,160
0
34,788
L
Ravana
Jchop99
Ravana
6,362
963
0
1,205
14,150
7,605
0
7,374
6,776
0
23,695
W
16,015
7,871
0
5,810
8,592
3,336
1,550
1,494
7,098
42,124
5,632
L
Danzaburou
SinisterHavoc21
Danzaburou
6,885
1,390
0
858
14,049
5,081
0
3,766
10,283
0
25,961
W
Gilgamesh
ZFG Lynx
Gilgamesh
8,320
921
325
3,789
15,045
10,651
189
4,564
10,481
5,856
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
27,175
95
Minions Killed
158
5
Camps Cleared
7
666,839
Distance Traveled
679,562
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,802
650
16
1
0
227,348
3
W
Neith
9,423
785
51
4
1
233,919
4
L
Ravana
7,897
658
43
4
4
235,769
5
W
Sol
9,143
762
82
7
6
201,330
3
L
Danzaburou
7,219
602
36
3
1
203,722
3
W
Gilgamesh
8,609
717
25
2
0
244,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role