Player Matchup

Achilles
Achilles
AdrenalinoGM
Achilles
Level 128
God Stats
9W - 6L
1,500 SR
Queue Stats
843W - 826L
1,431 Elo+
Solo
Anubis
Anubis
Dreewii
Anubis
Level 65
God Stats
1W - 3L
1,453 SR
Queue Stats
103W - 98L
1,434 Elo+
Party 1
Ra
Ra
Gory-gory93
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 1
Bastet
Bastet
K4ij
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,463 Elo+
Solo
Chernobog
Chernobog
kuramaniisan
Chernobog
Level 128
God Stats
6W - 5L
1,591 SR
Queue Stats
126W - 116L
1,471 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,470 Elo+

VS

Team Averages
Level 109
1,522 SR
1,446 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BerserkerSoul-
Hercules
Level 160
God Stats
1W - 4L
1,367 SR
Queue Stats
14W - 29L
1,391 Elo+
Solo
Medusa
Medusa
Koikkalaine-n
Medusa
Level 73
God Stats
6W - 2L
1,625 SR
Queue Stats
259W - 257L
1,427 Elo+
Solo
Anubis
Anubis
RaGe I Sins
Anubis
Level 67
God Stats
3W - 5L
1,427 SR
Queue Stats
16W - 29L
1,360 Elo+
Solo
Khepri
Khepri
SnippierCross8
Khepri
Level 119
God Stats
115W - 102L
1,690 SR
Queue Stats
1,129W - 1,011L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdrenalinoGM
Achilles
14
2 / 6 / 3
9,043
502
7,250
16,148
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dreewii
Anubis
14
2 / 5 / 4
8,624
479
8,157
14,477
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 6 / 2
7,928
440
5,672
10,219
4,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
K4ij
Bastet
14
3 / 6 / 3
8,910
495
9,386
14,784
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
kuramaniisan
Chernobog
15
1 / 6 / 1
8,921
496
6,553
12,365
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
11 / 2 / 5
10,747
597
14,394
11,502
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
15
5 / 2 / 10
9,976
554
13,231
16,829
12,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 0 / 4
10,680
593
9,956
9,133
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
1 / 4 / 7
8,445
469
8,144
9,122
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 13
9,649
536
5,234
11,615
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
29
29
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
5
6.75
L
Achilles
AdrenalinoGM
Achilles
2
6
3
0.58
W
Hercules
5
2
10
5
L
Anubis
Dreewii
Anubis
2
5
4
0.8
L
1
6
2
0.33
L
Bastet
K4ij
Bastet
3
6
3
0.75
W
8
0
4
10
W
Anubis
1
4
7
1.13
W
4
1
13
10.5
L
Chernobog
kuramaniisan
Chernobog
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
50,959
67,993
Taken
58,201
31,399
Mitigated
39,938
16,085
Healing
26,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,394
3,374
0
6,046
11,502
4,085
0
2,354
9,111
0
71,804
L
Achilles
AdrenalinoGM
Achilles
7,250
2,139
0
1,324
16,148
13,387
1,360
2,693
13,455
0
42,129
W
Hercules
13,231
5,705
0
7,779
16,829
12,988
962
1,596
14,843
0
52,958
L
Anubis
Dreewii
Anubis
8,157
611
0
5,084
14,477
5,711
0
5,126
9,351
46,806
0
L
5,672
919
1,072
1,716
10,219
4,723
0
2,651
7,568
50,094
0
L
Bastet
K4ij
Bastet
9,386
2,999
0
5,458
14,784
4,232
0
2,050
12,734
0
56,299
W
9,956
3,123
0
6,005
9,133
3,650
804
1,024
8,109
0
77,253
W
Anubis
8,144
447
382
2,588
9,122
3,997
0
4,062
5,015
58,120
0
W
5,234
831
849
3,146
11,615
15,218
0
4,793
6,592
26,504
0
L
Chernobog
kuramaniisan
Chernobog
6,553
4,375
0
1,431
12,365
3,346
3,424
858
11,507
0
64,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
49,497
488
Minions Killed
496
0
Camps Cleared
0
1,574,283
Distance Traveled
1,690,682
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,747
597
121
7
0
389,126
1
L
Achilles
9,043
502
80
4
0
301,551
2
W
Hercules
9,976
554
105
6
0
360,755
6
L
Anubis
8,624
479
81
5
0
306,816
3
L
Ra
7,928
440
99
6
0
302,631
7
L
Bastet
8,910
495
100
6
0
365,900
5
W
Medusa
10,680
593
133
7
0
320,883
8
W
Anubis
8,445
469
101
6
0
303,733
6
W
Khepri
9,649
536
36
2
0
316,185
2
L
Chernobog
8,921
496
128
7
0
297,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role