Player Matchup

Cthulhu
Cthulhu
AldaBoy
Cthulhu
Level 153
God Stats
10W - 11L
1,565 SR
Queue Stats
256W - 296L
1,554 Elo+
Party 1
Izanami
Izanami
Charly90Diaz
Izanami
Level 17
God Stats
8W - 7L
1,577 SR
Queue Stats
8W - 13L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Russlal
Tsukuyomi
Level 128
God Stats
3W - 1L
1,443 SR
Queue Stats
181W - 218L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
XElPapirrukiX
Nu Wa
Level 123
God Stats
5W - 4L
1,519 SR
Queue Stats
229W - 244L
1,552 Elo+
Party 1
Geb
Geb
Zn0batV2
Geb
Level 151
God Stats
4W - 1L
1,623 SR
Queue Stats
213W - 285L
1,543 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,517 Elo+

VS

Team Averages
Level 89
1,559 SR
1,557 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PercentShip
Odin
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Freya
Freya
SirForgemaster
Freya
Level 153
God Stats
8W - 7L
1,637 SR
Queue Stats
507W - 472L
1,626 Elo+
Party 2
Ullr
Ullr
Slambulamb
Ullr
Level 26
God Stats
2W - 2L
1,674 SR
Queue Stats
71W - 53L
1,591 Elo+
Party 2
Camazotz
Camazotz
TheMotjvator
Camazotz
Level 114
God Stats
1W - 2L
1,485 SR
Queue Stats
448W - 447L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AldaBoy
Cthulhu
10
2 / 0 / 1
5,875
588
3,809
2,745
1,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Charly90Diaz
Izanami
8
0 / 1 / 1
4,821
482
1,355
3,003
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Russlal
Tsukuyomi
10
6 / 2 / 2
6,258
626
5,613
5,663
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 4
5,471
547
7,122
4,213
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 6
5,157
516
4,586
6,974
3,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 4
4,903
490
2,848
9,060
3,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 2 / 1
4,221
422
1,883
6,463
3,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 2
5,691
569
3,322
6,326
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 2
5,220
522
2,770
5,107
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
TheMotjvator
Camazotz
9
2 / 2 / 2
5,538
554
2,300
7,163
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Cthulhu
AldaBoy
Cthulhu
2
0
1
2.5
W
Izanami
Charly90Diaz
Izanami
0
1
1
0.5
L
0
2
1
0.25
W
Tsukuyomi
Russlal
Tsukuyomi
6
2
2
3.5
L
2
2
2
1.5
L
2
2
2
1.5
L
Camazotz
TheMotjvator
Camazotz
2
2
2
1.5
W
2
1
4
4
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
13,123
22,598
Taken
34,119
8,174
Mitigated
12,983
5,193
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,848
735
1,828
3,836
9,060
3,724
50
3,712
5,348
11,421
0
W
Cthulhu
AldaBoy
Cthulhu
3,809
613
0
875
2,745
1,484
0
56
2,689
26,777
0
W
Izanami
Charly90Diaz
Izanami
1,355
1,091
0
0
3,003
617
528
469
2,534
0
21,116
L
1,883
575
0
604
6,463
3,804
0
4,417
2,046
0
9,232
W
Tsukuyomi
Russlal
Tsukuyomi
5,613
1,317
0
1,690
5,663
1,716
20
1,333
4,330
0
22,954
L
3,322
984
0
2,182
6,326
1,894
0
2,331
3,995
27,789
0
L
2,770
1,289
0
518
5,107
1,598
0
2,373
2,734
0
27,072
L
Camazotz
TheMotjvator
Camazotz
2,300
460
0
3,475
7,163
1,963
0
2,684
4,479
0
23,730
W
7,122
1,574
0
595
4,213
1,125
0
1,848
2,365
33,449
0
W
4,586
1,056
410
1,623
6,974
3,232
0
2,464
4,510
14,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
25,573
247
Minions Killed
218
0
Camps Cleared
0
961,448
Distance Traveled
888,041
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,903
490
22
2
0
166,695
2
W
Cthulhu
5,875
588
69
7
0
204,999
4
W
Izanami
4,821
482
48
5
0
156,576
0
L
Odin
4,221
422
23
2
0
181,891
1
W
Tsukuyomi
6,258
626
43
4
0
204,798
0
L
Freya
5,691
569
73
7
0
170,977
2
L
Ullr
5,220
522
53
5
0
176,223
2
L
Camazotz
5,538
554
47
5
0
192,255
1
W
Nu Wa
5,471
547
57
6
0
188,466
3
W
Geb
5,157
516
30
3
0
206,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role