Player Matchup

Chaac
Chaac
Escobars Yao
Chaac
Level 123
God Stats
1W - 2L
1,676 SR
Queue Stats
8W - 6L
1,557 Elo+
Party 2
Hera
Hera
byBlessy
Hera
Level 103
God Stats
0W - 1L
1,318 SR
Queue Stats
384W - 377L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
natedog120
Cabrakan
Level 41
God Stats
2W - 2L
1,642 SR
Queue Stats
23W - 15L
1,555 Elo+
Party 2
Team Averages
Level 89
1,545 SR
1,550 Elo+

VS

Team Averages
Level 84
1,578 SR
1,431 Elo+
Nu Wa
Nu Wa
ARMAND014_CR
Nu Wa
Level 49
God Stats
1W - 0L
1,521 SR
Queue Stats
186W - 207L
1,403 Elo+
Party 1
Chaac
Chaac
KenPachi1303
Chaac
Level 116
God Stats
43W - 27L
1,603 SR
Queue Stats
246W - 267L
1,479 Elo+
Solo
Skadi
Skadi
iAmStxry
Skadi
Level 86
God Stats
4W - 1L
1,610 SR
Queue Stats
264W - 271L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,888
607
11,346
16,368
15,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
11
1 / 6 / 2
7,872
606
5,622
8,833
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
natedog120
Cabrakan
12
1 / 5 / 3
8,499
654
6,390
19,872
20,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,174
706
11,838
8,493
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 10
9,547
734
12,913
14,064
13,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
iAmStxry
Skadi
14
7 / 2 / 6
9,889
761
16,576
6,261
2,095
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
2
4
2
0.75
W
5
0
10
10
L
Hera
1
6
2
0.33
W
Skadi
iAmStxry
Skadi
7
2
6
5
L
Cabrakan
natedog120
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
41,327
45,073
Taken
28,818
39,214
Mitigated
18,608
11,162
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,838
3,260
0
2,865
8,493
2,592
550
4,043
4,248
39,246
0
L
11,346
929
0
5,104
16,368
15,800
0
4,073
11,971
0
37,373
W
12,913
3,064
0
6,785
14,064
13,921
649
5,852
7,959
0
25,228
L
Hera
5,622
1,409
994
627
8,833
2,642
0
2,837
5,865
21,620
0
W
Skadi
iAmStxry
Skadi
16,576
8,469
0
1,905
6,261
2,095
1,491
1,811
4,384
0
52,190
L
Cabrakan
natedog120
Cabrakan
6,390
1,418
1,132
3,305
19,872
20,772
0
4,325
15,161
17,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
28,610
128
Minions Killed
166
4
Camps Cleared
6
708,424
Distance Traveled
713,410
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,174
706
66
5
1
228,199
1
L
Chaac
7,888
607
59
5
2
240,337
2
W
Chaac
9,547
734
29
2
1
245,372
0
L
Hera
7,872
606
40
3
1
229,605
4
W
Skadi
9,889
761
71
5
4
239,839
1
L
Cabrakan
8,499
654
29
2
1
238,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role