Player Matchup

Hercules
Hercules
Dan_Jilibins
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
DeeJoe19
Baron Samedi
Level 99
God Stats
8W - 6L
1,527 SR
Queue Stats
936W - 1,017L
1,384 Elo+
Solo
Neith
Neith
Jack Dangless
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,385 Elo+
Solo
Bastet
Bastet
MARIOTHEALIEN69
Bastet
Level 107
God Stats
3W - 4L
1,546 SR
Queue Stats
456W - 502L
1,335 Elo+
Party 1
Fafnir
Fafnir
mor ta kill 7
Fafnir
Level 64
God Stats
2W - 4L
1,184 SR
Queue Stats
204W - 234L
1,330 Elo+
Party 1
Team Averages
Level 81
1,451 SR
1,338 Elo+

VS

Team Averages
Level 82
1,517 SR
1,365 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Fate7001
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,246 Elo+
Solo
Rama
Rama
KING 0F KEEF
Rama
Level 118
God Stats
2W - 4L
1,502 SR
Queue Stats
69W - 77L
1,408 Elo+
Party 2
Olorun
Olorun
Zeklan
Olorun
Level 101
God Stats
3W - 3L
1,584 SR
Queue Stats
395W - 405L
1,343 Elo+
Solo
Hades
Hades
xXOGXxNastyNate
Hades
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dan_Jilibins
Hercules
16
5 / 1 / 18
9,816
982
6,403
14,460
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DeeJoe19
Baron Samedi
15
5 / 2 / 14
8,951
895
16,006
8,134
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 9
9,501
950
13,266
6,656
3,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 14
9,622
962
10,474
8,514
3,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 21
9,252
925
2,564
9,198
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 6 / 3
7,755
776
10,413
10,107
3,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Fate7001
Da Ji
13
2 / 8 / 2
8,044
804
4,371
10,655
3,677
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 1
8,045
805
6,645
10,955
3,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Zeklan
Olorun
12
0 / 5 / 3
6,882
688
6,176
10,015
3,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 4
7,190
719
6,890
13,698
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
29
Kills
7
7
Deaths
29
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
6
3
0.58
W
Hercules
Dan_Jilibins
Hercules
5
1
18
14
W
Baron Samedi
DeeJoe19
Baron Samedi
5
2
14
6
L
Da Ji
Fate7001
Da Ji
2
8
2
0.38
W
9
2
9
6.75
L
3
5
1
0.7
W
8
1
14
15
L
Olorun
Zeklan
Olorun
0
5
3
0.3
W
2
1
21
12.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
34,495
46,962
Taken
55,430
39,098
Mitigated
22,164
27,978
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,413
4,178
281
513
10,107
3,412
30
3,290
6,817
0
21,054
W
Hercules
Dan_Jilibins
Hercules
6,403
1,402
1,607
7,054
14,460
11,550
203
4,530
9,612
0
11,763
W
Baron Samedi
DeeJoe19
Baron Samedi
16,006
272
6,226
4,033
8,134
8,045
200
2,571
5,451
25,644
0
L
Da Ji
Fate7001
Da Ji
4,371
903
875
819
10,655
3,677
0
2,736
7,919
0
6,982
W
13,266
2,639
137
2,185
6,656
3,026
1,746
1,373
5,241
0
28,050
L
6,645
5,044
698
3,009
10,955
3,830
54
3,331
7,624
0
16,015
W
10,474
1,589
330
3,174
8,514
3,249
2,321
1,888
6,589
0
18,733
L
Olorun
Zeklan
Olorun
6,176
3,071
1,346
3,035
10,015
3,593
0
5,077
4,938
14,640
0
W
2,564
1,350
623
2,609
9,198
13,228
264
2,067
7,003
8,138
0
L
6,890
516
440
4,545
13,698
7,652
68
4,136
9,562
12,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
37,916
88
Minions Killed
88
0
Camps Cleared
0
1,080,800
Distance Traveled
743,284
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,755
776
25
3
0
171,643
2
W
Hercules
9,816
982
7
1
0
243,755
0
W
Baron Samedi
8,951
895
18
2
0
204,946
4
L
Da Ji
8,044
804
3
0
0
122,931
4
W
Neith
9,501
950
32
3
0
194,169
0
L
Rama
8,045
805
26
3
0
140,173
0
W
Bastet
9,622
962
18
2
0
240,085
0
L
Olorun
6,882
688
22
2
0
139,998
0
W
Fafnir
9,252
925
13
1
0
197,845
0
L
Hades
7,190
719
12
1
0
168,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role