Player Matchup

Medusa
Medusa
BlessNade
Medusa
Level 108
God Stats
2W - 1L
1,717 SR
Queue Stats
63W - 61L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Justme lelo
Sun Wukong
Level 104
God Stats
4W - 13L
1,509 SR
Queue Stats
238W - 249L
1,489 Elo+
Party 2
Raijin
Raijin
Weezy4
Raijin
Level 89
God Stats
1W - 3L
1,501 SR
Queue Stats
191W - 191L
1,527 Elo+
Party 2
Fenrir
Fenrir
imAbcd
Fenrir
Level 145
God Stats
2W - 3L
1,594 SR
Queue Stats
378W - 354L
1,547 Elo+
Party 2
Atlas
Atlas
l2EDl2Ulvl
Atlas
Level 85
God Stats
4W - 2L
1,625 SR
Queue Stats
283W - 293L
1,561 Elo+
Party 2
Team Averages
Level 106
1,589 SR
1,537 Elo+

VS

Team Averages
Level 146
1,574 SR
1,550 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dasquinty
Awilix
Level 148
God Stats
3W - 7L
1,497 SR
Queue Stats
597W - 547L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DexterSmeels
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1
Geb
Geb
Hated--Myth
Geb
Level 157
God Stats
13W - 9L
1,588 SR
Queue Stats
177W - 224L
1,544 Elo+
Party 1
Camazotz
Camazotz
Schism123
Camazotz
Level 156
God Stats
11W - 5L
1,786 SR
Queue Stats
298W - 297L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlessNade
Medusa
13
3 / 5 / 3
8,256
516
6,987
9,216
1,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Justme lelo
Sun Wukong
13
2 / 6 / 2
7,635
477
11,329
14,104
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Weezy4
Raijin
15
5 / 6 / 3
9,371
586
5,730
10,816
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
imAbcd
Fenrir
14
5 / 6 / 1
8,365
523
7,504
16,121
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
11
1 / 5 / 4
7,702
481
4,434
11,667
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
11 / 2 / 3
11,499
719
13,840
13,915
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Dasquinty
Awilix
16
2 / 4 / 3
10,016
626
8,117
12,457
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DexterSmeels
Morgan Le Fay
14
0 / 5 / 6
9,115
570
4,369
9,779
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 9
9,259
579
4,874
13,103
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
Schism123
Camazotz
17
12 / 3 / 3
11,104
694
16,626
17,823
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
16
Kills
28
28
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
2
3
6.25
L
Medusa
BlessNade
Medusa
3
5
3
0.9
W
Awilix
Dasquinty
Awilix
2
4
3
0.88
W
Morgan Le Fay
DexterSmeels
Morgan Le Fay
0
5
6
0.6
W
3
2
9
3.75
L
Sun Wukong
Justme lelo
Sun Wukong
2
6
2
0.5
W
Camazotz
Schism123
Camazotz
12
3
3
4.5
L
Raijin
Weezy4
Raijin
5
6
3
1.08
L
Fenrir
imAbcd
Fenrir
5
6
1
0.92
L
Atlas
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
47,826
61,924
Taken
67,077
33,312
Mitigated
33,453
13,078
Healing
24,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,840
5,923
0
7,489
13,915
5,092
4,086
2,821
11,020
0
86,727
L
Medusa
BlessNade
Medusa
6,987
2,896
0
1,772
9,216
1,850
0
842
8,374
0
49,060
W
Awilix
Dasquinty
Awilix
8,117
2,489
0
2,439
12,457
7,704
55
0
11,857
5,851
54,880
W
Morgan Le Fay
DexterSmeels
Morgan Le Fay
4,369
787
0
1,160
9,779
3,442
1,212
3,677
5,828
52,725
0
W
4,874
594
0
1,820
13,103
11,195
0
2,399
10,548
18,258
0
L
Sun Wukong
Justme lelo
Sun Wukong
11,329
4,029
0
2,951
14,104
12,911
0
2,513
10,922
0
39,892
W
Camazotz
Schism123
Camazotz
16,626
6,837
0
11,789
17,823
6,020
1,333
2,976
14,542
0
72,399
L
Raijin
Weezy4
Raijin
5,730
307
0
829
10,816
2,841
0
2,757
8,028
58,571
0
L
Fenrir
imAbcd
Fenrir
7,504
1,938
0
4,336
16,121
4,969
0
2,072
14,003
0
51,619
L
Atlas
4,434
2,026
0
3,190
11,667
10,741
0
1,836
9,831
21,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
50,993
408
Minions Killed
496
0
Camps Cleared
0
1,445,518
Distance Traveled
1,616,729
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,499
719
130
8
0
297,609
4
L
Medusa
8,256
516
100
6
0
277,762
7
W
Awilix
10,016
626
128
8
0
322,254
1
W
Morgan Le Fay
9,115
570
106
7
0
272,781
3
W
Geb
9,259
579
26
2
0
359,165
9
L
Sun Wukong
7,635
477
72
5
0
308,829
4
W
Camazotz
11,104
694
106
7
0
364,920
1
L
Raijin
9,371
586
113
7
0
267,884
4
L
Fenrir
8,365
523
89
6
0
323,742
3
L
Atlas
7,702
481
34
2
0
267,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role