Player Matchup

Cernunnos
Cernunnos
FHK n00dle
Cernunnos
Level 62
God Stats
0W - 2L
1,344 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 1
Merlin
Merlin
InactiveJeans26
Merlin
Level 85
God Stats
43W - 40L
1,500 SR
Queue Stats
73W - 79L
1,390 Elo+
Party 1
Sobek
Sobek
RavenStealth69
Sobek
Level 13
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 1
Team Averages
Level 53
1,531 SR
1,346 Elo+

VS

Team Averages
Level 77
1,583 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
Kev Blizzy
Tsukuyomi
Level 80
God Stats
34W - 20L
1,632 SR
Queue Stats
196W - 198L
1,517 Elo+
Party 2
Zeus
Zeus
Lit Doperunner
Zeus
Level 68
God Stats
18W - 11L
1,646 SR
Queue Stats
191W - 189L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
MarbleTunic1935
Gilgamesh
Level 84
God Stats
4W - 12L
1,471 SR
Queue Stats
177W - 251L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FHK n00dle
Cernunnos
13
1 / 10 / 5
10,576
557
8,520
18,100
6,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 6 / 3
12,331
649
16,997
17,157
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
11,853
624
4,510
18,278
26,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kev Blizzy
Tsukuyomi
18
11 / 2 / 6
13,950
734
18,050
12,384
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 8
12,397
652
14,926
11,956
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MarbleTunic1935
Gilgamesh
15
4 / 2 / 13
12,327
649
15,789
19,628
16,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
20
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FHK n00dle
Cernunnos
1
10
5
0.35
L
4
6
3
0.92
W
Tsukuyomi
Kev Blizzy
Tsukuyomi
11
2
6
7
W
5
4
8
2.25
W
Gilgamesh
MarbleTunic1935
Gilgamesh
4
2
13
5.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
48,765
53,535
Taken
43,968
38,909
Mitigated
25,599
4,202
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FHK n00dle
Cernunnos
8,520
3,620
0
536
18,100
6,543
0
4,420
13,286
0
25,394
L
16,997
267
1,004
1,947
17,157
6,308
0
3,912
12,892
83,109
0
W
Tsukuyomi
Kev Blizzy
Tsukuyomi
18,050
5,997
0
3,682
12,384
4,840
694
7,900
4,484
0
55,151
W
14,926
294
0
3,220
11,956
4,048
727
6,356
5,600
70,925
0
W
Gilgamesh
MarbleTunic1935
Gilgamesh
15,789
5,758
455
8,227
19,628
16,711
1,024
8,058
11,316
0
32,219
L
4,510
533
0
715
18,278
26,058
0
6,927
10,858
7,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
38,674
171
Minions Killed
195
5
Camps Cleared
12
935,254
Distance Traveled
1,010,896
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,576
557
40
2
3
270,589
1
L
Merlin
12,331
649
124
7
2
338,002
4
W
Tsukuyomi
13,950
734
72
4
4
363,742
0
W
Zeus
12,397
652
98
5
6
321,522
2
W
Gilgamesh
12,327
649
25
1
2
325,632
0
L
Sobek
11,853
624
7
0
0
326,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role