Player Matchup

Izanami
Izanami
ARIESgodofwar419
Izanami
Level 140
God Stats
14W - 9L
1,494 SR
Queue Stats
502W - 567L
1,405 Elo+
Solo
Scylla
Scylla
Tazmc-_
Scylla
Level 108
God Stats
5W - 4L
1,620 SR
Queue Stats
113W - 124L
1,333 Elo+
Solo
He Bo
He Bo
hackerlaastad
He Bo
Level 96
God Stats
1W - 1L
1,197 SR
Queue Stats
48W - 55L
1,379 Elo+
Party 1
Artemis
Artemis
kurokamikiri
Artemis
Level 69
God Stats
3W - 0L
1,851 SR
Queue Stats
69W - 106L
1,275 Elo+
Solo
Nox
Nox
tederwolf
Nox
Level 95
God Stats
1W - 2L
1,194 SR
Queue Stats
132W - 133L
1,416 Elo+
Party 1
Team Averages
Level 102
1,471 SR
1,362 Elo+

VS

Team Averages
Level 71
1,599 SR
1,312 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Boyblue1993
Kuzenbo
Level 158
God Stats
7W - 5L
1,525 SR
Queue Stats
403W - 431L
1,388 Elo+
Solo
Poseidon
Poseidon
Zues4457
Poseidon
Level 66
God Stats
3W - 2L
1,951 SR
Queue Stats
215W - 233L
1,396 Elo+
Solo
Scylla
Scylla
boohbee
Scylla
Level 84
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo
Mulan
Mulan
ddrills
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 15
11,679
687
13,057
15,631
6,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Tazmc-_
Scylla
20
5 / 2 / 18
13,151
774
19,220
13,334
5,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
11 / 5 / 11
13,670
804
22,456
14,238
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kurokamikiri
Artemis
20
9 / 7 / 15
13,363
786
18,200
19,611
8,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 17
12,463
733
8,311
12,600
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 4 / 13
11,782
693
9,130
20,811
28,324
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Boyblue1993
Kuzenbo
20
0 / 4 / 13
11,829
696
13,775
26,468
26,133
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Zues4457
Poseidon
20
7 / 8 / 9
13,514
795
24,195
18,927
6,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
boohbee
Scylla
20
11 / 7 / 6
13,592
800
17,957
18,398
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
ddrills
Mulan
10
0 / 10 / 2
8,518
501
683
12,309
4,501

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
66
32
Kills
23
24
Deaths
33
76
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
4
13
2.88
W
3
6
15
1.75
L
Kuzenbo
Boyblue1993
Kuzenbo
0
4
13
1.63
W
Scylla
Tazmc-_
Scylla
5
2
18
7
L
Poseidon
Zues4457
Poseidon
7
8
9
1.44
L
Scylla
boohbee
Scylla
11
7
6
2
L
Mulan
ddrills
Mulan
0
10
2
0.1
W
11
5
11
3.3
W
Artemis
kurokamikiri
Artemis
9
7
15
2.36
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,244
Damage
65,740
75,414
Taken
96,913
31,929
Mitigated
71,768
27,991
Healing
36,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,130
172
1,486
6,015
20,811
28,324
136
10,917
9,816
0
19,785
W
13,057
5,984
1,552
1,974
15,631
6,428
2,340
10,573
5,058
0
31,989
L
Kuzenbo
Boyblue1993
Kuzenbo
13,775
2,719
3,511
9,051
26,468
26,133
861
10,641
15,776
28,623
0
W
Scylla
Tazmc-_
Scylla
19,220
1,872
3,234
4,857
13,334
5,651
1,417
10,672
2,662
46,841
0
L
Poseidon
Zues4457
Poseidon
24,195
2,018
2,668
4,941
18,927
6,893
1,589
11,092
7,835
47,105
0
L
Scylla
boohbee
Scylla
17,957
493
4,357
4,336
18,398
5,917
1,092
10,331
8,067
34,164
0
L
Mulan
ddrills
Mulan
683
120
0
0
12,309
4,501
74
6,877
5,432
0
1,987
W
22,456
583
3,057
3,414
14,238
5,856
0
9,868
4,370
41,799
0
W
Artemis
kurokamikiri
Artemis
18,200
7,976
1,311
4,366
19,611
8,645
1,082
14,521
5,090
0
35,077
W
8,311
1,042
2,089
2,137
12,600
5,349
684
10,293
2,307
24,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,326
Gold Earned
59,235
218
Minions Killed
133
0
Camps Cleared
0
1,493,702
Distance Traveled
1,443,670
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,782
693
28
2
0
344,802
4
W
Izanami
11,679
687
46
3
0
269,481
3
L
Kuzenbo
11,829
696
21
1
0
339,888
0
W
Scylla
13,151
774
65
4
0
317,659
0
L
Poseidon
13,514
795
44
3
0
297,686
0
L
Scylla
13,592
800
36
2
0
293,805
1
L
Mulan
8,518
501
4
0
0
167,489
0
W
He Bo
13,670
804
35
2
0
322,647
2
W
Artemis
13,363
786
40
2
0
273,431
0
W
Nox
12,463
733
32
2
0
310,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role