Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BloodMist Hanma
Baron Samedi
Level 143
God Stats
10W - 4L
1,601 SR
Queue Stats
85W - 53L
1,627 Elo+
Party 1
Chaac
Chaac
JESUS SO SPICY
Chaac
Level 29
God Stats
5W - 1L
1,686 SR
Queue Stats
74W - 33L
1,590 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,572 Elo+

VS

Team Averages
Level 32
1,407 SR
1,382 Elo+
Atlas
Atlas
ParadoxChucho-
Atlas
Level 18
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thor
Thor
ParadoxLilg-
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Party 2
Tiamat
Tiamat
ParadoxSkillet-
Tiamat
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 13
6,804
851
3,753
5,542
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
BloodMist Hanma
Baron Samedi
11
6 / 0 / 11
7,445
931
7,769
4,640
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 0 / 7
8,323
1,040
8,569
9,853
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,866
608
4,765
8,766
3,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 0
4,943
618
1,700
7,301
2,398
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,219
652
3,349
7,981
4,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
13
8.5
W
Baron Samedi
BloodMist Hanma
Baron Samedi
6
0
11
11.5
W
11
0
7
14.5
L
0
6
0
0
L
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
9,814
20,035
Taken
24,048
10,657
Mitigated
10,266
11,727
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,753
2,457
0
2,833
5,542
1,702
2,031
1,990
3,496
0
30,478
W
Baron Samedi
BloodMist Hanma
Baron Samedi
7,769
728
570
2,838
4,640
1,933
365
2,267
2,324
14,228
0
W
8,569
1,660
227
5,259
9,853
7,022
236
4,094
5,759
0
28,538
L
4,765
1,943
0
293
8,766
3,431
0
3,274
5,344
11,918
0
L
1,700
486
0
0
7,301
2,398
0
2,524
4,704
0
5,743
L
3,349
324
31
1,552
7,981
4,437
0
2,539
5,195
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
15,028
113
Minions Killed
64
7
Camps Cleared
2
461,223
Distance Traveled
356,385
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,804
851
43
5
5
145,500
0
W
Baron Samedi
7,445
931
14
2
1
151,315
1
W
Chaac
8,323
1,040
56
7
1
164,408
1
L
Atlas
4,866
608
8
1
1
122,023
0
L
Thor
4,943
618
8
1
0
100,684
0
L
Tiamat
5,219
652
48
6
1
133,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role