Player Matchup

Heimdallr
Heimdallr
AlphaArise
Heimdallr
Level 146
God Stats
3W - 5L
1,536 SR
Queue Stats
207W - 200L
1,652 Elo+
Party 2
Ymir
Ymir
ItsDextra
Ymir
Level 26
God Stats
27W - 5L
1,746 SR
Queue Stats
46W - 14L
1,738 Elo+
Party 2
Hades
Hades
NotYoBoyfriend
Hades
Level 124
God Stats
18W - 4L
1,776 SR
Queue Stats
168W - 157L
1,652 Elo+
Party 2
Team Averages
Level 99
1,686 SR
1,680 Elo+

VS

Team Averages
Level 47
1,520 SR
1,408 Elo+
Olorun
Olorun
Gripchik
Olorun
Level 29
God Stats
87W - 99L
1,484 SR
Queue Stats
98W - 120L
1,385 Elo+
Party 1
Merlin
Merlin
IceeFlame101
Merlin
Level 80
God Stats
10W - 10L
1,605 SR
Queue Stats
366W - 443L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
iNaav
Gilgamesh
Level 33
God Stats
20W - 24L
1,471 SR
Queue Stats
87W - 128L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaArise
Heimdallr
15
11 / 0 / 5
10,221
852
18,320
7,900
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 0 / 13
9,543
795
2,726
9,562
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 1 / 9
9,006
751
7,185
10,786
6,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gripchik
Olorun
10
0 / 7 / 1
7,060
588
4,081
11,939
6,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
10
1 / 7 / 0
7,583
632
9,540
8,615
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
iNaav
Gilgamesh
10
0 / 4 / 0
6,721
560
4,683
13,556
7,292
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
1
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlphaArise
Heimdallr
11
0
5
13.5
L
Olorun
Gripchik
Olorun
0
7
1
0.07
L
Merlin
1
7
0
0.14
W
Ymir
2
0
13
8.5
W
5
1
9
9.5
L
Gilgamesh
iNaav
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
18,304
28,248
Taken
34,110
20,820
Mitigated
16,892
6,189
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlphaArise
Heimdallr
18,320
9,241
0
1,781
7,900
3,339
2,405
3,178
4,722
0
51,879
L
Olorun
Gripchik
Olorun
4,081
2,041
243
2,196
11,939
6,387
0
3,595
8,344
19,519
0
L
Merlin
9,540
504
0
75
8,615
3,213
0
2,361
6,252
32,705
0
W
Ymir
2,726
96
0
1,137
9,562
11,031
57
4,997
4,565
13,615
0
W
7,185
1,177
553
2,718
10,786
6,450
752
5,964
4,822
24,466
0
L
Gilgamesh
iNaav
Gilgamesh
4,683
1,069
0
65
13,556
7,292
0
4,403
9,153
0
15,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
21,364
132
Minions Killed
104
8
Camps Cleared
3
639,030
Distance Traveled
673,154
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,221
852
77
6
5
223,992
2
L
Olorun
7,060
588
23
2
1
221,847
0
L
Merlin
7,583
632
62
5
2
206,671
3
W
Ymir
9,543
795
14
1
0
234,628
1
W
Hades
9,006
751
41
3
3
180,410
0
L
Gilgamesh
6,721
560
19
2
0
244,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role