Player Matchup

Scylla
Scylla
Drakkar1388
Scylla
Level 140
God Stats
5W - 4L
1,614 SR
Queue Stats
277W - 212L
1,535 Elo+
Party 1
Loki
Loki
IAm-NotSyndicate
Loki
Level 124
God Stats
26W - 12L
1,723 SR
Queue Stats
165W - 145L
1,528 Elo+
Party 1
Geb
Geb
xDKxCross
Geb
Level 121
God Stats
4W - 0L
1,692 SR
Queue Stats
37W - 37L
1,501 Elo+
Party 1
Team Averages
Level 128
1,677 SR
1,522 Elo+

VS

Team Averages
Level 60
1,499 SR
1,550 Elo+
Geb
Geb
Chriphord
Geb
Level 48
God Stats
7W - 5L
1,498 SR
Queue Stats
19W - 23L
1,577 Elo+
Solo
Fenrir
Fenrir
LustfulWidow
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,634 Elo+
Party 2
Neith
Neith
rageofsage23
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 0 / 12
9,476
790
18,997
9,249
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 5 / 8
9,508
792
9,676
7,905
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 13
8,617
718
4,897
10,875
11,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,917
660
6,725
14,164
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
10
3 / 4 / 3
7,734
645
4,758
18,151
15,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 9 / 3
8,034
670
7,269
10,512
3,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Scylla
6
0
12
12
W
9
5
8
2.6
L
Fenrir
3
4
3
1.13
L
2
9
3
0.39
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,570
Damage
18,752
28,029
Taken
42,827
18,635
Mitigated
28,819
7,443
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,725
615
0
2,606
14,164
10,310
54
6,074
8,090
16,269
0
W
Scylla
18,997
2,282
0
4,284
9,249
3,480
1,165
2,552
6,697
46,111
0
W
9,676
3,376
0
740
7,905
3,430
457
2,010
5,895
0
28,683
L
Fenrir
4,758
2,175
0
3,709
18,151
15,124
0
11,448
6,703
0
8,430
L
7,269
3,242
187
927
10,512
3,385
0
5,878
4,634
0
18,374
W
4,897
1,455
0
2,419
10,875
11,725
86
2,607
8,268
9,167
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
23,685
120
Minions Killed
58
9
Camps Cleared
0
695,578
Distance Traveled
589,379
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,917
660
7
1
0
211,698
1
W
Scylla
9,476
790
77
6
3
235,529
0
W
Loki
9,508
792
34
3
6
231,245
2
L
Fenrir
7,734
645
14
1
0
213,311
1
L
Neith
8,034
670
37
3
0
164,370
2
W
Geb
8,617
718
9
1
0
228,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role