Player Matchup

Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BaronBadBeaver04
Cerberus
Level 143
God Stats
0W - 2L
1,680 SR
Queue Stats
33W - 51L
1,506 Elo+
Solo
Fafnir
Fafnir
FAmil20
Fafnir
Level 104
God Stats
0W - 2L
1,293 SR
Queue Stats
231W - 236L
1,625 Elo+
Solo
Team Averages
Level 134
1,494 SR
1,526 Elo+

VS

Team Averages
Level 142
1,587 SR
1,601 Elo+
Sobek
Sobek
AngelBigg
Sobek
Level 160
God Stats
2W - 0L
1,657 SR
Queue Stats
112W - 95L
1,611 Elo+
Solo
Eset
Eset
DefuseBrah
Eset
Level 123
God Stats
4W - 3L
1,586 SR
Queue Stats
82W - 77L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Nerdboyiam
Cthulhu
Level 160
God Stats
1W - 0L
1,676 SR
Queue Stats
126W - 117L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Taylormonsdurr
Nu Wa
Level 155
God Stats
4W - 1L
1,519 SR
Queue Stats
134W - 132L
1,584 Elo+
Party 1
Skadi
Skadi
vacascondinero
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 5 / 3
8,025
892
4,827
14,789
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
 
Chiron
13
2 / 2 / 2
7,230
803
10,438
7,922
2,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
 
Arachne
10
0 / 7 / 5
6,399
711
6,136
17,581
5,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 3
6,304
700
5,861
13,289
11,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
FAmil20
Fafnir
13
2 / 4 / 4
7,517
835
6,798
13,570
11,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AngelBigg
Sobek
15
3 / 1 / 19
9,316
1,035
8,137
13,913
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 13
8,066
896
9,822
7,049
3,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nerdboyiam
Cthulhu
14
2 / 1 / 20
8,597
955
12,608
8,519
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 18
8,046
894
9,567
4,471
1,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
13 / 2 / 9
9,898
1,100
17,146
8,009
3,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
24
24
Deaths
7
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
5
3
0.9
L
Chiron
 
Chiron
2
2
2
1.5
L
Arachne
 
Arachne
0
7
5
0.36
W
Sobek
AngelBigg
Sobek
3
1
19
12.5
L
0
6
3
0.25
W
3
2
13
4.75
L
Fafnir
FAmil20
Fafnir
2
4
4
1
W
Cthulhu
Nerdboyiam
Cthulhu
2
1
20
12
W
3
1
18
12
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
57,280
67,151
Taken
41,961
47,016
Mitigated
33,739
21,792
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,827
335
351
1,570
14,789
15,800
0
8,530
6,247
9,273
0
L
Chiron
 
Chiron
10,438
4,250
2,243
3,156
7,922
2,787
0
5,321
2,581
0
28,534
L
Arachne
 
Arachne
6,136
4,546
160
4,521
17,581
5,252
0
10,627
6,892
0
10,741
W
Sobek
AngelBigg
Sobek
8,137
646
353
5,229
13,913
15,120
50
5,720
8,193
15,485
0
L
5,861
209
568
2,944
13,289
11,327
0
8,702
4,587
19,126
0
W
9,822
1,179
847
776
7,049
3,275
1,194
2,716
4,333
22,831
0
L
Fafnir
FAmil20
Fafnir
6,798
1,683
1,569
4,710
13,570
11,850
0
6,868
6,690
16,357
0
W
Cthulhu
Nerdboyiam
Cthulhu
12,608
1,415
2,242
1,213
8,519
9,628
482
3,138
5,381
24,667
0
W
9,567
3,989
475
360
4,471
1,958
1,708
1,748
2,723
18,689
0
W
17,146
8,452
650
373
8,009
3,758
1,975
4,164
3,845
0
29,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
43,923
110
Minions Killed
129
0
Camps Cleared
0
763,386
Distance Traveled
799,561
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,025
892
7
1
0
155,230
0
L
Chiron
7,230
803
33
4
0
174,650
1
L
Arachne
6,399
711
12
1
0
147,047
3
W
Sobek
9,316
1,035
8
1
0
158,380
1
L
Cerberus
6,304
700
36
4
0
146,664
3
W
Eset
8,066
896
27
3
0
177,061
2
L
Fafnir
7,517
835
22
2
0
139,795
0
W
Cthulhu
8,597
955
31
3
0
166,896
4
W
Nu Wa
8,046
894
26
3
0
156,350
2
W
Skadi
9,898
1,100
37
4
0
140,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role