Player Matchup

Arachne
Arachne
AnimegaTheOG
Arachne
Level 156
God Stats
8W - 4L
1,793 SR
Queue Stats
435W - 324L
1,665 Elo+
Party 1
Anubis
Anubis
FinesseCriminal
Anubis
Level 123
God Stats
6W - 4L
1,483 SR
Queue Stats
249W - 210L
1,611 Elo+
Party 1
Artemis
Artemis
Lucid-Hypnotism
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
NoLettuce-
Cthulhu
Level 128
God Stats
15W - 7L
1,706 SR
Queue Stats
499W - 394L
1,627 Elo+
Party 1
Osiris
Osiris
UnbeatenBully
Osiris
Level 79
God Stats
11W - 8L
1,618 SR
Queue Stats
428W - 266L
1,638 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,611 Elo+

VS

Team Averages
Level 112
1,670 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MonkeyDTrevy
Freya
Level 35
God Stats
4W - 2L
1,768 SR
Queue Stats
87W - 110L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
PureXvll
Baron Samedi
Level 148
God Stats
27W - 18L
1,610 SR
Queue Stats
654W - 598L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
SpCas9
Gilgamesh
Level 111
God Stats
4W - 2L
1,740 SR
Queue Stats
242W - 212L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
Syzgzy
Erlang Shen
Level 152
God Stats
0W - 1L
1,735 SR
Queue Stats
173W - 153L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnimegaTheOG
Arachne
17
9 / 1 / 4
10,887
573
15,669
15,697
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 4 / 5
10,265
540
10,814
9,934
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 4
8,433
444
5,367
8,938
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NoLettuce-
Cthulhu
14
1 / 1 / 8
8,939
470
8,844
13,908
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 7
9,817
517
10,930
12,995
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 0
9,014
474
7,781
16,498
11,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 2
10,285
541
8,569
15,212
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
PureXvll
Baron Samedi
14
2 / 3 / 3
8,828
465
9,637
11,690
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SpCas9
Gilgamesh
11
1 / 2 / 4
8,049
424
6,010
16,484
12,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Syzgzy
Erlang Shen
15
4 / 4 / 2
8,876
467
4,405
14,354
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
16
Kills
12
12
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
0
0.67
W
Arachne
AnimegaTheOG
Arachne
9
1
4
11
W
4
4
5
1.63
W
0
5
4
0.4
L
3
4
2
1
W
Cthulhu
NoLettuce-
Cthulhu
1
1
8
5
L
Baron Samedi
PureXvll
Baron Samedi
2
3
3
1.17
L
Gilgamesh
SpCas9
Gilgamesh
1
2
4
1.5
L
Erlang Shen
Syzgzy
Erlang Shen
4
4
2
1.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,624
Damage
36,402
61,472
Taken
74,238
39,223
Mitigated
40,787
21,531
Healing
22,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,781
644
310
4,506
16,498
11,743
0
3,247
12,408
0
54,016
W
Arachne
AnimegaTheOG
Arachne
15,669
10,286
0
4,721
15,697
7,794
888
4,781
10,621
0
63,733
W
10,814
605
0
4,939
9,934
4,284
1,179
3,229
6,290
78,868
0
W
5,367
2,476
0
1,721
8,938
2,561
1,260
3,188
5,750
0
44,117
L
8,569
3,446
0
5,639
15,212
5,002
1,458
1,549
13,568
79,827
0
W
Cthulhu
NoLettuce-
Cthulhu
8,844
638
735
4,069
13,908
11,308
168
4,475
9,083
32,082
0
L
Baron Samedi
PureXvll
Baron Samedi
9,637
1,117
527
3,963
11,690
5,335
0
6,156
5,393
61,367
0
L
Gilgamesh
SpCas9
Gilgamesh
6,010
830
2,416
4,051
16,484
12,945
0
5,553
10,931
576
24,239
L
Erlang Shen
Syzgzy
Erlang Shen
4,405
2,169
0
1,359
14,354
5,762
0
3,226
10,989
0
59,907
W
10,930
2,698
273
5,073
12,995
13,276
337
1,983
10,227
1,939
62,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
45,052
490
Minions Killed
493
0
Camps Cleared
0
1,885,604
Distance Traveled
1,703,395
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,014
474
107
6
0
341,041
5
W
Arachne
10,887
573
98
5
0
435,425
2
W
Anubis
10,265
540
150
8
0
324,062
6
W
Artemis
8,433
444
75
4
0
339,330
0
L
Freya
10,285
541
140
7
0
330,743
1
W
Cthulhu
8,939
470
43
2
0
375,543
5
L
Baron Samedi
8,828
465
115
6
0
329,211
6
L
Gilgamesh
8,049
424
34
2
0
331,569
5
L
Erlang Shen
8,876
467
97
5
0
370,831
5
W
Osiris
9,817
517
124
7
0
411,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role