Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lawlieth19
Achilles
Level 49
God Stats
1W - 1L
1,270 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1
Artemis
Artemis
Lujàn
Artemis
Level 24
God Stats
0W - 3L
1,439 SR
Queue Stats
8W - 14L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
OBELISKOFERUSEA
Nu Wa
Level 108
God Stats
0W - 3L
1,625 SR
Queue Stats
4W - 6L
1,389 Elo+
Solo
Rama
Rama
zombtoy
Rama
Level 46
God Stats
1W - 1L
1,719 SR
Queue Stats
80W - 86L
1,505 Elo+
Solo
Team Averages
Level 71
1,511 SR
1,412 Elo+

VS

Team Averages
Level 129
1,454 SR
1,467 Elo+
Atlas
Atlas
Kermit IV
Atlas
Level 146
God Stats
2W - 2L
1,526 SR
Queue Stats
50W - 60L
1,462 Elo+
Solo
Heimdallr
Heimdallr
RDSI080804
Heimdallr
Level 122
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 5L
1,572 Elo+
Solo
Set
Set
X-Rorensu-X
Set
Level 156
God Stats
2W - 11L
1,096 SR
Queue Stats
240W - 285L
1,381 Elo+
Solo
Discordia
Discordia
acowboy11
Discordia
Level 127
God Stats
5W - 6L
1,357 SR
Queue Stats
199W - 204L
1,464 Elo+
Solo
Artemis
Artemis
oxSaki
Artemis
Level 95
God Stats
12W - 7L
1,586 SR
Queue Stats
37W - 42L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
0 / 4 / 3
9,834
615
4,396
18,290
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Lawlieth19
Achilles
16
2 / 2 / 1
10,163
635
11,750
22,880
20,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Lujàn
Artemis
17
0 / 4 / 2
9,898
619
9,184
11,435
4,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 1
10,326
645
16,553
13,254
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
zombtoy
Rama
18
3 / 4 / 0
10,620
664
8,673
14,321
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kermit IV
Atlas
18
3 / 1 / 8
12,279
767
11,228
15,900
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RDSI080804
Heimdallr
20
8 / 2 / 5
12,998
812
22,472
14,304
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 8
11,236
702
7,759
13,560
6,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
acowboy11
Discordia
20
5 / 0 / 10
12,681
793
20,621
8,153
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
oxSaki
Artemis
18
0 / 1 / 3
10,256
641
6,294
9,819
3,930
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
18
18
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
3
0.38
W
Atlas
Kermit IV
Atlas
3
1
8
7
L
Achilles
Lawlieth19
Achilles
2
2
1
1.25
L
Artemis
Lujàn
Artemis
0
4
2
0.25
L
1
4
1
0.38
W
Heimdallr
RDSI080804
Heimdallr
8
2
5
5.25
W
2
2
8
3
W
Discordia
acowboy11
Discordia
5
0
10
10
W
Artemis
oxSaki
Artemis
0
1
3
1.5
L
Rama
zombtoy
Rama
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
68,374
80,180
Taken
61,736
43,516
Mitigated
36,372
15,857
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,396
669
0
3,806
18,290
8,289
0
7,120
11,170
0
29,371
W
Atlas
Kermit IV
Atlas
11,228
3,723
0
4,017
15,900
17,065
351
3,876
11,602
32,434
0
L
Achilles
Lawlieth19
Achilles
11,750
1,905
0
8,729
22,880
20,323
0
7,803
15,077
0
21,772
L
Artemis
Lujàn
Artemis
9,184
2,885
0
555
11,435
4,327
0
3,850
7,585
0
42,351
L
16,553
5,382
0
898
13,254
4,817
1,593
8,246
5,008
52,985
0
W
Heimdallr
RDSI080804
Heimdallr
22,472
8,757
0
1,923
14,304
6,143
2,406
3,433
10,422
0
74,432
W
7,759
2,622
0
3,039
13,560
6,062
0
3,258
10,074
0
33,034
W
Discordia
acowboy11
Discordia
20,621
442
106
2,370
8,153
3,172
554
4,107
3,886
71,392
0
W
Artemis
oxSaki
Artemis
6,294
1,915
0
840
9,819
3,930
986
2,631
6,936
0
45,940
L
Rama
zombtoy
Rama
8,673
6,033
0
1,869
14,321
5,760
743
5,284
9,037
0
41,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
59,450
358
Minions Killed
405
10
Camps Cleared
7
1,577,006
Distance Traveled
1,496,594
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,834
615
60
4
6
336,554
9
W
Atlas
12,279
767
45
3
1
292,237
4
L
Achilles
10,163
635
23
1
0
378,068
1
L
Artemis
9,898
619
98
6
3
292,155
4
L
Nu Wa
10,326
645
80
5
0
246,206
6
W
Heimdallr
12,998
812
130
8
3
306,128
1
W
Set
11,236
702
52
3
1
287,129
3
W
Discordia
12,681
793
104
7
0
316,436
2
W
Artemis
10,256
641
74
5
2
294,664
2
L
Rama
10,620
664
97
6
1
324,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role