Player Matchup

Cernunnos
Cernunnos
MJDavis
Cernunnos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
Shadow884
Kukulkan
Level 55
God Stats
2W - 5L
1,344 SR
Queue Stats
4W - 5L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
christianbtw
Zhong Kui
Level 156
God Stats
0W - 1L
1,659 SR
Queue Stats
30W - 13L
1,788 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,539 Elo+

VS

Team Averages
Level 67
1,494 SR
1,524 Elo+
Bastet
Bastet
OccamsPhazer756
Bastet
Level 44
God Stats
39W - 23L
1,647 SR
Queue Stats
172W - 173L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
TeeFFeet
Kuzenbo
Level 88
God Stats
8W - 11L
1,398 SR
Queue Stats
246W - 261L
1,489 Elo+
Party 2
Discordia
Discordia
thrustinjustin7
Discordia
Level 69
God Stats
9W - 11L
1,438 SR
Queue Stats
322W - 293L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MJDavis
Cernunnos
15
3 / 5 / 2
11,463
603
9,047
16,305
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Shadow884
Kukulkan
17
4 / 8 / 0
12,976
683
6,157
13,660
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
christianbtw
Zhong Kui
15
1 / 6 / 6
11,951
629
13,767
20,698
14,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
13,081
688
17,171
15,115
10,049
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TeeFFeet
Kuzenbo
17
5 / 2 / 12
13,784
725
10,743
21,765
39,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
thrustinjustin7
Discordia
17
5 / 4 / 11
12,711
669
19,026
10,564
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
19
19
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
MJDavis
Cernunnos
3
5
2
0.8
W
9
3
7
4.17
L
Kukulkan
Shadow884
Kukulkan
4
8
0
0.5
W
Kuzenbo
TeeFFeet
Kuzenbo
5
2
12
5.5
L
Zhong Kui
christianbtw
Zhong Kui
1
6
6
0.67
W
Discordia
thrustinjustin7
Discordia
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,971
Damage
46,940
50,663
Taken
47,444
22,824
Mitigated
53,403
3,625
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
MJDavis
Cernunnos
9,047
3,432
0
1,360
16,305
4,823
829
7,964
7,832
0
44,278
W
17,171
1,382
0
2,494
15,115
10,049
1,721
7,835
6,952
0
43,712
L
Kukulkan
Shadow884
Kukulkan
6,157
83
0
0
13,660
3,711
306
6,318
6,904
44,344
0
W
Kuzenbo
TeeFFeet
Kuzenbo
10,743
3,876
912
6,420
21,765
39,228
327
7,519
13,791
26,973
0
L
Zhong Kui
christianbtw
Zhong Kui
13,767
833
0
2,265
20,698
14,290
62
13,951
6,050
30,630
0
W
Discordia
thrustinjustin7
Discordia
19,026
480
0
2,478
10,564
4,126
555
4,464
5,830
71,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
39,576
214
Minions Killed
204
1
Camps Cleared
13
872,581
Distance Traveled
1,043,502
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,463
603
70
4
1
298,587
0
W
Bastet
13,081
688
60
3
7
343,246
3
L
Kukulkan
12,976
683
86
5
0
269,185
2
W
Kuzenbo
13,784
725
35
2
2
385,053
4
L
Zhong Kui
11,951
629
58
3
0
304,809
1
W
Discordia
12,711
669
109
6
4
315,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role