Player Matchup

Ne Zha
Ne Zha
DraganTorbica03
Ne Zha
Level 154
God Stats
1W - 1L
1,633 SR
Queue Stats
101W - 70L
1,613 Elo+
Party 2
Khepri
Khepri
Frothimus
Khepri
Level 66
God Stats
6W - 3L
1,628 SR
Queue Stats
154W - 125L
1,614 Elo+
Party 3
Kukulkan
Kukulkan
NoizerX
Kukulkan
Level 68
God Stats
8W - 14L
1,400 SR
Queue Stats
153W - 164L
1,550 Elo+
Party 2
Odin
Odin
StanleyJP
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,768 Elo+
Party 2
Hou Yi
Hou Yi
XCrAzEdBaNaNaX
Hou Yi
Level 119
God Stats
1W - 1L
1,521 SR
Queue Stats
239W - 222L
1,627 Elo+
Party 3
Team Averages
Level 82
1,536 SR
1,634 Elo+

VS

Team Averages
Level 78
1,654 SR
1,650 Elo+
Bakasura
Bakasura
 
Bakasura
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdamG50
Nu Wa
Level 23
God Stats
7W - 3L
1,761 SR
Queue Stats
18W - 10L
1,721 Elo+
Party 1
Ullr
Ullr
Esmaom
Ullr
Level 141
God Stats
0W - 2L
1,763 SR
Queue Stats
156W - 63L
1,755 Elo+
Party 1
Ganesha
Ganesha
Laquari
Ganesha
Level 132
God Stats
7W - 3L
1,695 SR
Queue Stats
173W - 133L
1,739 Elo+
Party 1
Guan Yu
Guan Yu
soggydobby
Guan Yu
Level 45
God Stats
1W - 2L
1,550 SR
Queue Stats
61W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
10,020
589
13,356
15,790
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Frothimus
Khepri
12
0 / 1 / 11
7,660
451
3,372
11,634
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NoizerX
Kukulkan
14
1 / 1 / 8
8,843
520
6,060
6,308
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
15
6 / 2 / 3
9,384
552
10,107
12,367
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 5
9,454
556
10,248
9,877
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 3 / 1
9,582
564
7,164
11,993
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
AdamG50
Nu Wa
14
2 / 5 / 1
8,598
506
10,196
10,333
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Esmaom
Ullr
14
2 / 3 / 0
8,780
516
9,518
12,187
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Laquari
Ganesha
12
0 / 4 / 6
7,900
465
4,928
15,382
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
soggydobby
Guan Yu
14
0 / 3 / 2
8,158
480
4,580
11,276
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
1
1.17
L
Nu Wa
AdamG50
Nu Wa
2
5
1
0.5
W
8
3
3
3.17
L
Ullr
Esmaom
Ullr
2
3
0
0.67
W
Khepri
Frothimus
Khepri
0
1
11
5.5
L
Ganesha
Laquari
Ganesha
0
4
6
0.75
W
Kukulkan
NoizerX
Kukulkan
1
1
8
5
W
Odin
6
2
3
3.75
W
3
0
5
5.5
L
Guan Yu
soggydobby
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
36,386
55,976
Taken
61,171
26,826
Mitigated
39,647
21,975
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,164
3,574
0
4,910
11,993
5,982
0
3,146
8,759
0
59,649
L
Nu Wa
AdamG50
Nu Wa
10,196
1,414
0
1,454
10,333
3,888
36
2,480
7,724
58,515
0
W
13,356
5,500
0
6,947
15,790
5,414
114
4,066
11,322
0
80,093
L
Ullr
Esmaom
Ullr
9,518
5,176
0
2,942
12,187
4,517
0
1,762
10,336
0
63,010
W
Khepri
Frothimus
Khepri
3,372
298
639
3,418
11,634
7,234
0
4,643
6,556
16,469
0
L
Ganesha
Laquari
Ganesha
4,928
802
313
2,563
15,382
14,633
184
2,931
12,322
22,669
0
W
Kukulkan
NoizerX
Kukulkan
6,060
405
0
1,293
6,308
2,060
156
2,467
3,549
58,510
0
W
Odin
10,107
2,486
206
3,221
12,367
8,999
50
1,346
9,950
10,217
44,664
W
10,248
5,747
0
6,251
9,877
3,119
468
1,871
7,826
0
80,891
L
Guan Yu
soggydobby
Guan Yu
4,580
1,475
325
3,592
11,276
10,627
0
1,382
9,171
0
44,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
43,018
509
Minions Killed
512
0
Camps Cleared
0
1,670,029
Distance Traveled
1,647,493
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,582
564
138
8
0
409,360
4
L
Nu Wa
8,598
506
122
7
0
291,268
5
W
Ne Zha
10,020
589
112
7
0
358,951
3
L
Ullr
8,780
516
127
7
0
318,238
4
W
Khepri
7,660
451
20
1
0
320,299
7
L
Ganesha
7,900
465
14
1
0
343,813
6
W
Kukulkan
8,843
520
126
7
0
335,998
8
W
Odin
9,384
552
106
6
0
357,627
3
W
Hou Yi
9,454
556
145
9
0
297,154
6
L
Guan Yu
8,158
480
111
7
0
284,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role