Player Matchup

The Morrigan
The Morrigan
DatGuyUknow20
The Morrigan
Level 141
God Stats
0W - 1L
1,825 SR
Queue Stats
97W - 37L
1,845 Elo+
Party 2
Cthulhu
Cthulhu
NeverxFear
Cthulhu
Level 125
God Stats
6W - 1L
1,474 SR
Queue Stats
35W - 13L
1,785 Elo+
Party 2
Danzaburou
Danzaburou
Piskashio
Danzaburou
Level 124
God Stats
25W - 16L
1,657 SR
Queue Stats
250W - 208L
1,660 Elo+
Solo
Team Averages
Level 130
1,652 SR
1,763 Elo+

VS

Team Averages
Level 89
1,608 SR
1,703 Elo+
Cerberus
Cerberus
JCero
Cerberus
Level 102
God Stats
8W - 8L
1,564 SR
Queue Stats
234W - 259L
1,626 Elo+
Solo
Scylla
Scylla
ThatZane
Scylla
Level 129
God Stats
4W - 2L
1,561 SR
Queue Stats
44W - 22L
1,747 Elo+
Party 1
Susano
Susano
Ðeft
Susano
Level 35
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 2L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DatGuyUknow20
The Morrigan
11
2 / 4 / 0
6,885
689
6,491
6,787
2,245
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
NeverxFear
Cthulhu
10
0 / 3 / 3
6,962
696
6,500
12,059
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Piskashio
Danzaburou
8
1 / 7 / 1
6,594
659
4,390
8,735
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JCero
Cerberus
12
3 / 0 / 11
8,351
835
6,257
9,757
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
ThatZane
Scylla
13
5 / 2 / 6
8,167
817
6,113
6,434
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Ðeft
Susano
12
6 / 1 / 8
8,380
838
12,308
10,360
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DatGuyUknow20
The Morrigan
2
4
0
0.5
W
Cerberus
JCero
Cerberus
3
0
11
8.5
L
Cthulhu
NeverxFear
Cthulhu
0
3
3
0.5
L
Danzaburou
Piskashio
Danzaburou
1
7
1
0.21
W
Scylla
ThatZane
Scylla
5
2
6
4
W
Susano
Ðeft
Susano
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
24,678
27,581
Taken
26,551
11,302
Mitigated
15,617
5,227
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DatGuyUknow20
The Morrigan
6,491
1,628
0
731
6,787
2,245
0
3,548
3,078
21,281
0
W
Cerberus
JCero
Cerberus
6,257
491
748
4,172
9,757
8,371
637
4,168
5,589
23,280
0
L
Cthulhu
NeverxFear
Cthulhu
6,500
1,006
0
3,494
12,059
5,703
0
5,996
5,820
17,392
0
L
Danzaburou
Piskashio
Danzaburou
4,390
1,442
0
1,002
8,735
3,354
0
2,851
5,561
0
12,269
W
Scylla
ThatZane
Scylla
6,113
1,066
508
1,733
6,434
2,297
514
3,747
2,687
35,283
0
W
Susano
Ðeft
Susano
12,308
4,008
459
5,146
10,360
4,949
1,719
6,120
4,240
0
32,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
24,898
101
Minions Killed
163
1
Camps Cleared
7
519,947
Distance Traveled
567,383
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,885
689
49
5
0
167,520
3
W
Cerberus
8,351
835
53
5
0
190,802
4
L
Cthulhu
6,962
696
30
3
1
193,807
3
L
Danzaburou
6,594
659
22
2
0
158,620
3
W
Scylla
8,167
817
72
7
3
176,037
2
W
Susano
8,380
838
38
4
4
200,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role