Player Matchup

Atlas
Atlas
HouJanus
Atlas
Level 122
God Stats
1W - 1L
1,683 SR
Queue Stats
55W - 59L
1,379 Elo+
Solo
Loki
Loki
Its_parmajohn
Loki
Level 92
God Stats
5W - 10L
1,424 SR
Queue Stats
523W - 505L
1,473 Elo+
Party 1
Chaac
Chaac
Itz_memarque
Chaac
Level 94
God Stats
4W - 4L
1,445 SR
Queue Stats
475W - 453L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
MoniNiflheim
Nu Wa
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 147L
1,387 Elo+
Solo
Neith
Neith
keppers808
Neith
Level 1
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,396 Elo+

VS

Team Averages
Level 49
1,460 SR
1,358 Elo+
Pele
Pele
Anglekun
Pele
Level 80
God Stats
3W - 4L
1,555 SR
Queue Stats
70W - 84L
1,352 Elo+
Solo
Izanami
Izanami
LemonPie691
Izanami
Level 23
God Stats
7W - 3L
1,544 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 2
Achilles
Achilles
SPG MEGA C
Achilles
Level 52
God Stats
16W - 16L
1,427 SR
Queue Stats
46W - 49L
1,390 Elo+
Party 2
Ares
Ares
SirChuleta1888
Ares
Level 45
God Stats
1W - 0L
1,472 SR
Queue Stats
41W - 45L
1,339 Elo+
Party 2
Scylla
Scylla
SoulLikanz
Scylla
Level 43
God Stats
3W - 2L
1,301 SR
Queue Stats
45W - 51L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HouJanus
Atlas
2
0 / 1 / 0
6,077
276
301
1,332
279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 5 / 5
11,379
517
16,176
17,926
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 8 / 4
11,869
540
23,669
26,447
26,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 7 / 10
9,963
453
11,953
14,748
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
0 / 11 / 6
8,991
409
5,768
14,261
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 5 / 12
12,098
550
15,156
18,073
6,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
LemonPie691
Izanami
18
8 / 6 / 9
12,433
565
15,488
17,981
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SPG MEGA C
Achilles
20
9 / 1 / 6
12,875
585
13,354
15,049
18,808
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 3 / 8
11,279
513
6,995
21,575
23,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
SoulLikanz
Scylla
15
2 / 4 / 5
10,169
462
8,921
11,652
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
19
Kills
32
32
Deaths
19
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
8
5
12
2.8
L
Atlas
HouJanus
Atlas
0
1
0
0
L
9
5
5
2.3
L
10
8
4
1.5
W
Izanami
LemonPie691
Izanami
8
6
9
2.08
L
0
7
10
0.71
W
Achilles
SPG MEGA C
Achilles
9
1
6
12
W
5
3
8
3
W
Scylla
SoulLikanz
Scylla
2
4
5
1.13
L
Neith
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,867
Damage
59,914
74,714
Taken
84,330
41,295
Mitigated
59,256
15,569
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,156
3,935
0
2,546
18,073
6,970
2,101
2,740
14,705
0
60,336
L
Atlas
HouJanus
Atlas
301
57
372
107
1,332
279
0
176
1,156
830
0
L
16,176
3,309
0
4,217
17,926
5,738
66
4,007
13,598
0
71,900
L
23,669
4,464
0
8,094
26,447
26,506
0
5,285
20,221
9,125
60,594
W
Izanami
LemonPie691
Izanami
15,488
10,440
0
4,214
17,981
6,719
4,204
2,539
15,138
0
83,891
L
11,953
1,356
58
1,865
14,748
4,488
1,027
3,892
10,338
52,210
0
W
Achilles
SPG MEGA C
Achilles
13,354
4,345
0
4,463
15,049
18,808
2,703
2,974
11,009
0
71,624
W
6,995
667
2,713
4,601
21,575
23,273
1,150
4,083
16,758
30,614
0
W
Scylla
SoulLikanz
Scylla
8,921
319
0
2,753
11,652
3,486
443
1,905
9,276
54,064
0
L
Neith
5,768
2,811
0
856
14,261
4,284
415
1,906
12,287
0
42,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
58,854
415
Minions Killed
521
0
Camps Cleared
0
1,483,701
Distance Traveled
2,040,120
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,098
550
75
3
0
451,285
3
L
Atlas
6,077
276
2
0
0
34,252
0
L
Loki
11,379
517
111
5
0
440,832
4
L
Chaac
11,869
540
111
5
0
381,012
0
W
Izanami
12,433
565
147
7
0
362,945
0
L
Nu Wa
9,963
453
108
5
0
327,333
2
W
Achilles
12,875
585
142
6
0
447,437
0
W
Ares
11,279
513
39
2
0
403,472
2
W
Scylla
10,169
462
118
5
0
374,981
11
L
Neith
8,991
409
83
4
0
300,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role