Player Matchup

Osiris
Osiris
InsaneGRiZ
Osiris
Level 139
God Stats
4W - 2L
1,575 SR
Queue Stats
204W - 153L
1,582 Elo+
Party 1
Loki
Loki
OpNomad X
Loki
Level 67
God Stats
36W - 13L
1,667 SR
Queue Stats
181W - 119L
1,631 Elo+
Party 1
Zeus
Zeus
SwitchLeader
Zeus
Level 158
God Stats
16W - 12L
1,672 SR
Queue Stats
247W - 161L
1,586 Elo+
Party 1
Team Averages
Level 121
1,638 SR
1,600 Elo+

VS

Team Averages
Level 95
1,553 SR
1,440 Elo+
Hou Yi
Hou Yi
Atsurai
Hou Yi
Level 144
God Stats
28W - 18L
1,602 SR
Queue Stats
43W - 35L
1,651 Elo+
Solo
Atlas
Atlas
Dan_Jilibins
Atlas
Level 53
God Stats
0W - 1L
1,823 SR
Queue Stats
8W - 12L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XemnaSaviour
Morgan Le Fay
Level 87
God Stats
1W - 5L
1,233 SR
Queue Stats
9W - 14L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
InsaneGRiZ
Osiris
14
2 / 1 / 6
10,083
630
13,665
15,016
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
5 / 0 / 5
11,139
696
9,368
5,211
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 6
10,797
675
13,018
4,351
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atsurai
Hou Yi
13
2 / 5 / 0
9,383
586
7,204
14,888
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
8,550
534
3,155
12,929
10,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
XemnaSaviour
Morgan Le Fay
13
0 / 2 / 1
8,814
551
6,645
11,795
4,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Atsurai
Hou Yi
2
5
0
0.4
L
0
3
0
0
W
Osiris
InsaneGRiZ
Osiris
2
1
6
5
W
Loki
5
0
5
7.5
W
3
1
6
6
L
Morgan Le Fay
XemnaSaviour
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
17,004
24,578
Taken
39,612
15,941
Mitigated
21,571
7,624
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Atsurai
Hou Yi
7,204
2,987
0
2,191
14,888
6,505
0
5,845
7,847
0
32,845
L
3,155
479
848
1,020
12,929
10,101
0
3,341
8,476
15,977
0
W
Osiris
InsaneGRiZ
Osiris
13,665
977
324
4,601
15,016
12,146
257
6,524
8,492
4,414
24,713
W
Loki
9,368
858
0
1,053
5,211
2,599
812
2,150
3,061
0
35,514
W
13,018
626
0
1,646
4,351
1,196
1,740
1,939
2,412
60,837
0
L
Morgan Le Fay
XemnaSaviour
Morgan Le Fay
6,645
394
0
2,127
11,795
4,965
0
5,324
5,766
27,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
26,747
205
Minions Killed
143
10
Camps Cleared
4
946,381
Distance Traveled
824,725
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,383
586
65
4
4
248,190
5
L
Atlas
8,550
534
24
2
0
278,861
5
W
Osiris
10,083
630
43
3
0
335,422
2
W
Loki
11,139
696
57
4
6
327,633
5
W
Zeus
10,797
675
105
7
4
283,326
4
L
Morgan Le Fay
8,814
551
54
3
0
297,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role