Player Matchup

Kali
Kali
AlphaArise
Kali
Level 146
God Stats
1W - 0L
1,826 SR
Queue Stats
207W - 200L
1,643 Elo+
Party 1
Ymir
Ymir
ItsDextra
Ymir
Level 26
God Stats
27W - 5L
1,736 SR
Queue Stats
46W - 14L
1,729 Elo+
Party 1
Chang'e
Chang'e
NotYoBoyfriend
Chang'e
Level 124
God Stats
4W - 1L
1,671 SR
Queue Stats
168W - 157L
1,642 Elo+
Party 1
Team Averages
Level 99
1,744 SR
1,671 Elo+

VS

Team Averages
Level 87
1,649 SR
1,581 Elo+
Mulan
Mulan
Kilo-D1-
Mulan
Level 121
God Stats
2W - 1L
1,781 SR
Queue Stats
202W - 153L
1,656 Elo+
Party 2
Ares
Ares
Zer0Kainin
Ares
Level 18
God Stats
2W - 3L
1,574 SR
Queue Stats
28W - 12L
1,686 Elo+
Party 2
Anubis
Anubis
elfacu02facundof
Anubis
Level 122
God Stats
13W - 11L
1,591 SR
Queue Stats
188W - 215L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 3
14,229
889
25,873
20,113
9,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
1 / 3 / 13
11,598
725
8,434
17,007
17,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 6 / 11
11,127
695
13,118
15,550
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kilo-D1-
Mulan
15
3 / 6 / 11
10,858
679
13,228
21,878
17,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 4 / 6
12,327
770
14,060
17,869
19,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 7 / 7
10,974
686
16,322
16,874
8,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
17
Kills
15
15
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
6
3
2.42
W
Ymir
1
3
13
2.5
L
Mulan
Kilo-D1-
Mulan
3
6
11
1.42
W
3
6
11
1.42
L
6
4
6
2.25
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
43,610
52,670
Taken
56,621
37,474
Mitigated
45,783
19,010
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,873
14,493
0
10,078
20,113
9,091
804
9,348
10,301
0
55,332
W
Ymir
8,434
775
0
1,212
17,007
17,817
516
11,197
5,487
29,997
0
L
Mulan
Kilo-D1-
Mulan
13,228
1,616
696
7,637
21,878
17,215
0
8,638
13,240
0
34,310
W
13,118
2,342
3,079
4,641
15,550
10,566
1,736
10,156
5,044
29,673
0
L
14,060
652
0
2,218
17,869
19,922
0
7,181
10,688
25,863
0
L
16,322
527
0
5,494
16,874
8,646
0
6,352
10,522
49,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
34,159
160
Minions Killed
151
6
Camps Cleared
7
827,295
Distance Traveled
775,120
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,229
889
55
3
4
306,342
5
W
Ymir
11,598
725
44
3
1
273,363
3
L
Mulan
10,858
679
50
3
4
269,942
3
W
Chang'e
11,127
695
61
4
1
247,590
0
L
Ares
12,327
770
21
1
2
275,399
3
L
Anubis
10,974
686
80
5
1
229,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role