Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
CatMaang
Geb
Level 109
God Stats
11W - 10L
1,622 SR
Queue Stats
181W - 143L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
RatKingVIII
Zhong Kui
Level 98
God Stats
9W - 10L
1,505 SR
Queue Stats
97W - 95L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
anndrayy
Xbalanque
Level 86
God Stats
1W - 2L
1,707 SR
Queue Stats
78W - 72L
1,549 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,529 Elo+

VS

Team Averages
Level 134
1,633 SR
1,567 Elo+
Ah Muzen Cab
Ah Muzen Cab
DatGuyUknow20
Ah Muzen Cab
Level 141
God Stats
7W - 1L
1,827 SR
Queue Stats
248W - 188L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
LeiAl
Kukulkan
Level 114
God Stats
15W - 10L
1,571 SR
Queue Stats
455W - 454L
1,584 Elo+
Solo
King Arthur
King Arthur
NeverxFear
King Arthur
Level 125
God Stats
2W - 1L
1,537 SR
Queue Stats
148W - 103L
1,619 Elo+
Party 2
Thanatos
Thanatos
naggingsun7
Thanatos
Level 142
God Stats
7W - 10L
1,599 SR
Queue Stats
163W - 139L
1,444 Elo+
Solo
Geb
Geb
人蛋超咸
Geb
Level 150
God Stats
72W - 48L
1,631 SR
Queue Stats
207W - 184L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 5 / 2
9,264
926
7,338
12,705
3,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
 
Sol
15
0 / 2 / 2
8,995
900
10,965
8,178
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 5 / 2
9,345
935
6,728
16,743
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
RatKingVIII
Zhong Kui
15
1 / 5 / 2
9,453
945
6,112
11,965
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
anndrayy
Xbalanque
15
1 / 3 / 4
8,876
888
7,627
10,134
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

176

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DatGuyUknow20
Ah Muzen Cab
17
8 / 1 / 12
11,132
1,113
20,230
9,430
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LeiAl
Kukulkan
17
1 / 0 / 13
10,130
1,013
8,111
2,700
1,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NeverxFear
King Arthur
16
1 / 3 / 12
9,243
924
8,274
10,366
10,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
naggingsun7
Thanatos
16
8 / 1 / 7
10,758
1,076
11,660
10,559
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 15
10,371
1,037
7,927
8,298
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
5
Kills
20
20
Deaths
5
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
2
0.6
L
Sol
 
Sol
0
2
2
0.5
L
1
5
2
0.4
W
Ah Muzen Cab
DatGuyUknow20
Ah Muzen Cab
8
1
12
14
W
Kukulkan
LeiAl
Kukulkan
1
0
13
7.5
W
King Arthur
NeverxFear
King Arthur
1
3
12
2.33
L
Zhong Kui
RatKingVIII
Zhong Kui
1
5
2
0.4
L
Xbalanque
anndrayy
Xbalanque
1
3
4
1
W
Thanatos
naggingsun7
Thanatos
8
1
7
11.5
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,770
Damage
56,202
59,725
Taken
41,353
32,607
Mitigated
30,832
3,737
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,338
810
0
127
12,705
3,701
0
1,539
11,166
0
30,630
L
Sol
 
Sol
10,965
2,454
0
1,183
8,178
2,962
0
2,578
5,600
35,823
3,517
L
6,728
322
0
702
16,743
14,039
0
5,949
10,794
15,692
0
W
Ah Muzen Cab
DatGuyUknow20
Ah Muzen Cab
20,230
9,107
0
4,460
9,430
4,223
0
6,066
3,364
0
40,243
W
Kukulkan
LeiAl
Kukulkan
8,111
427
0
0
2,700
1,140
0
1,330
1,370
52,297
0
W
King Arthur
NeverxFear
King Arthur
8,274
1,021
0
30
10,366
10,470
0
5,190
5,176
0
13,550
L
Zhong Kui
RatKingVIII
Zhong Kui
6,112
232
0
1,725
11,965
9,160
0
3,631
8,334
17,148
0
L
Xbalanque
anndrayy
Xbalanque
7,627
3,518
0
0
10,134
2,745
0
2,341
7,793
0
18,550
W
Thanatos
naggingsun7
Thanatos
11,660
1,906
0
8,553
10,559
4,810
0
5,634
4,925
0
22,187
W
7,927
196
0
683
8,298
10,189
0
4,908
3,390
11,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
51,634
219
Minions Killed
214
9
Camps Cleared
9
924,155
Distance Traveled
1,102,968
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,264
926
75
8
2
199,918
3
L
Sol
8,995
900
58
6
4
176,601
1
L
Geb
9,345
935
17
2
0
191,785
1
W
Ah Muzen Cab
11,132
1,113
56
6
2
208,835
2
W
Kukulkan
10,130
1,013
117
12
1
223,070
3
W
King Arthur
9,243
924
11
1
0
212,001
2
L
Zhong Kui
9,453
945
36
4
1
197,571
0
L
Xbalanque
8,876
888
33
3
2
158,280
0
W
Thanatos
10,758
1,076
27
3
6
232,997
1
W
Geb
10,371
1,037
3
0
0
226,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role