Player Matchup

Ganesha
Ganesha
Komotion98
Ganesha
Level 28
God Stats
5W - 1L
1,644 SR
Queue Stats
21W - 11L
1,681 Elo+
Party 1
Amaterasu
Amaterasu
Possumhero
Amaterasu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,737 Elo+
Party 1
Freya
Freya
tatterbug4
Freya
Level 149
God Stats
1W - 0L
1,299 SR
Queue Stats
20W - 10L
1,681 Elo+
Party 1
Team Averages
Level 85
1,481 SR
1,700 Elo+

VS

Team Averages
Level 88
1,591 SR
1,567 Elo+
Gilgamesh
Gilgamesh
CrownReserve
Gilgamesh
Level 125
God Stats
23W - 10L
1,669 SR
Queue Stats
263W - 215L
1,611 Elo+
Party 2
Merlin
Merlin
VOLxHypnos
Merlin
Level 110
God Stats
4W - 9L
1,448 SR
Queue Stats
394W - 293L
1,636 Elo+
Party 2
Medusa
Medusa
tomthebomb6996
Medusa
Level 29
God Stats
1W - 1L
1,656 SR
Queue Stats
31W - 26L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Komotion98
Ganesha
14
0 / 2 / 16
11,096
694
6,893
14,570
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Possumhero
Amaterasu
15
6 / 2 / 10
11,255
703
5,941
15,068
17,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
16
10 / 2 / 6
11,982
749
27,999
16,029
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrownReserve
Gilgamesh
13
3 / 4 / 3
9,613
601
14,439
22,552
19,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
VOLxHypnos
Merlin
14
2 / 4 / 4
10,123
633
11,031
8,500
2,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
8,824
552
9,309
14,390
4,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
16
Kills
6
6
Deaths
16
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrownReserve
Gilgamesh
3
4
3
1.13
W
Ganesha
Komotion98
Ganesha
0
2
16
4
W
Amaterasu
Possumhero
Amaterasu
6
2
10
5.5
L
Merlin
VOLxHypnos
Merlin
2
4
4
1
W
Freya
10
2
6
6.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,833
Damage
34,779
45,667
Taken
45,442
44,765
Mitigated
26,346
19,517
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrownReserve
Gilgamesh
14,439
3,111
305
4,171
22,552
19,450
259
17,277
5,275
0
31,138
W
Ganesha
Komotion98
Ganesha
6,893
590
825
5,526
14,570
17,396
382
4,624
9,614
26,987
0
W
Amaterasu
Possumhero
Amaterasu
5,941
1,166
111
4,079
15,068
17,497
884
4,992
9,822
0
20,628
L
Merlin
VOLxHypnos
Merlin
11,031
488
313
1,306
8,500
2,423
500
6,186
2,314
47,909
0
W
Freya
27,999
8,963
0
8,976
16,029
9,872
1,515
2,126
13,420
66,534
6,384
L
9,309
3,182
459
2,932
14,390
4,473
280
9,705
4,685
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
28,560
159
Minions Killed
184
7
Camps Cleared
7
849,159
Distance Traveled
778,694
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,613
601
37
2
1
293,804
2
W
Ganesha
11,096
694
0
0
0
272,281
5
W
Amaterasu
11,255
703
52
3
3
290,219
4
L
Merlin
10,123
633
99
6
5
232,594
3
W
Freya
11,982
749
107
7
4
286,659
5
L
Medusa
8,824
552
48
3
1
252,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role