Player Matchup

Fenrir
Fenrir
Silver II
BassSlayer88
Fenrir
Silver II
Level 160
God Stats
19W - 15L
1,574 SR
Queue Stats
440W - 454L
1,075 MMR
Solo
Chiron
Chiron
Silver II
Isiahmata18
Chiron
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,100 MMR
Solo
Nox
Nox
Silver I
Notorious__virk
Nox
Silver I
Level 106
God Stats
18W - 20L
1,485 SR
Queue Stats
168W - 180L
1,196 MMR
Solo
Artio
Artio
Silver II
Razjyn
Artio
Silver II
Level 104
God Stats
0W - 1L
1,747 SR
Queue Stats
198W - 216L
1,047 MMR
Solo
Achilles
Achilles
Silver II
javi00p2
Achilles
Silver II
Level 108
God Stats
3W - 2L
1,706 SR
Queue Stats
205W - 210L
1,068 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,602 SR
1,097 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,571 SR
1,379 MMR
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Caligoldenboi
Erlang Shen
Silver I
Level 142
God Stats
1W - 0L
1,342 SR
Queue Stats
106W - 115L
1,027 MMR
Solo
Skadi
Skadi
Gold II
Jiiimmyy
Skadi
Gold II
Level 144
God Stats
12W - 8L
1,639 SR
Queue Stats
83W - 79L
1,498 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
PolarBearKev
Ao Kuang
Platinum II
Level 158
God Stats
29W - 23L
1,606 SR
Queue Stats
802W - 783L
1,851 MMR
Party 1
Ah Puch
Ah Puch
Silver II
zurielhz
Ah Puch
Silver II
Level 148
God Stats
1W - 1L
1,771 SR
Queue Stats
294W - 310L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 10 / 4
9,946
474
10,724
23,008
11,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
16
4 / 8 / 2
10,202
486
13,629
16,321
4,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
8,875
423
7,735
14,049
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Razjyn
Artio
12
2 / 9 / 6
8,490
404
4,615
24,863
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
javi00p2
Achilles
14
1 / 5 / 1
8,946
426
8,892
22,106
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
BastetAthenaLokiKali

VS

Bans
NeithIzanamiOdinJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 21
10,868
518
8,421
19,201
21,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Caligoldenboi
Erlang Shen
18
3 / 2 / 9
11,794
562
20,856
18,893
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Jiiimmyy
Skadi
19
6 / 4 / 8
12,297
586
15,001
15,258
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PolarBearKev
Ao Kuang
20
22 / 2 / 3
14,127
673
25,416
20,489
10,146
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
zurielhz
Ah Puch
18
5 / 2 / 11
12,238
583
14,706
11,599
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
12
Kills
36
36
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
21
3.5
L
Fenrir
4
10
4
0.6
W
Erlang Shen
Caligoldenboi
Erlang Shen
3
2
9
3.75
L
Chiron
4
8
2
0.63
W
Skadi
Jiiimmyy
Skadi
6
4
8
2.5
L
1
4
1
0.38
W
Ao Kuang
PolarBearKev
Ao Kuang
22
2
3
11.75
L
Artio
Razjyn
Artio
2
9
6
0.56
L
Achilles
javi00p2
Achilles
1
5
1
0.3
W
Ah Puch
zurielhz
Ah Puch
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
84,400
100,347
Taken
85,440
65,752
Mitigated
58,157
20,181
Healing
39,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,421
1,080
916
6,756
19,201
21,811
507
3,193
15,870
33,362
0
L
Fenrir
10,724
1,346
0
4,194
23,008
11,304
320
10,107
12,608
0
65,699
W
Erlang Shen
Caligoldenboi
Erlang Shen
20,856
10,444
0
7,971
18,893
15,397
1,070
2,683
14,844
0
78,686
L
Chiron
13,629
4,042
905
2,352
16,321
4,681
1,294
5,386
10,832
0
72,749
W
Skadi
Jiiimmyy
Skadi
15,001
7,892
0
6,363
15,258
5,537
5,271
2,281
12,935
0
103,276
L
7,735
144
95
3,153
14,049
5,400
0
8,739
5,255
60,737
0
W
Ao Kuang
PolarBearKev
Ao Kuang
25,416
7,192
0
10,447
20,489
10,146
636
4,194
16,039
105,793
14,442
L
Artio
Razjyn
Artio
4,615
905
308
3,630
24,863
24,802
0
13,397
11,225
11,803
0
L
Achilles
javi00p2
Achilles
8,892
1,132
0
5,544
22,106
19,565
0
8,737
12,428
3,959
41,133
W
Ah Puch
zurielhz
Ah Puch
14,706
422
382
7,074
11,599
5,266
1,520
1,435
10,079
77,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
61,324
477
Minions Killed
567
0
Camps Cleared
0
1,829,057
Distance Traveled
2,044,809
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,868
518
17
1
0
399,929
12
L
Fenrir
9,946
474
112
5
0
347,643
2
W
Erlang Shen
11,794
562
119
6
0
401,652
4
L
Chiron
10,202
486
126
6
0
340,167
0
W
Skadi
12,297
586
153
7
0
393,677
0
L
Nox
8,875
423
127
6
0
386,112
6
W
Ao Kuang
14,127
673
131
6
0
454,516
0
L
Artio
8,490
404
22
1
0
371,433
9
L
Achilles
8,946
426
90
4
0
383,702
5
W
Ah Puch
12,238
583
147
7
0
395,035
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role