Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AloVseJeTaken
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlindSqun
Kumbhakarna
Level 106
God Stats
1W - 1L
1,509 SR
Queue Stats
41W - 49L
1,440 Elo+
Solo
Nu Wa
Nu Wa
dobbrel92
Nu Wa
Level 107
God Stats
28W - 14L
1,692 SR
Queue Stats
1,208W - 1,185L
1,515 Elo+
Solo
Geb
Geb
iAkao
Geb
Level 103
God Stats
2W - 1L
1,295 SR
Queue Stats
87W - 87L
1,420 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,434 Elo+

VS

Team Averages
Level 122
1,617 SR
1,472 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Brown_Bear_Ke_Ke
Atlas
Level 109
God Stats
0W - 1L
1,556 SR
Queue Stats
320W - 380L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
CaptainBlackey
Heimdallr
Level 142
God Stats
1W - 2L
1,723 SR
Queue Stats
38W - 30L
1,632 Elo+
Solo
King Arthur
King Arthur
Dota2N00b
King Arthur
Level 117
God Stats
0W - 3L
1,580 SR
Queue Stats
129W - 121L
1,492 Elo+
Solo
Da Ji
Da Ji
i-love-musik-93
Da Ji
Level 96
God Stats
1W - 1L
1,727 SR
Queue Stats
185W - 225L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
8 / 4 / 16
10,738
976
15,810
11,281
10,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 11
9,475
861
9,246
9,199
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
BlindSqun
Kumbhakarna
17
4 / 1 / 19
10,258
933
6,183
16,958
25,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
dobbrel92
Nu Wa
18
7 / 2 / 19
10,470
952
20,157
6,002
3,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
iAkao
Geb
15
2 / 3 / 20
8,864
806
14,188
13,875
17,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 4 / 6
8,726
793
10,938
20,964
12,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 5 / 8
8,308
755
9,707
13,921
9,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
CaptainBlackey
Heimdallr
15
4 / 4 / 7
8,736
794
11,665
11,576
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Dota2N00b
King Arthur
13
1 / 7 / 4
7,460
678
6,076
13,217
17,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 7 / 3
8,019
729
3,792
11,032
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
27
Kills
13
13
Deaths
27
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
4
16
4
L
Fenrir
 
Fenrir
5
4
6
2
W
6
3
11
3.83
W
Kumbhakarna
BlindSqun
Kumbhakarna
4
1
19
13.5
L
1
5
8
1
L
Heimdallr
CaptainBlackey
Heimdallr
4
4
7
1.88
L
King Arthur
Dota2N00b
King Arthur
1
7
4
0.43
W
Nu Wa
dobbrel92
Nu Wa
7
2
19
8.25
L
2
7
3
0.5
W
Geb
iAkao
Geb
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
42,178
57,315
Taken
70,710
61,300
Mitigated
48,445
14,851
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,810
2,030
1,001
1,129
11,281
10,450
619
1,186
10,095
0
26,545
L
Fenrir
 
Fenrir
10,938
2,872
1,376
7,265
20,964
12,401
43
11,200
9,566
0
14,840
W
9,246
3,620
963
1,882
9,199
5,071
844
1,357
7,842
0
23,669
W
Kumbhakarna
BlindSqun
Kumbhakarna
6,183
590
1,830
4,783
16,958
25,348
415
3,008
13,950
12,751
0
L
9,707
1,514
750
2,468
13,921
9,654
0
7,684
5,865
25,547
0
L
Heimdallr
CaptainBlackey
Heimdallr
11,665
4,605
1,652
2,930
11,576
4,737
94
6,496
4,778
0
37,287
L
King Arthur
Dota2N00b
King Arthur
6,076
342
1,730
1,101
13,217
17,691
0
7,931
4,902
117
14,694
W
Nu Wa
dobbrel92
Nu Wa
20,157
5,749
0
0
6,002
3,226
1,626
1,348
4,654
41,601
0
L
3,792
452
2,091
1,050
11,032
3,962
67
5,835
5,071
0
11,113
W
Geb
iAkao
Geb
14,188
1,206
1,724
1,539
13,875
17,205
797
2,925
10,950
19,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
41,249
112
Minions Killed
126
0
Camps Cleared
0
1,150,079
Distance Traveled
972,641
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,738
976
28
3
0
238,090
0
L
Fenrir
8,726
793
4
0
0
218,196
0
W
Apollo
9,475
861
17
2
0
253,381
0
W
Kumbhakarna
10,258
933
17
2
0
216,557
0
L
Atlas
8,308
755
32
3
0
183,141
0
L
Heimdallr
8,736
794
61
6
0
177,722
1
L
King Arthur
7,460
678
10
1
0
196,675
2
W
Nu Wa
10,470
952
38
3
0
225,770
1
L
Da Ji
8,019
729
19
2
0
196,907
4
W
Geb
8,864
806
12
1
0
216,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role