Player Matchup

Nike
Nike
Inei2
Nike
Level 28
God Stats
5W - 0L
1,921 SR
Queue Stats
89W - 58L
1,743 Elo+
Party 2
Bacchus
Bacchus
Meezyuknowme
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,569 Elo+
Party 1
Charybdis
Charybdis
Riasira
Charybdis
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
48W - 35L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Shrekzerker
Gilgamesh
Level 46
God Stats
107W - 56L
1,762 SR
Queue Stats
175W - 99L
1,759 Elo+
Party 2
Hel
Hel
eaaem
Hel
Level 87
God Stats
24W - 15L
1,659 SR
Queue Stats
316W - 226L
1,743 Elo+
Party 2
Team Averages
Level 69
1,668 SR
1,661 Elo+

VS

Team Averages
Level 26
1,445 SR
1,500 Elo+
Da Ji
Da Ji
ChungoZambinad
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Darcchaos
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
GhostTrainKush
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Zagereth
Ymir
Level 2
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
deathmake317
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Inei2
Nike
11
5 / 0 / 5
7,052
705
6,404
7,194
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Meezyuknowme
Bacchus
11
5 / 1 / 11
7,320
732
5,051
9,237
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Riasira
Charybdis
12
7 / 1 / 1
7,492
749
4,274
4,608
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Shrekzerker
Gilgamesh
11
7 / 0 / 3
6,906
691
3,904
6,588
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
eaaem
Hel
12
5 / 0 / 5
7,490
749
4,982
3,862
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,452
445
3,709
9,334
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
5
0 / 6 / 0
3,908
391
1,773
4,077
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 0
4,309
431
1,275
4,659
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
1 / 6 / 1
4,261
426
1,549
8,234
3,729
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 5 / 0
4,613
461
4,090
7,437
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
29
Kills
1
2
Deaths
30
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Agni
0
6
0
0
L
0
5
0
0
W
Nike
Inei2
Nike
5
0
5
7.5
W
Bacchus
Meezyuknowme
Bacchus
5
1
11
10.5
W
Charybdis
Riasira
Charybdis
7
1
1
7.5
W
Gilgamesh
Shrekzerker
Gilgamesh
7
0
3
8.5
L
Ymir
1
6
1
0.25
L
0
5
0
0
W
Hel
eaaem
Hel
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,615
Damage
12,396
31,489
Taken
33,741
18,921
Mitigated
10,780
14,955
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,709
1,102
0
1,504
9,334
2,285
0
1,296
7,870
0
19,120
L
Agni
1,773
433
0
0
4,077
648
0
705
3,372
8,271
0
L
1,275
300
60
379
4,659
1,389
0
2,923
1,736
11,006
0
W
Nike
Inei2
Nike
6,404
2,358
0
2,468
7,194
3,438
151
675
6,501
555
36,411
W
Bacchus
Meezyuknowme
Bacchus
5,051
783
165
2,820
9,237
10,401
729
1,584
7,525
21,357
0
W
Charybdis
Riasira
Charybdis
4,274
2,970
0
2,227
4,608
1,230
2,730
119
4,367
0
48,382
W
Gilgamesh
Shrekzerker
Gilgamesh
3,904
859
0
2,959
6,588
2,662
0
681
5,791
0
37,785
L
Ymir
1,549
785
0
210
8,234
3,729
144
2,713
5,379
5,488
0
L
4,090
868
119
1,956
7,437
2,729
0
2,396
4,741
0
21,127
W
Hel
eaaem
Hel
4,982
576
1,544
2,772
3,862
1,190
87
960
2,708
43,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
21,543
391
Minions Killed
125
0
Camps Cleared
0
997,255
Distance Traveled
954,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,452
445
36
4
0
197,955
0
L
Agni
3,908
391
14
1
0
193,041
0
L
Ra
4,309
431
27
3
0
182,948
0
W
Nike
7,052
705
82
8
0
208,036
0
W
Bacchus
7,320
732
40
4
0
187,942
0
W
Charybdis
7,492
749
106
11
0
154,063
2
W
Gilgamesh
6,906
691
82
8
0
233,360
1
L
Ymir
4,261
426
14
1
0
167,280
0
L
Chaac
4,613
461
34
3
0
212,989
0
W
Hel
7,490
749
81
8
0
213,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role